Mordor: The Depths of Dejenol

Mordor: The Depths of Dejenol (1995)

by MakeItSo Software
Genres:Role-playing (RPG)
Themes:Fantasy
Game modes:Single player
Story:Mordor: The Depths of Dejenol is a first-person dungeon crawler that pits you against the horrors of the underworld.
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Stories about this game (9)
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user avatar@rninja88user avatar@rninja88
January 29, 2025
This is such a beautiful classic. The amount of hours spent playing this game far exceeds many of the games that I play nowadays. The gameplay is simple yet complex at the same time. There's a lot of content in such a simple game and so many different builds that you can make. I love how the character you play as can encounter your other dead characters if for some reason the in-game search and rescue group can't find your body. Yes, you can bring your other dead character back to base just to save on the finder's fee, then you only have to pay a fee to bring them back haha. Good times, great game, I hope GOG can bring this game back to life.
user avatar@gog144user avatar@gog144
January 30, 2025
Adding on to rninja88, you can rescue your trapped characters when they are still alive. If one of you characters falls through a trapdoor into the next level and there is a powerful monster in the room, you can send one of your other characters to take care of that monster. If you succeed in killing the monster with your second character, your first character doesn't have to die. Also, I loved the music. I made a giant race character, named him Balgoth, and made him a strength character.
user avatar@Einhrothuser avatar@Einhroth
February 02, 2025
Classic dungeon crawler that made me fall in love with the genre. I remember getting a freeware version of the game on my first computer in the late 90's, and it spawned dozens of hours of exploration, frustration and fun. I remember creating my first character and was experimenting with teleporting between levels. I accidentally teleported into rock, and my character was unusable for a time. I had to create a new character with a specific spell set to rescue him, and when I extracted him from the rock he aged like 72 years in one moment, and lost many of his stats, rendering him alive, but nearly unusable. But at least I recovered his items, and I retired the character. Many good times, and I would play it to this day if it could actually run on 64 bit systems. I can't say enough good things about this game. Truly underrated and revolutionary for it's day.
user avatar@SaturnHerouser avatar@SaturnHero
February 04, 2025
If this game wasn't an obscure Win95 era title, it would be a classic that stands shoulder to shoulder with other early CRPGs. Though it lacks the story of an Ultima or Might&Magic, it definitely has as many hours of gameplay, possibly more. You build a stable of adventurers to explore the dungeon. Each class has a set of spells and different combat abilities, and you can multi-class after getting far enough to get the spells you want. You could try to go with one super utility knife hero, or make a party of up to 4 specialists. It's a very zen dungeon crawler. You level up, find better gear, get strong enough to make it farther on the floor you're leveling on, find some magic stuff, get over confident and push too far, get destroyed by high level monsters (probably due to pitfalls), then get back to getting stronger. Maybe you take a break and roll up a new caster from a different guild to try different spells. Oh, you can charm any of the monsters and bring them as companions? That's awesome. Teleport spells? Boy that would make getting around those walls quicker, and help if I fell down a pit, I could go right back up. AoE spells that take out 4 groups of 3 enemies with a single cast? Wow, I just double leveled up. If you go in knowing this is a window based, map/viewport game from the 90s, you won't be disappointed. It has no plot, other than "get to the bottom of the dungeon and get strong enough to get there along the way", but if you like playing your own characters, progressively getting stronger, and a really strong sense of progressive exploration, it's great.
I remember playing the shareware version of this game years ago on my Dad's old 486, and even though I was a bit too young to grasp some of the concepts in the game something about it has clung to my soul and I've grown a deep appreciation for the dungeon crawling genre ever since then. Every couple of years I look this game up just to maybe revisit it, but it seems to be locked in time due to the game not being usable on modern hardware, and I'm not tech savvy enough to understand dosbox or anything to do with emulating old versions of windows. I would love to get to experience this game one more time in my life.
user avatar@Itsapauluser avatar@Itsapaul
March 08, 2025
I loved this game as a kid and is a proper graph paper game (which it tracks for you of course), but good lord getting it to work on modern systems is a pain. Games aren't made this intricate these days, sadly.
user avatar@jblackspireuser avatar@jblackspire
February 03, 2025
This is one of the first games both my brother and I enjoyed together. We made such an effort to help the others characters when needed I can even remember when he frantically called me to help retrieve his characters corpses from the lower levels after he goofed up
I can remember spending hours on this game, the learning curve was steep but it was so fun to find new items and monsters as you explored the dungeon. It was almost like playing an actual tabletop game on the PC, theres no other games that offer this experience today.
this is one of the first games i ever played on pc with the Galaxy of Games share ware disc . this has to come back ! i wanted this game soooo bad and the free version only let you get to level 3 from what i remember . this is what got me into the dungeon crawler like games . weirdly enough this introduced me to eyes of the beholder on the snes but personally nothing ever can replace the first time you experience a genera . please please bring this game to light !!!!!!
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