Descent: Freespace - The Great War

Descent: Freespace - The Great War (1998)

by Hyperion Entertainment, Volition, Haage & Partner, Interplay Entertainment
Genres:Simulator
Themes:Action, Science fiction
Game modes:Single player, Multiplayer
Story:The heartless Shivans emerged through subspace near Earth, harboring technology light years ahead of anything seen before. They made no attempt to communicate. They did not respond to your heralds. They simply attacked and destroyed everything in their path. As a pilot for the Galactic Terran Alliance (GTA) you are no stranger to war. But when racing through space to engage your new enemy for the first time, you sense something different. Suddenly, darkness blankets your craft. Your stomach sinks as your eyes pan across the Shivan flagship's massive body. Then it begins. Swarms of fighters pour from the belly of the flagship and scream towards you. You are about to discover everything you thought you knew about space combat just changed.Show more
user avatarAdded by @wanty
Vote to bring this game to GOG and help preserve it.
216
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (6)
What’s your memory of Descent: Freespace - The Great War?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@jaredjcuser avatar@jaredjc
January 29, 2025
The combat system was fantastic. You could target the target of your current target to coordinate strikes, the battle ships were huge for the time, and it felt like an updated x-wing. We played this for hours multiplayer and had a blast.
user avatar@lcfr822user avatar@lcfr822
January 31, 2025
Amazingly in-depth in a timeless manner, Descent: Freespace has been a regularly played game in my collection since 1999. This game, its sequel Freespace 2, and the Open Source Project led me to a career in the tech industry, and left me with a lifelong love for space and gaming!
First true game I ever played. Glorious combat, fantastic story and huge capital ships. This should land in Preservation Program since original studio is dead. No hope for remakes or remasters or any kind of closure. This should be kept alive.
user avatar@utphilboyuser avatar@utphilboy
February 11, 2025
Even today there does not exist any game(except for Freespace 2) which gives you this feeling of dogfights between gigantic battleships hurling thousands of rockets, lasers and beams at eachother
user avatar@skullcmdruser avatar@skullcmdr
February 16, 2025
This is one good space sim, story is great and the action is fast paced and great, and with the Open Freespace Project, it got better, and of course, there are mods with side story around it's worlds
user avatar@SOTURICATuser avatar@SOTURICAT
March 21, 2025
Me and my brothe played this and the second one too. Good flying battle game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Those games also need your vote!
Catherine: Full Body
Catherine: Full BodyAn enhanced remaster of Atlus’ adult-oriented puzzle-platformer for the PS4 and PS Vita. Full Body features a new love interest, online multiplayer, new puzzle mechanics, harder difficulties, new story segments, and new endings.
Action
Comedy
Horror
Mystery
Drama
Romance
Action
Comedy
Horror
Mystery
Drama
Romance
335
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
39 748
1127
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 822
458
Tom Clancy's Ghost Recon Advanced Warfighter 2
Tom Clancy's Ghost Recon Advanced Warfighter 2Ubisoft's award-winning shooter that was founded on the PC returns with Tom Clancy's Ghost Recon Advanced Warfighter® 2, designed specifically for the PC gamer by GRIN. Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece. Ghost Recon Advanced Warfighter 2 for the PC screams tactics, and you'll need to bring your best to bear if you are going to get the Ghosts past their latest challenge... It's 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the U.S./Mexico border. The Ghosts are more powerful with an upgraded Integrated Warfighter System (IWS), but will have only 72 hours to assess the threat and stop the rebels from reaching U.S. soil. With a border that's 1,900 miles long and an enemy that doesn't play by the rules, this is a job for the U.S. military's most elite fighting unit. This is a job for the Ghosts.
Action
Warfare
Action
Warfare
459
1
Pioneers of Pagonia
Pioneers of PagoniaThe city builder Pioneers of Pagonia is all about exploration, discovery, and reuniting the fantastical islands of Pagonia. Build over 40 different buildings, use more than 70 different types of goods, manage widely branched production chains, and get creative in establishing your economy.
