Alien Trilogy

Alien Trilogy (1996)

by Probe Entertainment, Acclaim Entertainment
Genres:Shooter
Themes:Action, Horror, Science fiction
Game modes:Single player
Story:Alien Trilogy takes many elements from Alien film series, such as face huggers, chest bursters, dog aliens, adult aliens, and Queen aliens. The video game consists of 30 levels and 3 Queen alien bosses. This video game is single player only and has several weapons to choose from.
user avatarAdded by @CheekyBoinc
Vote to bring this game to GOG and help preserve it.
5 430
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (19)
What’s your memory of Alien Trilogy?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@XboxClown89user avatar@XboxClown89
January 29, 2025
Alien Trilogy is one of the best FPS style Alien games ever made!!! Not to be confused with Die Hard Trilogy series. Despite the same publisher is three similar Alien FPS games in one. It's based on the first three Alien movies hence the title. Some also say among the best Doom clones as well. I personally had this on PS1 myself. I know a lot of people would love to play this again. We already have Alien: Isolation on here. A step into the right direction. Now having this Alien fans can truly be happy to be here.
First I read a review in a magazine (the pc version) and although it wasn't super-positive I decided I have to check it out - it seemed to perfectly resemble Aliens setting. I only managed to get my hands on a demo and although game play and graphics were not mind blowing, the immersion into Aliens world was just perfect. Would love to play it again.
This was my very first FPS game as a kid. Back then, I was mind blown by the perspective and graphics, making me feel like I was in the game! I also believe this was my first contact with the Alien franchise, which begun a passionate relationship with it that still goes on to this day.
user avatar@madcrazy87user avatar@madcrazy87
January 29, 2025
this game was a blast to me when i was a kid it was so damn good, this game freaked me out _D its pure atmospheric horror in its best! instand buy for me, if it will be available here on gog
user avatar@dhvcuser avatar@dhvc
January 29, 2025
This game was a blast to me when I was a teenager... the real predecessor to Alien Isolation. Played a lot on PC. It gives me the creeps. Have it on GOG would be a dream come true.
I absolutely loved this game It was the first alien game I ever played and it got me engrossed from start to finish It had all the atmosphere and eeriness of the aliens films The environments were dark and creepy and It had just the right amount of enemies and jump scares to keep you on the edge I've still got the ps2 disc and the old ps2 to play it on but would be amazing to have it on Gog and have it easily accessible to play anytime Would love it!!
I still keep my PS1 copy of this game. One of the best Doom clones/Survival Horror games of the early days. It had a native PC port for DOS back which I would love to see brought to the modern PC era with native controller support and QoL improvements
user avatar@alanpiauyuser avatar@alanpiauy
February 06, 2025
Childhood game. It would be great to play again. Kept me awake for hours. It has all the atmosphere of alien films. Fear, tension. Beat the bosses. Anyway, a game that deserves to be here.
user avatar@Tounushiuser avatar@Tounushi
February 22, 2025
I remember this from playing it in DOS. The claustrophobia from the environments and chronically being short on ammo made for suspenseful times. This back then was THE way to experience the Alien universe, despite its limitations. I'd love a chance to buy it again and clear it without cheats this time, especially NADIAPOPOV.
As a kid having this on the SegaSaturn, I always enjoyed my bigger brother playing it more than actually playing the game "along-side with resident one" and many others.
Those games also need your vote!
The Terminator: SkyNet
The Terminator: SkyNetSkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component. In the single-player game, you must stop the machines from launching a recovered nuclear weapon. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. Driving and flying levels return from Future Shock, as do the mission briefings, which are now handled entirely in FMV. The game seems to act as a prequel to Future Shock, with the most advanced technology and player weapons from that game not appearing in the course of the single-player missions in SkyNET. The multiplayer game allows for eight players over a LAN and two over IPX. The levels are contained recreations of sections or ideas in the single-player game, like a block of cityscape, a shattered freeway, or an open valley, and many can be played at either dawn or dusk. Vehicles are available in most levels, and unlike in single-player, can be entered and exited freely. You also have the option to play as a Terminator, with reduced movement speed, a little more toughness, and the classic red-tinted vision with information overlays.
