Sopwith

Sopwith (1984)

by BMB Compuscience
Genres:Arcade, Simulator
Themes:Action
Game modes:Single player, Multiplayer
Story:Sopwith is a side-scrolling flight sim. The player pilots a Sopwith biplane and attempts to score points by destroying enemy buildings without crashing or being shot down.
user avatarAdded by @Jancov
Vote to bring this game to GOG and help preserve it.
41
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Sopwith?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Sopwith and inspire others.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
74 376
472
Capcom vs. SNK 2: Mark of the Millennium 2001
Capcom vs. SNK 2: Mark of the Millennium 2001Capcom vs. SNK 2: Mark of the Millennium 2001 (Millionaire Fighting 2001 in Japan) is the sequel to the fighting game Capcom vs SNK, and the sixth game in the Capcom's VS. Series. This game was released on Sega NAOMI hardware in the arcade. It was later released for the Sega Dreamcast (Japan only) PlayStation 2 and Playstation 3 (as a Playstation 2 Classics title in the PlayStation Network), with the GameCube and Xbox receiving an updated version called Capcom vs. SNK 2 EO.
Action
Action
7
Capcom Arcade Stadium Pack 3: Arcade Evolution
Capcom Arcade Stadium Pack 3: Arcade EvolutionThe third DLC pack of games for Capcom Arcade Stadium featuring games from 1992 to 2001. This pack contains: WARRIORS OF FATE STREET FIGHTER II' - Hyper Fighting - SUPER STREET FIGHTER II TURBO Powered Gear - Strategic Variant Armor Equipment - CYBERBOTS - FULLMETAL MADNESS - 19XX - The War Against Destiny - Battle Circuit Giga Wing 1944 - The Loop Master - Progear
Action
Action
6
Dirt Rally
Dirt RallyDirt Rally is a racing video game focused on rallying. Players compete in timed stage events on tarmac and off-road terrain in varying weather conditions. On release, the game features 17 cars, 36 stages from three real world locations, and asynchronous multiplayer. Rallycross and player versus player multiplayer modes are planned. Codemasters announced a partnership with the FIA World Rallycross Championship in July 2015. The early access version contains cars from the 1960's, 70's, 80's, Group B, Group A, 2010s Modern Rally, and Pikes Peak.
Non-fiction
Non-fiction
146
1
Capcom Arcade Stadium Pack 2: Arcade Revolution
Capcom Arcade Stadium Pack 2: Arcade RevolutionCapcom Arcade Stadium Pack 2: Arcade Revolution is the second DLC pack of games for Capcom Arcade Stadium, featuring games from 1986 to 1992. Capcom Arcade Stadium Pack 2: Arcade Revolution contains: - Strider - Dynasty Wars - Final Fight - 1941: Counter Attack - Senjo no OkamiⅡ - Mega Twins - Carrier Air Wing - Street Fighter II: The World Warrior - Captian Commando - Varth: Operation Thunderstorm
Action
Action
6
Capcom Generations
Capcom GenerationsCapcom Generations (Capcom Generation in Japan) was a retrospective series of five collections of Capcom's greatest games from their early days. All (except for Super Ghouls 'n Ghosts, made for the SNES) were direct ports of the original arcade games. The series was released for the PlayStation and the Sega Saturn in 1998. Only the first four volumes were released in Europe, with the fifth retitled Street Fighter Collection 2. Only the last volume (Street Fighter Collection 2) was released in North America. This all changed when they were repackaged as Capcom Classics Collection.
Action
Fantasy
Science fiction
Action
Fantasy
Science fiction
4
Sexy Beach Zero
Sexy Beach ZeroSexy Beach Zero is the fourth game in the pornographic Sexy Beach franchise developed by Illusion Software.
Erotic
Erotic
74
Sexy Beach 2
Sexy Beach 2The sequel to Sexy Beach, an erotic simulation game.
Erotic
Erotic
70
Sexy Beach
Sexy BeachAn erotic simulation game. The first game of the Sexy Beach series.
Erotic
Erotic
65
Sexy Beach 3
Sexy Beach 3Sexy Beach 3 is the third game in the Sexy Beach franchise developed by Illusion Software.
Erotic
Erotic
74