Cosmology of Kyoto

Cosmology of Kyoto (1993)

by SOFTEDGE, Yano Electric
Genres:Adventure, Visual Novel
Themes:Open world, Fantasy, Historical, Horror, Sandbox, Educational
Game modes:Single player
Story:Cosmology of Kyoto is a visual novel adventure game developed by Softedge and published by Yano Electric. It was released for Japan in 1993, and then in North America, for the Macintosh in 1994 and then for the PC in 1995. It is a game where the player, from a first-person perspective, explores ancient Kyoto city during 10th-11th century Japan. The game lacks a clear goal, but is instead nonlinear and emphasizes open exploration, giving players the freedom to explore the city and discover many pathways, buildings, situations, stories and secrets. The game deals with historical, horror, religious and educational themes, and features karma and reincarnation gameplay mechanics. Released on CD-ROM, the dialogues in the game are fully voiced in Japanese, with English subtitles in the localized North American version. The game was not a commercial success, but was critically acclaimed and attracted a cult following. The game is set in the medieval city of Kyoto around the year 1000, during the Heian period of Japanese history. The game lacks an overall plot, but it instead presents fragmented narratives in a non-linear manner, as the player character encounters various non-player characters while wandering the city. These narratives are cross-referenced to an encyclopedia, providing background information as the narratives progress and as the player comes across various characters and locations, with various stories and related information appearing at distinct locations.[9] Many of the characters in the game are based on real-life characters from the city and their appearances in the game are often loosely based on tales from the Konjaku Monogatarishū. The game deals with religion and philosophy, particularly Buddhism and Buddhist philosophy, as well as myth and legend.Show more
user avatarAdded by @BlazingWaters
Vote to bring this game to GOG and help preserve it.
206
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (7)
What’s your memory of Cosmology of Kyoto?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@ElwoodAllenuser avatar@ElwoodAllen
January 29, 2025
A unique blend of adventure, horror, and historical fiction. Its stark and evocative atmosphere gives it a unique vibe that I've never experienced with another game. Its relative obscurity and lack of availability is a shame.
A very raw take on old japanese myths, its surreal style, brutal writing and imagery combined with edutainment aspects makes it one of the most unique point & click games ever made. Nowadays it has become extremely inaccessible, even if you happen to have a copy of it and a VM, you will most likely still find bugs. A re-release also could shed some light on it's sequel, Tripitaka.
user avatar@Luke434user avatar@Luke434
February 05, 2025
Cosmology of Kyoto isn't special to me as a childhood favourite or a game that particularly touches me personally on an emotional level, with what not being a 10th century Japanese peasant or a folklorist of Japanese myths and esoteric Buddhism. That being said, Cosmology of Kyoto manages to carve up a special place in the adventure (and in the case of Kyoto, educational adventure) video game genre with its eerie spaces and unique writing. It also has the honour of being one of the only video games considered 'genuine' art by Roger Ebert, a fact that the odd English article about the game can't help but bringing up. The game was only released in limited amounts, and the versions available for emulation in the internet require rather obtuse methods to get them to work. Frankly I highly doubt the game would sell well, but having it re-released in GOG would go a long way towards the preservation of such a unique game.
user avatar@Hagithuser avatar@Hagith
January 31, 2025
Played this in the late 2000s and in my opinion it's one of the all time best adventure games. Strongly recommend this for anyone interested in an artistic/educational/horror take on Japanese ancient history/mythology. Currently while it is still possible to find on odd abandonware sites around, these days it seems to be relatively unknown and less accessible than other games.
user avatar@MittensIT15user avatar@MittensIT15
February 10, 2025
It seems like such a unique and splendid game. I've watched a video on it, and even knowing what I know I still wish to play it and see everything for myself. It's so mysterious and interesting.
There really is nothing like CoK out there. It's open ended exploration and portrayal of historical life and mythical tales is captivating. There's not a lot I can say that others haven't already. It's evident a lot of passion went into crafting this presentation of Japanese culture, both in assembling the game's encyclopedia and art assets. As an example of interactive media, it's some of the most interesting out there, and it's a shame it isn't more mainstream. A cult classic like this would be great for GOG, and prime for popular conservation and appriciation. As it happens, it only has a small cult following. It should be present more often in conversations about novel interactive experiences.
Nothing like it, kept me hooked. Aspects in other games that would otherwise be found repetitive or exhausting I found to be avenues for further exploration. Finding so few in-depth guides on the game is a shame, as its niche nature leaves it difficult to explore for those in need of tips or guidance. Fun all round, a piece of the 90s desperately needs the spotlight back on it.
Those games also need your vote!
Prince of Persia
Prince of PersiaThe game is set in ancient Persia. While the sultan is fighting a war in a foreign land, his vizier Jaffar, a wizard, seizes power. Jaffar's only obstacle to the throne is the Sultan's daughter (although the game never specifically mentions how). Jaffar locks her in a tower and orders her, under threat of execution, to become his wife. The game's nameless protagonist, whom the Princess loves, is thrown into the palace dungeons. The player must lead the protagonist out of the dungeons and to the palace tower, defeating Jaffar and freeing the Princess in under 60 minutes. In addition to guards, various traps and dungeons, the protagonist is further hindered by his own doppelgÀnger, an apparition of his own self that is conjured out of a magic mirror.
