Silent Hill

Silent Hill (1999)

by Team Silent, Konami
Genres:Adventure, Puzzle
Themes:Action, Horror, Survival
Game modes:Single player
Story:Silent Hill is the first installment in the Silent Hill series of psychological survival horror video games. Unlike earlier survival horror games that focused on protagonists with combat training, the main character Harry Mason is an average man. The gameplay consists of combat, exploration, and puzzle-solving. The controller vibration is used to indicate Harry's heartbeat and will vibrate on low health. The player must regularly enter an inventory screen to check Harry's health, use items, and equip different weapons.Show more
user avatarAdded by @khris84
Vote to bring this game to GOG and help preserve it.
71 505
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (242)
What’s your memory of Silent Hill?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@P3KaXuser avatar@P3KaX
January 29, 2025
GOG would be the only modern platform to have the original Silent Hill available. Isn't that a good reason to bring back this cult classic? Apart from that, Konami doesn't seem to have interest in the original game, so it could be a good oportunity for GOG. Finger crossed!
user avatar@MonGoLouser avatar@MonGoLo
January 29, 2025
There has never been any other version than the one for PSX. You can get it to run and look fine on DuckStation (even at 60FPS and unlocked, but gets jankier the higher the frame-rate), but it's still got some visual bugs/glitches, and a native x86-version will make it last forever and make modding possible. A no-brainer :P But IF they make it happen, the US-version should be used, which was most-untouched by censorship, even in comparison to the JAP-version (not like GoG did with SH4, using the inferior and pointless EU-version. That's why I won't buy it, sadly). BUT then the bug of the missing newspaper-clipping - it was fixed in the EU/JAP version - has to be corrected, to make it kinda the "ultimate" version.
user avatar@y0LAsuser avatar@y0LAs
January 29, 2025
My favourite horror game ! I finished it 7 times, it's a masterpiece, and I think in comparison, Silent Hill 2 is too focused on action at the price of the anxiety and athmosphere.
user avatar@almeidadiuser avatar@almeidadi
January 29, 2025
One of my favorite franchises, and it frustrates me how this game is still only playable with emulation, I played it on the PS3, and still think the experience could have been better, even though, it's still one of best horror games I've ever played. If Silent Hill gets a PC port, with more configuration, resolution support, etc., I will definitely get it.
user avatar@telepath.user avatar@telepath.
January 29, 2025
I met this game when i was a kid, watching my dad playing it, and since then i never forgot it. Silent Hill DESERVES to be brought on GOG.com because you can play it EXCLUSIVELY in 2 ways: owning a PSX (easy way) or emulating it (tricky way). To get decent graphics you have to tweak a bit with its settings. There's no problem for some, but out there not everyone like to tweak, and watching a lot of tutorials in order to play an old retrogame could be frustrating for most people. Now, surely isn't easy to port SH to pc, but if you do, you'll make happy a lot of SH fans, because this game is a true masterpiece of survival horror, that even after 20+ years can still scare (more than some modern games), and it's a shame that is so difficult to access to it.
user avatar@MaxZyrixuser avatar@MaxZyrix
January 29, 2025
This game simply helped shape me in the person I am today. It still brings so many fond memories of hanging with my siblings late at night, getting scared out of our minds!
user avatar@Madferit_UAuser avatar@Madferit_UA
January 29, 2025
First Silent Hill is hands down one of the most influential horror games of all time. It is a timeless classic, a masterpiece, and proof that hardware limitations are no limitation for talented people. Even 26 years later, it manages to be creepy and scary due to immaculate sound and art design.
Silent Hill has always been an important franchise to me and having them preserved in a way that truly keeps them alive is so important to me. Especially for SH1 which has been unavailable in any capacity for so long.
user avatar@Vooid-.user avatar@Vooid-.
January 29, 2025
Silent Hill is one of my all-time favorite franchises. The only one that makes me feel both terrified and fascinated, it's a unique, incredible, and intriguing world, full of macabre stories and elements that will stay with me forever. The soundtrack is breathtaking and the memorable moments I experienced in this game will stay with me for a lifetime. Every corner of the city - school, hospital, hotel, sewers, and more - gives me a unique and terrifying feeling. It would be amazing to relive this experience by playing the native version and having a copy again.
user avatar@loganoiduser avatar@loganoid
January 21, 2025
Several things made it click for me. At that time the fear induced by this game was soo substancial. We played it on friends' PS and every one sat silent. I was literally scared to sleep after gameplay session. Tension, adult storyline and a great soundtrack made it stand out forever for me.
