Top Gun: Danger Zone

Top Gun: Danger Zone (1991)

by Distinctive Software, Konami
Genres:Simulator, Point-and-click
Themes:Warfare
Game modes:Single player
Story:Top Gun: Danger Zone is a combat flight game developed by Distinctive Software and published by Konami and released on DOS on 1991. The player has the choice between two aircraft: the F-14 Tomcat and the F-18 Hornet. The games features a total of eight missions. There is also a mode where the player can compete against 12 others pilots to determinate who is the best. This mode is an one-on-one simulated dogfight, and can be either played by the CPU or a second player.Show more
user avatarAdded by @JPSpalding
Vote to bring this game to GOG and help preserve it.
9
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Top Gun: Danger Zone?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Top Gun: Danger Zone and inspire others.
Those games also need your vote!
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
44 486
1172
Lenin Simulator
Lenin SimulatorLenin Simulator is a political simulator where you run Soviet Russia from 1920 to 1923. You have the potential to radically alter the decisions made and history as a whole.
New
New
1
Persona 4 Golden
Persona 4 GoldenAn enhanced rerelease of Shin Megami Tensei: Persona 4 (2008) featuring quality-of-life improvements, gameplay enhancements, new locations, balance tweaks, online functionality, new difficulty options, an additional side character storyline and a changed endgame.
Open world
Action
Fantasy
Comedy
Science fiction
Educational
Drama
Open world
Action
Fantasy
Comedy
Science fiction
Educational
Drama
4 065
2
Armored Core
Armored CoreArmored Core is a mecha video game released in 1997, the first in the Armored Core series. It is an action game played from third person perspective.
Action
Warfare
Science fiction
Action
Warfare
Science fiction
1 523
9
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
91 567
218
Shin Megami Tensei II
Shin Megami Tensei IIFifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely. But his reign of freedom doesn't last long. The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium. The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights. People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults. A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon. He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district. When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events. A new battle for a better future begins. Shin Megami Tensei II retains all the gameplay features of the previous game. The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc. The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view. Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions. New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.
Fantasy
Thriller
Warfare
Science fiction
Fantasy
Thriller
Warfare
Science fiction
2 207
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 812
546
Black Dahlia
Black DahliaBlack Dahlia is a suspense thriller based loosely on the unsolved California murder of Elizabeth Short, nicknamed "Black Dahlia" for her favoritism towards black clothing. The game is a point-and-click puzzle-solving adventure with live action cutscenes. Full 360 degree horizontal and limited vertical panning allow the player to scan each scene with the mouse. Jim's in-game notebook acts as a journal as it records everything of importance that he has examined. Black Dahlia has over sixty puzzles dispersed over nearly as many locations. They range in difficulty, style and type including jigsaw, manipulation, code breaking, mazes and object based. Well publicized bypass codes can be used to "auto-solve" them without compromising the game, since no score is kept.
Horror
Thriller
Horror
Thriller
3 553
1
Snatcher
SnatcherSnatcher is a cyberpunk-themed graphic adventure game directed and written by Hideo Kojima and produced by Konami. The setting and story of Snatcher is heavily influenced by cyberpunk and science-fiction media, taking place in a large futuristic dystopian city. The story revolves around an investigator named Gillian Seed assigned to investigate a breed of bioroids known as "snatchers", who are killing humans and taking their place in society. The game is set in a primarily first person perspective and uses a menu-based interface that allows the protagonist to interact with his environment. The player can choose to "Look", "Investigate", "Talk", "Ask" and "Move" (in addition to other options) to acquire key items or receive vital information from other characters. The player can analyze items in Gillian's belongings or show it to other characters. During key points of the game's story, the player must pass shooting sequences to defend Gillian from assailants. These shooting segments use a 3x3 grid which the player can target to fire at enemies. A shooting trainer, called "Junker's Eyes", is accessible at Junker HQ that allows the player to measure their accuracy.
Fantasy
Science fiction
Fantasy
Science fiction
3 602
6
Tony Hawk's Pro Skater 3+4
Tony Hawk's Pro Skater 3+4Get hyped for the legendary franchise to return with Tony Hawk’s Pro Skater 3 + 4. Everything you loved is back, but revamped with more skaters, new parks, gnarlier tricks, eardrum shattering music, plus a whole lot more.
Action
Action
120