Action
Science fiction
Action
Science fiction
4 155
4
Cabela's Deer Hunt: 2004 Season
Cabela's Deer Hunt: 2004 SeasonKeep your eyes peeled and your trigger finger ready as you never know when a "Monster Trophy Buck" will cross your path. In Cabela's Deer Hunt: 2004 Season, you will hunt in nine different deer species using over authentic firearms, gear, and more than 90 unique rack configurations. Get ready to travel to exotic locations via ATV, boat, snowmobile, and truck. With advanced animal AI and true-to-life habits, these deer will have your heart pounding and your palms sweating with intense hunting action.
Action
Action
14
N2O: Nitrous Oxide
N2O: Nitrous OxideN2O: Nitrous Oxide's gameplay is pure shooter, reminiscent of the arcade classic tempest. You're stuck on the perimeter of a tube and you job is to shoot at everything in your way.
Action
Science fiction
Action
Science fiction
14
1
HellSinker
HellSinkerA legendary SHMUP influential to the best makers in the genre, Hellsinker is now available on steam in its most advanced form! Gameplay, story, graphics, and even music all united into one cohesive and highly dimensional Shoot-em-up!
Action
Action
14
Jurassic Park
Jurassic ParkJurassic Park is an action-adventure video game for the Super NES based on the movie adaptation of the book by Michael Crichton. It was developed by Ocean Software and released in 1993 in North America and PAL regions, and published and released by Jaleco in 1994 for Japan. Most of the game is viewed from a top-down view. When the player enters a building, the gameplay perspective shifts to a first-person view. The game is significant for combining two different perspectives and for being an early game mastered in surround sound (Dolby Pro Logic).
Action
Horror
Science fiction
Action
Horror
Science fiction
111
Jurassic Park
Jurassic ParkJurassic Park is an action game based on the 1993 movie of the same name. Ian Malcolm and Alan Grant are present at a protest against illegal poaching and genetic manipulation of dinosaurs off the coast off Isla Nublar when their ships capsizes and they are stranded on the island. In the game the player takes control of Ian Malcolm and Alan Grant. The player has to moves across the island and needs to defend himself from attacks of poachers and dinosaurs. Along the way items like guns, ammo and med packs can be picked up. In one level the players steers a car and has to stay ahead of an angry T-Rex. There is also a level in which the player controls the T-Rex mother who has to pursue a trailer with her stolen egg.
Action
Action
70
Dino Stalker
Dino StalkerDino Stalker is a horror light gun shooter video game developed exclusively for the PlayStation 2. It is an offshoot of the Resident Evil light gun shooter games, but based on the story of the Dino Crisis series. Though it can be played by other means, a light gun is recommended, as the game is one in a number of Capcom games that try to bridge the gap between light gun games and traditional games that allow the player greater range of control over their movements in the game.
Survival
Survival
237
Deer Hunter 2005
Deer Hunter 2005Deer Hunter is a series of hunting simulation video games. Originally available for Windows platform published by WizardWorks Software, it was also published on Mac, and later on Game Boy Color, PlayStation 2, and mobile phones. The first game in the series was developed for only USD$125,000, yet sold over a million copies and topped the PC game charts.[1] It was an early success in the casual game market.[2] The original game was released in November, 1997. In 2003 Southlogic Studios was commissioned by WizardWorks Software to develop Trophy Hunter 2003 and because of Trophy Hunter's success, they took over the development of the Deer Hunter franchise, with Deer Hunter 2004 and Deer Hunter 2005, distributed by Atari. Glu Mobile acquired the entire franchise in April 2012.[3] The original Deer Hunter and its sequel Deer Hunter II have also been released for Macintosh computers. Gameplay usually takes place in a thick forest or meadow during different seasons of the year. Animals and objects other than deer can be seen while playing, including Bigfoot and UFOs in some incarnations, but these serve no purpose other than scenery. Some animals may be shot and killed, but the player receives no trophy and will be penalized if the animal was a protected species. In the latest versions, players can also manage a deer herd with deer growth and genetics deciding the traits of offspring
Non-fiction
Non-fiction
37
Family Guy: Back to the Multiverse
Family Guy: Back to the MultiverseFamily Guy: Back to the Multiverse is a third-person cooperative gameplay video game set to be released on November 20, 2012 in North America for Xbox 360, PlayStation 3 and PC. It's based on the Family Guy television series, most notably the episode Road to the Multiverse, and is also a continuation of The Big Bang Theory. It is rated M for Mature for blood, violence, drug use, mature humor, and sexual content/themes. This game also features the return of Stewie's evil half-brother Bertram, who was killed in the show.
Action
Comedy
Action
Comedy
203
2
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
79 032
565