Action
Action
4 596
9
Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid 4: Guns of the PatriotsMetal Gear Solid 4: Guns of the Patriots is the final canonical Metal Gear game to feature Solid Snake as the main character. The gameplay of the previous games have been kept along with some new features, such as the ability to roll on your back and also to hide in bins scattered around the environment. Most of the story and the relationship between the characters are explained through cut-scenes with a considerable length, so knowledge of the prior games is recommended to fully understand the story. The game also features a complex multiplayer mode entitled Metal Gear Online with some original missions based on the stealth aspects of the single-player games.
Action
Fantasy
Historical
Stealth
Survival
Action
Fantasy
Historical
Stealth
Survival
17 856
23
Snatcher
SnatcherSnatcher is a cyberpunk-themed graphic adventure game directed and written by Hideo Kojima and produced by Konami. The setting and story of Snatcher is heavily influenced by cyberpunk and science-fiction media, taking place in a large futuristic dystopian city. The story revolves around an investigator named Gillian Seed assigned to investigate a breed of bioroids known as "snatchers", who are killing humans and taking their place in society. The game is set in a primarily first person perspective and uses a menu-based interface that allows the protagonist to interact with his environment. The player can choose to "Look", "Investigate", "Talk", "Ask" and "Move" (in addition to other options) to acquire key items or receive vital information from other characters. The player can analyze items in Gillian's belongings or show it to other characters. During key points of the game's story, the player must pass shooting sequences to defend Gillian from assailants. These shooting segments use a 3x3 grid which the player can target to fire at enemies. A shooting trainer, called "Junker's Eyes", is accessible at Junker HQ that allows the player to measure their accuracy.
Fantasy
Science fiction
Fantasy
Science fiction
3 411
4
Tonic Trouble
Tonic TroubleTonic Trouble is a 3D platforming video game by Ubisoft Montreal. The story follows the main character, Ed, after a magic potion spills on the Earth and causes vegetables to become living killers. The game was received poorly; critics cite poor controls, a wordy exposition, and sloppy graphics (on the N64 version). The N64 version of the game is a port of the PC version with noticeable differences, such as a substantially different opening due to the lack of processing power needed to render cutscenes, and different music in certain places. The game is often compared to another game published by Ubisoft called Rayman 2: The Great Escape, because both are 3D platformers, both have main characters of a similar design (hands and feet without arms or legs), and both were released around the same time.
Action
Comedy
Action
Comedy
1 546
9
Discworld II: Mortality Bytes!
Discworld II: Mortality Bytes!Discworld II: Mortality Bytes! is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe). In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies. It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.
Fantasy
Comedy
Fantasy
Comedy
20 162
14
Alice: Madness Returns
Alice: Madness ReturnsReturn to Wonderland and experience an all new nightmare as Alice fights to regain her sanity as she fights for the truth behind her past. Can Alice save Wonderland - and herself - from the madness that consumes them both?
Action
Horror
Action
Horror
22 325
18
The Sims: Complete Collection
The Sims: Complete CollectionThe Sims is a life-building simulation with emphasis on intimate details of individual characters rather than expansion of an entire society or civilization. You are in control of nearly every aspect of the lives of the individuals who make up your chosen population in the neighborhood. Characters are developed from the ground up and you infuse and mold them with personalities, looks, desires, moods, urges, living arrangements, career and personal choices, life styles, and reactions. The Sims: Complete Collection includes a copy of The Sims and all seven of its expansion packs (Livin' Large, House Party, Hot Date, Vacation, Unleashed, Superstar, and Makin' Magic).
Top
Fantasy
Comedy
Sandbox
Romance
Top
Fantasy
Comedy
Sandbox
Romance
38 654
51
How to Raise a Wolf Girl
How to Raise a Wolf GirlShuuji and Kana have their hands full teaching Iroha how to be human again, after she spends ten years in the mountains with a wolf god. But who's really raising who?
4
Castlevania: Symphony of the Night
Castlevania: Symphony of the NightA seminal 2D metroidvania in which after the events of Castlevania: Rondo of Blood (1993), a man named Alucard arrives at Dracula's castle after it rises from the rubble, and seeks to defeat the evil contained within it once and for all by exploring, fighting its inhabitants and collecting the various weapons and abilities hidden in its depths.
Open world
Action
Horror
Open world
Action
Horror
16 825
42
The Legend of Zelda: The Minish Cap
The Legend of Zelda: The Minish CapThe Legend of Zelda: The Minish Cap is a top-down action adventure game that tells the origins of the evil Vaati from Four Swords. Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from the eyes of a human or the eyes of a Minish, a race of tiny people and an alternate form that Link can transform into. Unlike the multiplayer focus of the other games in the series, The Minish Cap retains the original form of exploration and dungeons as seen in A Link to the Past, Oracle of Seasons, and Oracle of Ages, as well as returning characters and game mechanics such as Malon and the Spin Attack. New features include fusing Kinstones and shrinking to the size of a Minish.
Action
Fantasy
Action
Fantasy
673
1