The Sims 2: Apartment Pets

The Sims 2: Apartment Pets (2008)

by Full Fat, Electronic Arts
Genres:Strategy, Simulator
Themes:Open world
Game modes:Single player
Story:Your Sims are leaving the suburbs for the hustle and bustle of apartment life! They're moving into a apartment building full of interesting neighbors and a wide variety of pets. Your Sim can adopt pets of their own to play with and care for. As the manager of the on-site pet spa, your Sim can earn Simoleons by making sure that the local pets get the right treatments to keep them-and their owners-happy. From loveable cats and dogs to all-new exotic animals including slithery snakes, colorful birds, and cuddly rabbits, your Sim will experience all the hilarious unpredictability of owning pets while enjoying their exciting new apartment lifestyle!Show more
user avatarAdded by @JacobC2000
Vote to bring this game to GOG and help preserve it.
61
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of The Sims 2: Apartment Pets?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with The Sims 2: Apartment Pets and inspire others.
Those games also need your vote!
Army Men: World War
Army Men: World War16 missions await you and your green army as you wage war against the tan army through true world war environments including beaches, jungles, countrysides and war-torn cities. Each army man has a range of weapons to use, including pistols, flame throwers and the bazooka. You can also use heavy artillery such as tanks, jeeps and boats when normal attacks fail to breach the enemy line.
Action
Comedy
Warfare
Action
Comedy
Warfare
144
Warcraft III: The Frozen Throne
Warcraft III: The Frozen ThroneWarcraft III: The Frozen Throne adds a host of new features to the game, including four new campaigns that take you across the frozen continent of Northrend. Explore new maps and master new units such as the Troll Bat Riders, the Blood Elf Spell Breakers, and the destructive Mountain Giants.
Fantasy
Warfare
Fantasy
Warfare
1 983
2
Viva Piñata: Trouble in Paradise
Viva Piñata: Trouble in ParadiseThe original Rare Ltd. team behind Viva Piñata has reunited to bring gamers Viva Piñata: Trouble in Paradise, the newest and most fun piñata adventure to date. Available exclusively on Xbox 360, Viva Piñata: Trouble in Paradise reinvigorates a colorful and engaging gaming experience on the Xbox 360 platform. Now with full cooperative and online gameplay modes, the Viva Piñata franchise opens its doors even wider with a new game that provides hours of fun for gamers of all ages, fans of the animated series and animal lovers alike. Return to magical Piñata Island. Unfortunately, not all is well on the island, as Professor Pester and his gang of Ruffians have wiped out Piñata Central's computer records, posing a threat to parties everywhere. Rebuild the computer database and thwart Professor Pester's evil plot by sending piñatas at full candiosity to parties all around the world. Build and maintain your piñata gardens—using your creativity and imagination to attract, trap, protect, train, and manage more than 100 different piñata species.
Kids
Kids
294
4
Shin-chan: Shiro and the Coal Town
Shin-chan: Shiro and the Coal TownShin chan starts a mysterious daily routine, traveling between two worlds: the Village in Akita and Coal Town.
21
Fatal Frame: Maiden of Black Water
Fatal Frame: Maiden of Black WaterFatal Frame: Maiden of Black Water is a survival horror video game developed by Koei Tecmo and published by Nintendo for the Wii U. The fifth main entry in the Fatal Frame series, it was released in Japan in September 2014 and worldwide in October 2015. As with previous games in the series, players navigate areas filled with hostile ghosts which must be fought by taking photographs using the Camera Obscura, which is directly controlled using the Wii U gamepad. A post-endgame story featuring Ayane, a character from the company's Dead or Alive series, is also available featuring altered gameplay mechanics. The story, which is set on the fictional Hikami Mountain, focuses on three protagonists who are drawn into supernatural events revolving the area, including an ancient ritual to seal away Yomi, a malevolent force corrupting the surrounding spirits that is tied to the fate of the titular shrine maiden Ouse Kurosawa. Planning for the game began in 2011, during the projection of the Wii remake of Crimson Butterfly. The game was first proposed by series co-creator Keisuke Kikuchi when he saw the Wii U hardware and the possibilities of the gamepad becoming the Camera Obscura. The game was a joint production effort between Koei Tecmo and Nintendo Software Planning & Development, with Kikuchi and fellow co-creator Makoto Shibata returning as to their respective posts of producer and director, together with staff from the previous series entry Mask of the Lunar Eclipse and developers new to the series. The cast went through several revisions during development, while the staff experimented with the capacities of the new hardware. As with previous games, it features a theme song by Tsuki Amano. Upon release, the game received critical acclaim for its use of the gamepad and dark atmosphere, while opinions were mixed on its story, portrayal of its female characters, and other aspects such as its pacing and controls.
Action
Horror
Survival
Action
Horror
Survival
148
Rhem
RhemRhem is an adventure game in which the player explores a barren, maze-like landscape of water ponds, walkways, and brick buildings with the aid of a partial map. The game has several puzzles involving machines and symbols.
Action
Mystery
Action
Mystery
31
ARK: Survival Ascended
ARK: Survival AscendedARK is reimagined from the ground-up into the next-generation of video game technology with Unreal Engine 5! Form a tribe, tame & breed hundreds of unique dinosaurs and primeval creatures, explore, craft, build, and fight your way to the top of the food-chain. Your new world awaits!
Open world
Action
Survival
Open world
Action
Survival
71
The Ico & Shadow of the Colossus Collection
The Ico & Shadow of the Colossus CollectionThe Ico & Shadow of the Colossus Collection is a video game bundle that contains high-definition remasters of two older PlayStation 2 games for the PlayStation 3, and was developed by Bluepoint Games and released alongside Ico as The Ico & Shadow of the Colossus Collection in September 2011. The Collection features: - High-definition (HD) graphics - Content previously missing from the North American release - PlayStation Network Trophies - 3D support.
Open world
Action
Fantasy
Drama
Open world
Action
Fantasy
Drama
460
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
74 639
476
Siren
SirenThe story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player characters possess a psychic power named "sightjack," which enables them to see and hear what a nearby Shibito or human sees and hears, and thus pinpoint its position, as well as gain knowledge of their activities and of the position of obtainable items. The clarity of each target depends on the distance from the player character. Once a point of view is located, it can be assigned to one of certain buttons of the controller to easily switch between multiple points of view. However, the player character is unable to move during use of the ability and is thus vulnerable to attack. The game encourages the player to avoid Shibito rather than fight them. Characters can walk silently, avoid the use of a flashlight, and crouch behind objects to elude detection. Certain mission objectives require the player character to use items and/or the environment to distract Shibito from their activity, in order for them to achieve a goal. Others require the player to escort a non-player character. Player characters can also shout at any time in order to get the attention of nearby Shibito. Within most stages, the player character can hide in certain places such as cupboards and lock doors to prevent Shibito from entering. When a Shibito hears a sound made by the player character, it will search in the direction from which they heard the sound. If a character is seen by a Shibito, the latter will pursue the character to kill them either with a melee or ranged weapon or by strangulation. The Shibito will also shout to alert other nearby Shibito. Once the character has remained out of the Shibito's sight for a period of time, the Shibito will give up and resume its usual habits. Weapons are available for the player throughout the game, ranging from melee weapons to firearms. While Shibito can be knocked out in combat, they cannot be killed and will reanimate after a short period of time. If a character is injured, they can recover after some time has passed. Characters will lose stamina during combat and while running.
Horror
Stealth
Survival
Horror
Stealth
Survival
748
4