Cadaver: The Payoff

Cadaver: The Payoff (1991)

by The Bitmap Brothers, Renegade Software
Genres:Role-playing (RPG), Adventure, Puzzle
Themes:Action
Game modes:Single player
Story:Cadaver: The Payoff is an add-on that requires the original disc to play. It continues the story and offers four more isometric levels of fiendish puzzles. After defeating Dianos, Karadoc returns to the inn only to find his employers gone, and every living person within the city either dead or transformed into a monster. Seeking the cause behind this, the dwarf fights his way to the local temple, and finds the answers - and his money - deep down in the crypts. Gameplay is similar. Cadaver: The Payoff has only four levels, but they are significantly larger than those of the first game, and the second level has a large number of monsters and scant possibilities to heal.Show more
user avatarAdded by @Storyteller1976
Vote to bring this game to GOG and help preserve it.
50
Stories about this game (0)
What’s your memory of Cadaver: The Payoff?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Cadaver: The Payoff and inspire others.
Those games also need your vote!
Metaphor: ReFantazio
Metaphor: ReFantazioFrom the creative minds of the Persona series – Metaphor: ReFantazio marks ATLUS’ first ever, full-scale fantasy RPG, brought to you by director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro. Write your destiny and rise above fear as you step into a fantasy world unlike anything you’ve seen before. Fraught with unsettling mystery, the kingdom stands on a precipice. Now, you must embark on a journey, overcoming obstacles and forging bonds with friends.
Action
Fantasy
Action
Fantasy
339
Legend of Mana
Legend of ManaWhile incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.
Open world
Action
Fantasy
Sandbox
Open world
Action
Fantasy
Sandbox
340
2
BattleTech: The Crescent Hawks' Revenge
BattleTech: The Crescent Hawks' RevengeBattleTech: The Crescent Hawks' Revenge is the sequel to BattleTech: The Crescent Hawk's Inception. It is the year 3029 during the Succession Wars; as the nineteen-year-old Mechwarrior Jason Youngblood of the Lyran Commonwealth (House Steiner), it is time to strike back at the treacherous forces of the Draconis Combine (House Kurita), who captured Jason's father in the original BattleTech, and whom he has sworn to rescue. Unlike its predecessor, the game inclines more towards RTS (real-time strategy) than role-playing gameplay style. The player will lead the forces of 31st Century BattleMechs (Warrior Robots) in a daring mission of rescue and revenge. The game consists of two parts - the storyline, which gives the player guidance and direction, and changes with the outcome of every decision made; and the scenarios, which are the arenas where the player watches his/her maneuvers unfold in real time. The game has digital speech and a technically advanced musical score.
341
1
Monster Hunter
Monster HunterMonster Hunter is an online action-hunting game by CAPCOM for the PlayStation 2 released on March 11th, 2004 in Japan, and September 21st, 2004 in North America. The game is a fantasy hunting simulator filled with many deadly monsters. Like actual hunting, successfully killing or capturing the monsters requires significant strategy, skill and involved resource management. While initially considered a commercial failure, Monster Hunter would go on to become one of CAPCOM's highest selling franchises. Despite featuring an offline mode, Monster Hunter was primarily an online game. The official servers were shut down on December 31, 2007 in North America and Europe, and July 1, 2011 in Japan. This means that it is now impossible to play online on official CAPCOM servers. Despite this, the game still features a small active community on private servers.
Action
Fantasy
Survival
Action
Fantasy
Survival
6 764
4
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 561
455
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven StarsA JRPG entry in the Super Mario franchise in which Mario meets many unlikely allies in order to jump and fight his way through the Mushroom Kingdom and collect stars to repair the Star Road, the pathway that grants people's wishes, which was destroyed by Smithy, the otherworldly entity that hijacked Bowser's castle and threw the Kingdom into disarray.
Action
Fantasy
Comedy
Kids
Action
Fantasy
Comedy
Kids
363
1
Monster Hunter: World - Digital Deluxe Edition
Monster Hunter: World - Digital Deluxe EditionMonster Hunter: World - Digital Deluxe Edition contains: - Samurai set - 3 Additional Gestures: "Zen", "Ninja Star", "Sumo Slap" - 2 Additional Sticker Sets: "MH All-Stars Set", "Sir Loin Set" - 1 Additional Face Paint: "Wyvern" - 1 Additional Hairstyle: "Topknot" Welcome to a new world! Take on the role of a hunter and slay ferocious monsters in a living, breathing ecosystem where you can use the landscape and its diverse inhabitants to get the upper hand. Hunt alone or in co-op with up to three other players, and use materials collected from fallen foes to craft new gear and take on even bigger, badder beasts!!
Action
Fantasy
Action
Fantasy
1 221
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind WakerThe Legend of Zelda: The Wind Waker is the 10th sequel of the Legend of Zelda action-adventure series. It's the first game of the series to be set on a group of islands in the sea. Therefore, many of Link's actions base on sailing and travelling from island to island, making a baton for controlling the wind the key item of the game. Wind Waker is the first game of the Series with a cel-shaded graphic style. Since fans expected a Zelda game with realistic graphics like being shown at the Space World in 2000, the cel-shading look was critisized and discussed controversial for being too cartoonish.
Action
Fantasy
Action
Fantasy
369
Onimusha Tactics
Onimusha TacticsOnimusha Tactics is a turn-based strategy game between the player's side and the enemy's side. In each level you can bring a squad of no more than 10 people. There are no items to buy or sell, however equipment is available and customizable. Upgrades of existing weapons and armor can be done using the defeated souls of enemies absorbed into the Oni Gauntlet. New weapons and armor can be found or created through fusion of Genma Stones. Recipes must be found for each separate item before it can be fused.
371
Digital Monster: D Project
Digital Monster: D ProjectDigital Monster: D Project is a Role-Playing game, developed by Sting and published by Bandai, which was released in Japan in 2002.
Action
Action
373