Creatures

Creatures (1996)

Genres:Simulator
Themes:Educational
Game modes:Single player
Story:Discover a large, living landscape - the surface a world called Albia. You exist in this world only as a virtual presence, a sort of remote-control existence, which the computer portrays as a hand-shaped mouse cursor. In this world are a range of locations and strange creatures, related loosely (and with considerable poetic license) to Northern myth. You begin near to the long-abandoned home of a family of Norns (small furry creatures), where a few eggs, languishing in a broken-down incubator, are almost all that remains of the Nornir race.Show more
user avatarAdded by @noelmage
Vote to bring this game to GOG and help preserve it.
60
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (1)
What’s your memory of Creatures?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@noelmageuser avatar@noelmage
January 29, 2025
Before Spore, before Black & White, before Tamagotchis blew up, there was Creatures. A game that included both genetic breeding, teaching right/wrong and skills to virtual "pets" that could then go on to teach other characters you put into their world before aging and dying! Pets would come later, but nothing would come close to this game for at least a decade.
Those games also need your vote!
7 Sins
7 Sins7 Sins is a life simulation that will immerse you in a world in which you must claw your way to the top of the social ladder, all the while making decisions that relate to the seven deadly sins.
Open world
Comedy
Erotic
Open world
Comedy
Erotic
143
2
Company of Heroes 2
Company of Heroes 2Experience the ultimate WWII RTS platform with COH2 and its standalone expansions. This package includes the base game, which you can then upgrade by purchasing The Western Front Armies, Ardennes Assault and/or The British Forces. More info in the "About This Game" section below.
Warfare
Warfare
204
EF2000 v2.0
EF2000 v2.0The next version of N/N+ from Metanet Software is available as freeware on PC with level editor, legacy levels and two player co-op.
Non-fiction
Non-fiction
96
4
Rise of Nations: Extended Edition
Rise of Nations: Extended EditionRise of Nations: Extended Edition is a re-release of Rise of Nations and its expansion Rise of Nations: Thrones & Patriots. Graphical changes to the game include updated textures, lighting and water.
352
Yakuza 2
Yakuza 2Yakuza 2 plunges you once more into the violent Japanese underworld. In intense brutal clashes with rival gangs, the police, and the Korean mafia, you will have opportunities to dole out more brutal punishment. As the heroic Kazuma Kiryu from the original Yakuza, explore Tokyo and now Osaka. Wander through the back alleys of Japan's underworld while trying to prevent an all-out gang war in over 16 complex, cinematic chapters written by Hase Seishu, the famous Japanese author who also wrote the first Yakuza. Endless conflicts and surprise plot twists will immerse you in a dark shadowy world where only the strongest will survive.
Open world
Action
Sandbox
Open world
Action
Sandbox
752
1
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
46 500
1204
Two Point Museum
Two Point MuseumCurate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits.
Historical
Comedy
Business
Historical
Comedy
Business
273
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
79 397
572
Worms Pinball
Worms PinballThe Worms crew returns, and this time they’ve got balls! The classic Worms Pinball sends the cute little pink guys spinning across one of the most realistic pinball tables ever created. Battle with honour through the mystic art of Worms Kung-Fu or hang at high noon with the grizzliest, pinkest cowboys this side of Texas. Only Worms™ Pinball offers an action packed pinball simulation of pure wormage! Worms Pinball leaves nothing to the imagination. The table sports 3D LED displayed sub-games and parallel objectives, transparent ramps, user-controllable moving gadgets, moving mechanical parts and wild sound effects and music. The table contains over 150 animated parts and thousands of frames of rendered FMV animation for the LED display. It’s got tilt functions, hit combinations as well as drop and dead catches, bounce and flip passes, bang backs, death saves, magnetic fields and countless other exciting features. The depth of gameplay, variety of action and sophisticated table rules ensures that Worms Pinball will have all gamers, not just hard-core pinheads, hooked.
Action
Kids
Action
Kids
137
Sim AntSim Ant
Sim AntThe game is essentially a simulation of an ant colony. Wright was inspired by E. O. Wilson's study of ant colonies. The game consists of three modes: a Quick Game, a Full Game, and an Experimental Game. It was released for the IBM PC, Commodore Amiga, Apple Macintosh, and Super Nintendo Entertainment System. The Nintendo version also added eight scenarios, where the goal in each is to eliminate the enemy red ants in various locales, each with different hazards. In SimAnt, the player plays the role of an ant in a colony of black ants in the back yard of a suburban home. The ant colony must battle against enemy red ants. The ultimate goal is to spread throughout the garden, into the house, and finally to drive out the red ants and human owners. In this respect, SimAnt differed from other 'Sim' games that were open-ended and had no victory conditions.
126
2