Snatcher

Snatcher (1992)

by Konami
Genres:Adventure, Shooter, Point-and-click
Themes:Fantasy, Science fiction
Game modes:Single player
Story:Snatcher is a cyberpunk-themed graphic adventure game directed and written by Hideo Kojima and produced by Konami. The setting and story of Snatcher is heavily influenced by cyberpunk and science-fiction media, taking place in a large futuristic dystopian city. The story revolves around an investigator named Gillian Seed assigned to investigate a breed of bioroids known as "snatchers", who are killing humans and taking their place in society. The game is set in a primarily first person perspective and uses a menu-based interface that allows the protagonist to interact with his environment. The player can choose to "Look", "Investigate", "Talk", "Ask" and "Move" (in addition to other options) to acquire key items or receive vital information from other characters. The player can analyze items in Gillian's belongings or show it to other characters. During key points of the game's story, the player must pass shooting sequences to defend Gillian from assailants. These shooting segments use a 3x3 grid which the player can target to fire at enemies. A shooting trainer, called "Junker's Eyes", is accessible at Junker HQ that allows the player to measure their accuracy.Show more
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Stories about this game (3)
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Before he truly hit his stride with Metal Gear Solid, Snatcher marks the first time Kojima really became Kojima. Its dialogue and characters make it a game that immediately intrigues. It deserves to be preserved not just because it's a great game, but also because it's an early example of a growing auteur.
user avatar@deuxherouser avatar@deuxhero
February 08, 2025
At the game's suggestion, I've had pizza dipped in soup. It actually works surprisingly well. Worth a try if you've ever got a decent soup and stale pizza. A certain American buffet restaurant has both on its menu, and the combination really fixes the cheap crust.
Review of Snatcher: A Timeless Classic from 1994 Rating: ★★★★★☆ (4.5/5) Snatcher, released in 1994 for the SEGA CD/Mega-CD, is a remarkable title that has undoubtedly earned its place in gaming history. As a fan of both video games and anime, experiencing Snatcher feels like stepping into a vivid, cinematic world that combines the best of both mediums. Set in a cyberpunk dystopia, Snatcher immerses players in a gripping narrative that revolves around a detective named Gillian Seed, who is on a mission to eliminate bio-engineered robots known as Snatchers. The game is steeped in rich thematic elements inspired by classic sci-fi films and anime—think Blade Runner meets Akira. The storyline is both deep and engaging, featuring memorable characters, plot twists, and philosophical musings on identity and humanity. One of the standout features of Snatcher is its stunning visual presentation for the time. The hand-drawn graphics, animated cutscenes, and immersive environments create an atmosphere that captivates players and pulls them into this gritty world. Coupled with an impressive soundtrack that enhances the emotional depth of the narrative, the game truly feels like an interactive experience rather than just a standard video game. Gameplay primarily consists of investigation and dialogue, reminiscent of visual novels. Players will spend time exploring locations, gathering clues, and interrogating characters. While some may find the pacing slow, the depth of the story and characters makes every moment worthwhile. The integration of humor amidst the serious themes adds balance and keeps the experience engaging. As someone who played Snatcher back in the day on the SEGA CD, I can confidently say that it is a game you’ll want in your collection. Despite its age, the themes it explores and its unique storytelling approach hold a timeless quality that continues to resonate with modern audiences. The nostalgia factor cannot be understated; it serves as a window into
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