Those games also need your vote!
LEGO Bionicle: Quest for the Toa
LEGO Bionicle: Quest for the ToaLEGO Bionicle: Quest for the Toa is an action-adventure platformer in an isometric perspective. The player controls Takua, a villager on the island of Mata Nui through a series of linear levels that take place in the 6 different biomes across the island. This is the only canon handheld Bionicle game, and seems to serve as a prelude to the Mata Nui Online Game and Mata Nui Online Game II.
Action
Kids
Action
Kids
257
Ultima VII: The Black Gate
Ultima VII: The Black GateIt has been two centuries since the Avatar last appeared in our good kingdom. Some have written that at last it is possible to interpret the tales of the Avatar as they should be, with the proper historical perspective. Some argue that as time moves on, the truth of what actually occurred will fade even further away and that we have a responsibility to preserve the legends as we now know them. However, most agree when it comes to a number of basic theories. While there are those who maintain that the stories of the Avatar are only myths, practically all credible scholars say that at least some elements of the Avatar’s tales are historical fact. In reality, one need look no further than the Isle of the Avatar to see very persuasive evidence that the Avatar did indeed exist - at least as a person if not as a spiritual being! It is most likely that there has been more than one Avatar. All of the writings insist that the Avatar who negotiated the peace between Britannia and the gargoyles is the one and same person who first appeared to vanquish the sorcerer Mondain those many years ago. While saying it is most unlikely, historians do not firmly deny the possibility of there having been only on Avatar. After all, our good sovereign monarch, wise Lord British, has himself displayed an amazing longevity! Whatever interpretation of history proves to be most accurate, it seems undeniable that the Avatar will not return to our fair kingdom. By all indications the age of magic is coming to an end. With the decline on reliability of mages, and with the kingdom turning away from the magical arts, it is doubtful that extreme danger - that which would require an Avatar’s aid to defeat it - will ever return to Britannia. And thankfully so. Upon us is the age of The Fellowship, in which one does not simply wait in anticipation for a heroic savior when a crisis occurs. In this less spectacular but more practical day, we are left to solve our problems with our own minds and our own will.
Open world
Fantasy
Open world
Fantasy
1 576
Bloodborne
BloodborneIntroducing Bloodborne, the latest Action RPG from renowned Japanese developer FromSoftware, makers of the hit Dark Souls series, coming exclusively to PlayStation 4. Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.
Open world
Action
Fantasy
Horror
Open world
Action
Fantasy
Horror
5 259
17
Nightlong: Union City Conspiracy
Nightlong: Union City ConspiracyNightlong: Union City Conspiracy is a classic point-and-click adventure game made in 1998 by Italian development studio Team 17. The player assumes the role of private eye Joshua Reev, who gets caught up in a conspiracy set in a futuristic metropolis inspired by future noir films like Blade Runner. Great locations and solid voice acting make the primarily inventory-based puzzles a good bit of fun to play.
Science fiction
Science fiction
1 172
Control: Ultimate Edition
Control: Ultimate EditionControl Ultimate Edition contains the main game and all previously released Expansions ("The Foundation" and "AWE") in one great value package. Winner of over 80 awards, Control is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Action
Science fiction
Action
Science fiction
104
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
89 477
199
Dark Deity II
Dark Deity IIVerroa is a peaceful continent on the brink of war as the Asverellian Empire seeks to expand - at your homeland’s expense. Command unlikely heroes, fight challenging turn-based battles, and watch hardship forge iron into steel. Dark Deity is back, bigger and better than before!
Fantasy
Fantasy
59
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
40 358
1133
Silent Hill 2 (Classic)
Silent Hill 2 (Classic)The second entry in the Silent Hill franchise, Silent Hill 2 is a narrative-focused third-person psychological survival horror game with emphasis on combat, exploration and puzzle-solving elements which follows James Sunderland, a man who receives a letter, seemingly sent by his three-years-deceased wife Mary, in which he is beckoned to the fog-ridden town of Silent Hill at the same time as numerous other people troubled by their past.
Our Pick
Top
Horror
Survival
Mystery
Drama
Our Pick
Top
Horror
Survival
Mystery
Drama
73 242
169
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
74 483
474