48
Fable III
Fable IIISet 50 years after the events of Fable II, the continent of Albion (where the Fable series is set) is under the control of Logan, a tyrant king and the Hero's older brother[1]. The player's character, the "Hero", is forced into a quest to become a revolutionary leader to defeat Logan after he reveals his true personality to the Hero. Over the course of the first half of the game, the Hero will overthrow Logan and become ruler of Albion themselves. During the second half of the game, a strange force from Aurora, called The Darkness will threaten Albion and the player has to decide how to react to it.
Open world
Action
Fantasy
Comedy
Sandbox
Open world
Action
Fantasy
Comedy
Sandbox
25 845
19
SimRail: The Railway Simulator
SimRail: The Railway SimulatorSimRail is new, advanced railway simulator. Master high-speed long-distance EMU, heavy freight hauls and suburban trains. Travel 500 km of geodetic-data based real routes. Become train dispatcher and control the traffic according to the schedule or cooperate with other players on multiplayer mode.
Non-fiction
Non-fiction
9
AFL 99
AFL 99AFL 99 is a Sports game published by Electronic Arts, which was released in Europe in 1999.
Comedy
Comedy
9
1
The Sims: Complete Collection
The Sims: Complete CollectionThe Sims is a life-building simulation with emphasis on intimate details of individual characters rather than expansion of an entire society or civilization. You are in control of nearly every aspect of the lives of the individuals who make up your chosen population in the neighborhood. Characters are developed from the ground up and you infuse and mold them with personalities, looks, desires, moods, urges, living arrangements, career and personal choices, life styles, and reactions. The Sims: Complete Collection includes a copy of The Sims and all seven of its expansion packs (Livin' Large, House Party, Hot Date, Vacation, Unleashed, Superstar, and Makin' Magic).
Top
Fantasy
Comedy
Sandbox
Romance
Top
Fantasy
Comedy
Sandbox
Romance
38 236
49
Star Fox Adventures
Star Fox AdventuresFox Mccloud takes a break from flying his arwing and signs up for a mission on land, a beautiful, magical land called Dinosaur Planet. Although the player controls Fox for almost the entirety of the game, the first level of Star Fox Adventures involves playing as another fox called Krystal, who speaks another language, from a different planet called Cerinia. Krystal is looking for answers to the destruction of her home planet, and the murder of her parents. She lands on Krazoa Palace after receiving a distress call from Dinosaur Planet, but an unfortunate event occurs during her exploration of this location. Meanwhile, General Pepper contacts the Star Fox Team and asks them to investigate Dinosaur Planet. One of the main reasons for the investigation, is that large chunks of the planet have become detached for an unexplained reason. Fox McCloud agrees to take a look. On the planet's surface, Fox comes across a magical staff that becomes his sole weapon in the game. Fox learns from the Triceratops Queen of the EarthWalker Tribe that General Scales, a member of a different tribe, has stolen the four Spellstones from the planet's two Force Point Temples, causing the detachment of parts of the planet. To prevent the planet from breaking up further and restore it to its original unity, The player must control Fox and restore the Spellstones to the temples. Fox embarks on this quest with the help of the Queen's son, named Prince Tricky, a Triceratops who is approximately the same size as a wolf cub. Fox discovers that he must also retrieve the other five Krazoa Spirits to repair the planet, and save the life of another ally. In order for the player to restore the Spellstones and Krazoa spirits, they must navigate through the variety of environments present on Dinosaur Planet, exploring new landscapes, facing new foes and receiving help from new allies that reside there. Prince Tricky helps in certain situations by using his unique abilities. The player asks Prince Tricky to use these abilities by selecting options from a menu opened with the C-Stick. As you navigate through the game, your staff acquires new abilities, which are selected by using the same C-Stick menu. There are moments in the game that require the use of the arwing, a type of spacecraft used by the Star Fox team. However, these moments take up under half an hour of the overall game time. The game can be described as an Action-Adventure, Open World game that contains strong elements of Fantasy and some elements of Sci-Fi. It is often described as being similar to The Ocarina Of Time and the other home console Zelda Games. When engaged with an enemy, the combat is real time, meaning each of Fox's movements in combat require the press of the A button, similar to how each sword swing in Zelda or Skyrim require the press of a button.
Open world
Action
Fantasy
Science fiction
Open world
Action
Fantasy
Science fiction
139
1