Dead Space 2

Dead Space 2 (2011)

by Visceral Games, Electronic Arts
Genres:Adventure, Shooter
Themes:Action, Horror, Science fiction, Survival
Game modes:Single player, Co-operative, Multiplayer
Story:Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Just as his health begins to improve, The Sprawl is overrun with even more advanced forms of the alien-zombie hybrids.
user avatarAdded by @Misanthropic
Vote to bring this game to GOG and help preserve it.
9 138
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (7)
What’s your memory of Dead Space 2?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@cRVD12user avatar@cRVD12
February 03, 2025
Why EA not sharing this to GOG is a mystery. Because damnit! The Steam release still has SteamStub DRM and TAGES Solidshield + the damn EA Account requirement that slows your game down on low-specs. GOG GOD! Bring this here! I hate TAGES!
user avatar@Atlantis27user avatar@Atlantis27
January 31, 2025
Dead Space 2 is even better than the first Dead Space. It has all of the good things the first game has and builds upon them, has almost none of the bad ones, the graphics are better, Isaac now actually has a personality, the game has many setpiece sequences and the gameplay is faster, gorier and even more fun. It's one of those games that I personally consider a perfect sequel.
user avatar@aplusmuser avatar@aplusm
February 06, 2025
This franchise, especially DS2, has a palace atop my heart as one of the best video games I've ever played. I consider my experience of Dead Space 2 to be a life-altering event in my 25 years of being alive. Here's to the day I get to relive those nightmares of Sprawl once more here on GOG.
user avatar@Zeraunosuser avatar@Zeraunos
February 07, 2025
It is more action paced than Dead Space 1, controls are way better implemented, the graphics and sound are so immersive and atmospheric, and weapons are more balanced.
This being on GOG DRM-free would be an actual game preservation moment vs bringing on any random modern game. It came out during the multiplayer craze, where every new release had to have a tacked-on multiplayer mode, and a few years into MTX beginning to truly infect gaming. While I'm not sure if its' brother DS3 can be salvaged, though GOG should still try, freeing both games from EA's eternal stranglehold and bringing them to the people would be a certified W.
Man, I would love to play this game again. Dead Space 2 was a huge step up compared to Dead Space. The time where I tried to tuck myself in the corners of the map to keep from those necromorph, but the game was designed where they limited those parts of the map where I can corner up and unload my weapon on the undead. The ending was challenging with multiples of the hardest enemy in the game. If you manage to convince EA to allow you to host this game on your website. It would be a legendary moment.
user avatar@Bastasiauser avatar@Bastasia
March 22, 2025
Dead Space 2, the best Part of the Francise. I really love it and like to play on rainy lazy Weekends. I already got it on Origin but to be honest, but EA-Launcher sucks terrible and as an GOG-Fanboy i want all my Games on here on one Place. And besides that Dead Space 1 is already in here there must be the whole Series also in here to be complete. So please GOG make it possible. Thank you.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 359
454
Super Meat Boy Forever
Super Meat Boy ForeverMeat Boy and Bandage Girl have grown as a couple since 2010. It seems like only yesterday the two love birds were escaping from an exploding laboratory in the sky. Now it’s the current year, and they’ve welcomed their daughter Nugget into the world. Their peaceful days enjoying life as a family came to an abrupt end when Dr. Fetus beat the snot out of them with a rusty shovel, and kidnapped Nugget! Now it’s up to Meat Boy and Bandage Girl to rescue their daughter from a lunatic fetus in a jar that can only be described as an incel version of Tony Stark. - Super Meat Boy Forever is the sequel to Super Meat Boy! This is a new experience that eclipses the original. Don’t stare directly at it unless you still have your eclipse glasses. - 7200 individually handcrafted levels combine dynamically to give you a new challenge every single time you play. Seven thousand two hundred levels. They said we couldn’t do it, but we did. Who’s they? Don’t ask. They don’t like it when you ask. - It’s hard, but fair. Nothing in life worth having comes easy. Just ask Dark Soulman. - Meat Boy and Bandage Girl can fight back. It’s time to unleash the raw fury of parenthood on their foes just like Liam Neeson in that documentary about his family vacation in Paris. - Bigger boss battles than before. Your mind will be blown. Your socks will be blown off. Team Meat is not liable for any of this. - Brand new art with stunning detail and resolution. There are a lot of pixels in here. Grab the biggest display you have and watch those dots change color rapidly with gumption. Don’t sit too close though. (If your parents aren’t home you can sit as close as you want we won’t tell, but Team Meat is still not liable for any of this.) - A soundtrack composed by Ridiculon so intense that the state of Wyoming has issued a ban on all audio devices capable of playing it out of fear that just a single note will cause the dormant super volcano beneath Yellowstone to erupt ushering in a new age of darkness. - Frame by frame artisan crafted in game animations, and animated cutscenes that will make you experience procedurally generated emotions. - A story so rich and moving that it makes Citizen Kane look like an unboxing video for a dehumidifier.
Action
Action
28
Dungeons & Kingdoms
Dungeons & KingdomsA medieval fantasy kingdom builder, management sim and dungeon delver RPG hybrid. Gather resources, hunt wild animals and build infrastructure. Then dive into the dungeons to face the monsters within. Reap the rewards, unlock new resources and advance your tech.
8
5 Days a Stranger
5 Days a Stranger5 Days a Stranger is the first game in horror-adventure series by Ben "Yahtzee" Croshaw. Player controls Trilby, a master cat burglar, who gets trapped inside seemingly abandoned manor. Soon he finds out there are other captives as well and together they have to uncover shady past of the manor to be able to leave.
Horror
Mystery
Horror
Mystery
29
Simon the Sorcerer
Simon the SorcererSimon the Sorcerer is an adventure game that was released by Adventure Soft on 2 January 1993 for Amiga and DOS formats. The game's name comes from the account of Simon the Sorcerer in Acts 8. The game includes parodies of various popular books and fairy tales, including Rapunzel, The Lord of the Rings, The Chronicles of Narnia, Jack and the Beanstalk and the Three Billy Goats Gruff.
Fantasy
Comedy
Fantasy
Comedy
431
2
Resident Evil: The Umbrella Chronicles
Resident Evil: The Umbrella ChroniclesResident Evil: The Umbrella Chronicles is the first natively developed for the Wii console. Unlike the other games focused on free exploration, this title is an on-rails shooting game with fixed movement and perspectives. While playing, the camera floats to different areas and players shoot enemies on the screen, picking up ammo, weapons and health kits in the progress. In some situations, the controller can also be used as a melee weapon or in timed sequences. Some levels feature multiple paths and there are regular checkpoints. At the end of a level, the player's performance is awarded by stars, which can be exchanged for weapon upgrades. The game supports the Wii Zapper and features cooperative gameplay for up to two players.
Action
Horror
Action
Horror
3 385
9
Dreamweb
DreamwebThe protagonist and anti-hero is named Ryan, a bartender in a futuristic dystopian city who has been plagued by strange dreams of an entity known as the Dreamweb
Action
Science fiction
Action
Science fiction
2 067
5
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
45 049
80
Neverwinter Nights
Neverwinter NightsNeverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.
Fantasy
Fantasy
58
1
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom PainMetal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
Open world
Action
Fantasy
Historical
Stealth
Open world
Action
Fantasy
Historical
Stealth
7 329
2