Densha de GO! Professional 2

Densha de GO! Professional 2 (2002)

by Taito GM R&D Sect. #2, Taito, Unbalance Corporation
Genres:Simulator
Themes:Non-fiction
Game modes:Single player
Story:Densha de Go! Professional-shiyou 2 (loosely translated to "Go by Train! Professional Specification 2") is an electric train driving simulation game developed and published by Taito for the PlayStation 2 in Japan on October 25, 2002. It was later ported to the PC by Unbalance on April 30, 2003. The sequel to the 1999 home console entry in the Densha De Go! series, Densha de Go! Professional-shiyou, Professional-shiyou 2 features a graphical upgrade and a new set of real-life train routes: the Shōnan-Shinjuku Line, the Tsurumi Line, the Kosei Line, the Seto-Ōhashi Line, and the Nagasaki Main Line to Sasebo Line. One new feature added to the series is the ability to save and resume route progress, and to start progress from a designated station.Show more
user avatarAdded by @jackwck
Vote to bring this game to GOG and help preserve it.
17
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Densha de GO! Professional 2?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Densha de GO! Professional 2 and inspire others.
Those games also need your vote!
Atelier Ryza 3: Alchemist of the End & the Secret Key
Atelier Ryza 3: Alchemist of the End & the Secret KeyRyza and her friends are living their lives on Kurken Island when news of a sudden appearance of a mysterious group of islands in nearby waters arrives. To find a way to save her island, Ryza and her friends will set off on final adventure surrounding the "roots of alchemy."
Fantasy
Fantasy
290
Stunt Flyer: Hero of the Skies
Stunt Flyer: Hero of the SkiesPrepare for the greatest and most challenging flight adventure on Nintendos Wii platform. Master the skies of Gloster Island as you take control of a daring pilot in Stunt Flyer - Heroes of the Skies, a colorful, action flight game designed to show the fun of flying to kids of all ages. Soar through and around three whimsical islands and complete 40 exciting missions that include sky racing, stunt flying, shooting targets, finding hidden treasures and much more. Flight skills are rewarded with unlockable plane skins and new flying machines including jet planes and UFOs! Zip through floating rings, swoop under bridges, skim across the water, and barrel roll through the valley in a bid to become Gloster Island’s resident Sky Captain!
New
New
1
Need for Speed: Porsche Unleashed
Need for Speed: Porsche UnleashedYou've pushed yourself to the edge - now drive over it! Need for Speed Porsche 2000 lets you experience the adrenaline rush of high-speed driving with 74 different Porsche models dating from 1948 to 2000. Roar down the roadways in classic models such as the 1948 356 No.1, or push the state-of-the-art 2000 996 Porsche Turbo to its absolute limit. The choice is yours. Grid-based tracks feature 20 open road segments, and with the capacity for 4 people to play, this game lets you take part in a thrills 'n' spills journey through Porsche's fast-paced 50-year history. Fasten your seat belt!
Action
Action
8 826
34
Fable III
Fable IIISet 50 years after the events of Fable II, the continent of Albion (where the Fable series is set) is under the control of Logan, a tyrant king and the Hero's older brother[1]. The player's character, the "Hero", is forced into a quest to become a revolutionary leader to defeat Logan after he reveals his true personality to the Hero. Over the course of the first half of the game, the Hero will overthrow Logan and become ruler of Albion themselves. During the second half of the game, a strange force from Aurora, called The Darkness will threaten Albion and the player has to decide how to react to it.
Open world
Action
Fantasy
Comedy
Sandbox
Open world
Action
Fantasy
Comedy
Sandbox
27 567
29
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
92 236
230
Mass Effect 2: Collector's Edition
Mass Effect 2: Collector's EditionTwo years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced. To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. The Collector’s Edition includes: The full version of Mass Effect 2 48-page hardcover art book Limited edition Mass Effect Redemption #1 comic book Exclusive in-game Collectors’ Edition weapon and armor Bonus DVD with behind-the-scenes and making-of videos Limited edition Cerberus Network card granting access to bonus content
Action
Science fiction
Action
Science fiction
335
Moorhuhn Invasion: Crazy Chicken Invasion
Moorhuhn Invasion: Crazy Chicken InvasionChicken Invaders Attack! We've always known it, and now the day has come: The Day of the Invasion!
Action
Action
15
Hello Kitty to McDonald de Asobo!
Hello Kitty to McDonald de Asobo!Hello Kitty gets a job at McDonald's for some reason.
15
The Simpsons: Bart vs. the World
The Simpsons: Bart vs. the WorldThe Simpsons: Bart vs. the World is a side-scrolling platform that compiles smaller games belonging to different genres. In each stage, Bart must navigate through the area, collecting items such as firecracker balls for self-defense and Squishees to restore health By grabbing a cape, Bart can become his superheroic alter-ego, Bartman, and fly for limited periods. The most important items in each stage are Krusty-brand souvenirs. There is one in every stage, and Bart must find them all in order to get the best ending. There are also several mini-games in each area, with puzzles such as a matching-card game and a trivia game based on events in actual episodes.
Action
Action
149
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 738
562