Spy Fox in Cheese Chase

Spy Fox in Cheese Chase (1998)

by Humongous Entertainment
Genres:Arcade, Point-and-click
Themes:Action
Story:Grab you helmet and help spy Fox catch Russian Blue and return the prized Limburger Cheese! That pretty blue kitty has heisted the famous fromage and it's up to kids to catch her! spy scooters, jet-skis and ultralights are just a few of the racey rides kids need to outrun Blue's goon squad. Kids also put their creativity to the test as they construct challenging new levels using Professor Quack's Custom Level Builder! Junior Arcade games are jam packed with fast-and-furious game-play that satisfies kids' hunger for action and surprises! Starring lovable characters and the high-quality, hand-drawn animation that families have come to expect from Humongous Entertainment, this series will provide hours of action and fun for your children.Show more
user avatarAdded by @maquibut
Vote to bring this game to GOG and help preserve it.
38
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Spy Fox in Cheese Chase?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Spy Fox in Cheese Chase and inspire others.
Those games also need your vote!
Gunlord X
Gunlord XGunlord X is a platformer action game with an emphasis on exploring huge worlds and blasting off enemies. This game features 9 stages of exciting 2D gameplay with over 45 unique enemy types. Blast yourself through giant landscapes, explore caverns and reveal all secrets!
Action
Action
16
1
The Dark Eye
The Dark EyeThe Dark Eye is a computer game of the horror genre, released in 1995 for the PC by the now-defunct software company Inscape. Upon its release the game attracted little attention from either critics or consumers, though it has received some attention since and, arguably, cult status. The game featured combined 3-D graphics, stop motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributed to the game's ambience of unease and anxiety. The character animation is stop-motion. Inscape did the art design of the puppets (lead artist Bruce Heavin) and had a Hollywood house actually make them. Inscape then hired two stop-motion animators and Russell Lees spent many, many hours in a hot, dark warehouse directing the animations. The working hours were from 7 am to 7 pm for about a month. They created computer-generated screenshots of the environments and shot against blue-screen, and they had a director of photography light them to match the environment. Also notable was the use of author William S. Burroughs as a voice actor: Burroughs provided not only the voice for the character of Edwin, but also voiceovers of two slide-show sequences illustrating the short story "The Masque of the Red Death" and the poem "Annabel Lee". Another story, "The Premature Burial", can be found while reading the newspaper during "The Tell-Tale Heart", and the poem "To Helen" can be read while playing the victim in "Berenice". Thomas Dolby composed the game's music. ------------------- Structurally, the game was a point-and-click adventure fueled by the macabre stories of Edgar Allan Poe. The player could experience three of the stories ("The Cask of Amontillado", "The Tell-Tale Heart", and "Berenice") from the perspectives of both murderer and victim. The game presented no choices to make, no life-or-death decisions, and no points; similar to other point-and-click adventures like Myst, the game simply waited for the player to find the next hotspot or location, at which point another video would play to advance the plot. During the portions that were direct interpretations of Poe's stories, the player was constrained to follow the actions of the stories' characters. The player could carry only one item at a time. Much of the animation in The Dark Eye consisted of QuickTime movies, either full-screen or smaller looping segments framed by a static background. -------------------------
Horror
Horror
1 934
3
The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel
The Lost Files of Sherlock Holmes: The Case of the Serrated ScalpelThe Lost Files of Sherlock Holmes is an adventure game series developed by Mythos Software and published by the American computer game company Electronic Arts for DOS in the 1990s. The series contains The Case of the Serrated Scalpel (1992), and The Case of the Rose Tattoo (1996).
Mystery
Mystery
1 970
6
Way of the Warrior
Way of the WarriorThe planet's greatest warriors have been assembled in a citadel, high atop the Himalayan mountains. It is here that only one challenger will survive and have his name etched with magical blood into the Book of Warriors. The tournament will bring together good, evil, mortal, and immortal. The outcome will lie in the hands of one... you. Find the way, noble challenger, find the Way of the Warrior.
Action
Action
19
Dreamweb
DreamwebThe protagonist and anti-hero is named Ryan, a bartender in a futuristic dystopian city who has been plagued by strange dreams of an entity known as the Dreamweb
Action
Science fiction
Action
Science fiction
2 076
5
Gunlord
GunlordAfter the space pilot Vanessa Gaiden defeated the Evil Empire in the events of the game Last Hope, she got missing on her way back and wasn't heard of anymore. Vanessa's husband, Gordian Gaiden, sets out to search for her. Meanwhile, a new evil has appeared in the galaxy: a planet lord called "The Master", who can create and control evil beings made of steel, and uses his power to terrorize the galaxy. On his search, Gordian comes across the evil presence of The Master and sets out in his Gunlord suit for the planet Kairos II.
Action
Science fiction
Action
Science fiction
5
ACA NEOGEO GAROU: MARK OF THE WOLVES
ACA NEOGEO GAROU: MARK OF THE WOLVESGAROU: MARK OF THE WOLVES is a fighting game released by SNK in 1999. The son of Geese Howard, Rock Howard, who has been raised by Terry Bogard is the main character in this first episode of a new generation in the “FATAL FURY” Series. Numerous new game mechanics such as the “Breaking” feature have been introduced in this acclaimed fighting masterpiece resulting in a game with a variety of deep strategies available to players.
Action
Action
4
ACA NEOGEO REAL BOUT FATAL FURY
ACA NEOGEO REAL BOUT FATAL FURYREAL BOUT FATAL FURY is a fighting game released by SNK in 1995. Using the previous system as a base, isolating the Sweep Button, the inclusion of Combination Attacks, and other elements such as ring outs make for an even speedier and tempo-based play style. Sixteen fighters battle it out to see who is the strongest.
Action
Action
9
ACA NEOGEO REAL BOUT FATAL FURY SPECIAL
ACA NEOGEO REAL BOUT FATAL FURY SPECIALREAL BOUT FATAL FURY SPECIAL is a fighting game released by SNK in 1997. Introducing a brand-new 2-line battle system, a refinement of the Power Gauge system, and the abolishment of the ring-out system, the battle tactics of this system have been further improved. Along with Wolfgang Krauser, a total of 19 combatants appear.
Action
Action
8
ACA NEOGEO REAL BOUT FATAL FURY 2
ACA NEOGEO REAL BOUT FATAL FURY 2REAL BOUT FATAL FURY 2 is a fighting game released by SNK in 1998. It is the 7th title in the Fatal Fury series. New elements have been added on top of refining the previous systems. This entry adds Rick Strowd and Li Xiangfei as playable characters, and Geese Howard makes his return as well!
Action
Action
8