Tom Clancy's Splinter Cell: Chaos Theory

Tom Clancy's Splinter Cell: Chaos Theory (2005)

by Ubisoft Montreal, Ubisoft Entertainment
Genres:Shooter, Tactical
Themes:Action, Stealth
Game modes:Single player, Co-operative, Multiplayer
Story:You are Sam Fisher, the NSA's most elite black-ops agent. To achieve your mission you will kill from close range, attack with your combat knife, shoot with the prototype Land Warrior rifle, and use radical suppression techniques such as the inverted neck break. Also take on cooperative multiplayer infiltration missions, where teamwork is the ultimate weapon.Show more
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Stories about this game (5)
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Everything about Splinter Cell is cliché - the nasty enemies, the taciturn savior, the back alleys, the criminal bastions - and you have to look past a number of stereotypes if you want to enjoy the game. But when you do, Splinter Cell is simply intelligent and exciting.
I grew up with my dad playing the first 3 Splinter Cell games. I still want to do a franchise run at some point. Maybe even get my dad to replay the games too. Would be cool if the multiplayer could work too. Play that together with my dad
I had never played this game until just a few years ago. A friend convinced me to play through co-op with him and we had the BEST time that I have ever had playing a game. But we were never able to finish. A random update came out when we were getting close to the end, even though the game was extremely old at that point, and we have never been able to get co-op to work since. Even with mods. I would like nothing more than to be able to finally finish that playthrough together.
user avatar@w1ldw00duser avatar@w1ldw00d
March 11, 2025
For fans of the MG Series style of play, who never thought the sneak play could get any better, this one is for you. You still got that same kind of MG style of play, way before you had to deal with pychokinetic snipers, or 'weird villains' that jump the shark. It brought this style of play back and improved it. It made you want to actually try to finish without killing anyone. I never got the chance to play multiplayer/co-op but I also never really wanted to. I had enough fun just playing the actual game. It was original to me. Third echelon approved.
user avatar@Ng728user avatar@Ng728
March 14, 2025
I remember playing this gem across multiple platforms, from the demo on original Xbox to the full release on Xbox, PS2 and most recently the PC port. Still one of the most fun stealth games, truly deserves preservation and TLC for running on modern hardware- Steam version (of course) requires following a guide or two to make it run/look/control as it should, bit of a mess. That aside. It's the way the game gives you quite a few tools to choose from and let's you find your own approach rather than holding your hand. You can completely ignore optional or secondary objectives, interrogate people for some hilarious interactions or choose not to, hack/eavsdrop with EEV or ignore the EEV and be more up close and personal. The friendships between everyone on the 3rd echelon team in this game lays the groundwork for later titles, everything felt more stoic in the first two titles whereas in this one you get the sense they've all known each other a long time and their friendships are a bit more personal than just colleagues. I get the sense this game was a labor of love all-around, it is still one of the best titles ever developed by Ubisoft imo. I'm still upset we haven't gotten a new Splinter Cell in 12 years, though, if they do revive the franchise they need to bring back Michael Ironside as Sam.. Can't pull the wool over my own eyes (or ears i guess), it's not really Sam without Michael Ironside..
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