Storm Master

Storm Master (1992)

by Silmarils
Genres:Strategy, Simulator
Game modes:Single player
Story:Storm Master is a 1991 video game for the Amiga, Atari ST and PC, produced by the now-defunct French developer Silmarils, which placed the player as the head of government for a fictional semi-medieval country. Similarly to most of the games produced by Silmarils, Storm Master took place on a European-fantasy world. Gameplay revolved around the governance and management of the country of Eolia in an ongoing war against its neighbour, Shaarkania, with the ultimate goal of sacking (and, by inference, destroying) all enemy cities.[1][2] The game was notable for a blend of turn-based strategy interspersed with live-action battles. This took the form of aerial battles against enemy air fleets or air defences and required the player to launch ballistic missiles against enemy ships or batteries. Other real-time elements of the game involved the player conducting a religious ceremony with the goal of increasing the natural wind energy of the nation. This element of gameplay was further enhanced by requiring the player to dispatch government ministers around the country to develop or industrialise various aspects of the state. The game was further noted by Amiga Action as having an innovative 'advance through time' feature, allowing the player some control over the rate at which time passed in the game.Show more
user avatarAdded by @pseudonymz
Vote to bring this game to GOG and help preserve it.
36
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (2)
What’s your memory of Storm Master?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@n8mahruser avatar@n8mahr
January 29, 2025
this game offered a lot! make impactful choices based on what your advisors tell you (if you can trust them). design flying war machines, fight real time combat, develop your country while raiding your neighbours´, and always watch the wind and hope it blows in your favour. played this on PC back then. I just remember I liked it, but I do not remember if I ever won a game. So it NEEDS to be played again.
user avatar@Trarothuser avatar@Traroth
January 31, 2025
J'ai joué à Storm Master sur Atari ST, et il était vraiment bon, bien que méconnu même à l'époque. On pouvait concevoir ses propres engins volants, livrer des combats, gérer son pays... Le gameplay était diversifié et intéressant, et accompagnait une histoire intéressante.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
79 965
581
ChuChu Rocket!
ChuChu Rocket!The object of the game is to guide one or more mice ("ChuChus") around a board into one or more goals while avoiding cats ("KapuKapus") roaming the board. The mice and cats all move in predictable paths by always turning right when hitting a wall head on, by following corners or by turning around when in a dead end. ChuChu Rocket!'s multiplayer mode revolves around up to four players placing arrows on the level at once, trying to direct mice into their own rockets and cats into other players' rockets (any cat that reaches a rocket removes a percentage of the mice within). Each player can only have three arrows on-screen at a time and cannot place them on other players' arrows or their own arrows. Arrows would disappear over time, or could be removed by a player placing his fourth arrow (which would eliminate the first arrow placed, thus leaving three). Although a simple concept, this quickly becomes frenetic with the relentless speed of the mice and four players fighting over them.
Action
Science fiction
Action
Science fiction
121
2
Best of Arcade Games: Air Hockey
Best of Arcade Games: Air HockeyRediscover a timeless amusement arcade classic with Air Hockey!
3
Gothic II
Gothic IIGothic II is a role-playing video game and the sequel to Gothic, by the German developer Piranha Bytes. It was first released on November 29, 2002 in Germany, with North America following almost one year later on October 28, 2003. The game was published by JoWooD Entertainment and Atari.
Open world
Action
Fantasy
Horror
Stealth
Survival
Open world
Action
Fantasy
Horror
Stealth
Survival
464
2
Fire Emblem: Path of Radiance
Fire Emblem: Path of RadianceFire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.
Action
Fantasy
Action
Fantasy
916
4
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
93 022
237
Boppin'
Boppin'Sweety Hunnybunz, the Singing Treacle Bear, has captured all the monsters of all video games everywhere and imprisoned them in patterns throughout his multiverse. With no monsters to fight, the heroes of these games are out of a job! But Yeet and Boik (with your help) can save the day! Each of the 150 worlds in the Hunnybunz multiverse is a new puzzle with elevators, multi-directional gravity and many different prizes. In the final battle you face sweety Hunnybunz himself, but, beware, for this treacle bear is no piece of cake! Boppin is a one or two player game, complete with a full featured, user friendly world/level editor to expand the game beyond your wildest dreams. Over 2,500 tile images are supplied, but not all are used in the supplied worlds, so truly new puzzles can be created.
Fantasy
Fantasy
44
4
Warcraft: Orcs & Humans
Warcraft: Orcs & HumansWarcraft: Orcs & Humans is the first strategy game from Warcraft series developed by Blizzard Entertainment. The Orcish hordes are summoned through the dark portal to the peaceful human Kingdom of Azeroth. When the two races met each other, terrible war has began. Only one race can dominate the land. Player can choose to play for Humans or Orcs. There are 12 scenarios for both sites with mostly single objective: to destroy the enemies. You have to mine gold and wood and produce buildings and soldiers.
Fantasy
Fantasy
30 495
6
Drakengard 3
Drakengard 3Drakengard 3 transports players to a medieval world where six goddess-like sisters known as "Intoners" have brought peace to the earth with their power to manipulate magic through song. Harmony is disrupted, however, when the eldest sister, Zero, attempts to murder her younger sisters with the help of her dragon companion, Mikhail. As the story progresses, players find themselves in a battle to unravel the mystery of Zero and learn her true intentions. A prequel to the original Drakengard, Drakengard 3 features the series’ signature brand of action, pitting players against hordes of fiends and foes in remorseless hack-and-slash ground combat, and then sending them soaring for pitched aerial battles on the back of the dragon Mikhail.
Action
Fantasy
Action
Fantasy
3 764
20
Outer Wilds
Outer WildsOuter Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop. The newest member of the space program in a small village on the planet Timber Hearth, the player navigates a space shuttle and travels across their solar system to get to the bottom of its mysteries by exploring the cosmos and gathering the knowledge hidden within each of the system's planets, left behind by another civilization in the distant past.
Open world
Action
Science fiction
Mystery
Open world
Action
Science fiction
Mystery
6 835
8