Destroyer

Destroyer (1986)

by Epyx
Genres:Simulator
Themes:Warfare
Game modes:Single player
Story:Destroyer is a 2D Naval simulation game set in World War II. You play as a captain of a U.S. destroyer and must navigate your ship to victory over the course of several missions.
user avatarAdded by @MatrixRaven
Vote to bring this game to GOG and help preserve it.
22
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Destroyer?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Destroyer and inspire others.
Those games also need your vote!
13 Sentinels: Aegis Rim
13 Sentinels: Aegis RimUncover the truth and delve into a 2D sidescrolling adventure featuring gorgeous art and environments. Then, battle the kaiju in fast-paced, top-down combat. Customize the Sentinels with an arsenal of mechsuit weaponry, and fight to defend humanity!
Science fiction
Drama
Science fiction
Drama
326
2
Emergency 2016
Emergency 2016Emergency 2016 is a real-time strategy game that has the player have control of an emergency team including EMS, law enforcement, fire department, search and rescue, and technical units.
34
Where Time Stood Still
Where Time Stood StillWhere Time Stood Still is an isometric 3D arcade adventure game released by Ocean in 1988 for the Sinclair Spectrum 128K, MS-DOS and Atari ST. The game has since been released on the Amiga in July 2014, and on Amiga CD32 in December 2014 and was converted from the Atari ST version with some enhancements which were not present in other iterations. The game was produced by Denton Designs as a follow-up to their successful 1986 title The Great Escape.
Action
Fantasy
Survival
Action
Fantasy
Survival
40
Jane's F-15
Jane's F-15Jane's F-15 is a combat flight simulator video game developed and released by Electronic Arts in 1998 for the PC. It models the McDonnell Douglas F-15E Strike Eagle. EA's 1999 Jane's F/A-18 used an improved version of F-15's game engine.
199
Wolfpack
WolfpackWolfpack is a World War II submarine simulator published by Brøderbund in the 1990s, for Amiga, Atari ST, MS-DOS, and Macintosh. It simulates combat actions between wolf packs of German U-boats and convoys of Allied destroyers and merchant vessels in the Battle of the Atlantic.
Historical
Historical
41
Rebel Charge at Chickamauga
Rebel Charge at Chickamauga
Fantasy
Historical
Warfare
Fantasy
Historical
Warfare
4
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
91 862
224
PT 109
PT 109
New
Warfare
New
Warfare
3
The Need for Speed
The Need for SpeedWelcome to The Need For Speed racing game. Here you'll find spine-tingling action coupled with awesome graphics. As you race down an alpine road in your choice of eight high performance cars, you'll be amazed by the detail and realism. The sophisticated physics model recreates the feel of the cars themselves; you'll notice the difference in handling, breaking and just plain power. Plan your strategy for each track, there are six to choose from during regular play, and each demands a different style of driving. There's also a bonus track if you win the Tournament. There are four game modes to try, with an option to compete against another driver over a modem. With different cars, different tracks, and different styles of racing fueling your need for speed, you'll find your addiction growing to a fewer pitch. No need to worry, when you crash and burn in the game, there's always another day.
1 558
7
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 235
554