Williams Arcade's Greatest Hits

Williams Arcade's Greatest Hits (1996)

by Digital Eclipse, Williams Entertainment
Genres:Arcade
Themes:Action
Game modes:Single player
Story:Williams Arcade's Greatest Hits for Super Nintendo Entertainment System and Sega Mega Drive/Genesis is a compilation of the Arcade games: Robotron: 2084, Joust, Sinistar, Defender and Defender II. The Sega Mega Drive/Genesis release was retitled to Midway Presents Arcade's Greatest Hits in Europe. It was also released for PlayStation and Sega Saturn but includes the extra game Bubbles as well as video interviews with the original developers.Show more
user avatarAdded by @PCG065
Vote to bring this game to GOG and help preserve it.
36
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (1)
What’s your memory of Williams Arcade's Greatest Hits?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
Why Williams Arcade's Greatest Hits (MS-DOS Version) Belongs on GOG Williams Arcade’s Greatest Hits is more than a collection—it’s a time capsule of the golden age of arcade gaming. Featuring classics like Defender, Joust, Robotron: 2084, Sinistar, and Stargate, this compilation brought some of the most influential and addictive arcade titles to PC in one place. The MS-DOS version, released in the 1990s, offered a faithful and nostalgic arcade experience tailored to early PC gamers. Each game in this collection helped define the arcade era: Defender introduced fast-paced side-scrolling action. Robotron: 2084 pioneered twin-stick shooting mayhem. Sinistar terrified players with its digitized voice and chaotic gameplay. Why bring the MS-DOS version to GOG? Because preservation matters. These aren’t just games—they’re history. The MS-DOS version of Williams Arcade’s Greatest Hits deserves to be digitally preserved, DRM-free, and made compatible with modern systems through GOG’s expert DOSBox integration. It’s the best way to relive these arcade masterpieces without hassle, emulators, or sketchy abandonware sites. GOG is the perfect home for this legendary pack, allowing new players and retro fans to enjoy pure, original versions of the games that shaped the medium. Let’s keep these arcade legends alive and accessible. Bring Williams Arcade’s Greatest Hits (MS-DOS) to GOG—and let the next generation play the games that started it all.
Those games also need your vote!
Pokémon Pinball: Ruby & Sapphire
Pokémon Pinball: Ruby & SapphirePokemon Pinball has all the features you'd demand of a pinball game, including bonus tables, lots of bumpers and ways to score massive points. As with your standard videogame pinball game, the left button on the D-pad and the A-button control the flippers with the R/L triggers used to shake the table. The catch here is that everything is themed in Pokemon. Instead of a ball, you make use of a Pokeball. Instead of standard bumpers, you're hitting the Pokeball against other Pokemon, and the ultimate goal is of course to "catch 'em all". The game features 200 Pokemon, two main tables, and link cable support.
Action
Action
331
Pokémon Pinball
Pokémon PinballThere are two tables in the game, red and blue. Each table has its own details and gameplay elements. Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game. "Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it. "Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.
Fantasy
Fantasy
196
Cotton: Fantastic Night Dreams
Cotton: Fantastic Night DreamsCotton: Fantastic Night Dreams is a scrolling shooter arcade game, released on Sega's Sega System 16B Arcade system board in 1989. It is the first in the Cotton series of videogames. It was ported to both the Sharp X68000 and the NEC TurboGrafx-CD in 1993. The TurboGrafx-CD version was released on Super CD-ROM and features an enhanced redbook audio soundtrack and voice acting on the Japanese release. The game was later ported to Sony PlayStation under the title Cotton Original in 1999. The PlayStation release combines the enhanced digital CD-ROM soundtrack of TurboGrafx-CD release and the gameplay/graphics of the original Arcade version. A version was ported to the Neo Geo Pocket Color in 2000. Due to hardware limitations the Neo Geo Pocket Color features less detailed graphics and sound compared to previous versions, however it is still a faithful version of the original in terms of gameplay.
Action
Fantasy
Comedy
Action
Fantasy
Comedy
51
Cotton Reboot!
Cotton Reboot!Suddenly one day, the waves of darkness messed up the prism of light and began to inhale the light of the world. Then the night went on, the morning light was lost, and people were living anxious lives in the dark. On the other hand, the gluttonous wizard Cotton, who is completely indifferent to such things, does not know the request from Fairy Silk. However, when I heard that I could get my favorite Willow when I got rid of the monsters, it was so glittering! Anyway, the journey to explore Cotton Willow begins.
Action
Action
20
Cotton Fantasy
Cotton FantasyCotton Fantasy (aka Cotton Rock ‘n’ Roll) retains the comical world of Cotton and Silk, the game features not only from the Cotton series but also the other shoot'em up such as Sanvein's "Time" System and Psyvariar's "Buzz" system.
Action
Action
17
Cotton Boomerang
Cotton BoomerangA followup game to Cotton 2, Cotton Boomerang uses the same graphics, sound and enemies, but slightly different gameplay. Gone are the lifebars, now you have one-hit kills (similar to the very first episode). Gone are the extra lives, instead you have 3 chosen characters, tag-team style. Gone is the experience-based level system, leveling up now depends on bonus items during the game. Gone are the special, full-screen Magic attacks, instead you have an instant smart-bomb when you change into a different character in-game. Gone are the powerup-dependant magic attacks, now each character has his/her own magic attack by default. The characters are also equipped with secondary attacks to make their shooting style more distinctive from each other. And to top that, you have plenty of new moves, counterattacks, powerups, and key combinations to use. Whereas Cotton 2 was more of a tactical shooter (whenever that is applicable to the game) with its chain combo and life/experience system, Cotton Boomerang is an all-out shooter due to the added moves, different level layout, and generally faster and crazier gameplay.
Action
Fantasy
Comedy
Action
Fantasy
Comedy
29
Dynasty Wars
Dynasty WarsOriginating in the arcades, Dynasty Wars is a beat-em-up set during the Three Kingdoms Era of the Chinese history, and is, more specifically, based on the Tenchi o Kurau manga adaptation of the story. The player adopts the identity of an ancient Chinese warrior, and riding on horseback has to eliminate all his opponents, mostly infantry and archers.
Fantasy
Historical
Fantasy
Historical
10
The Uncanny X-Men
The Uncanny X-MenThe Uncanny X-Men is an overhead-view action game. Players commence by selecting two X-Men from the roster, with the second controlled by another player or the computer. They then choose one of five levels, including a practice level. The objective in each level is to reach the concealed 'command centre' and demolish it. All X-Men share similar abilities, allowing movement in any direction, jumping, and attacking. Half of the characters (Storm, Iceman, Cyclops) possess long-range attacks, while the other half (Wolverine, Nightcrawler, Colossus) need to engage enemies in close combat. Each X-Man can endure a specific number of hits before being defeated. If both X-Men fall in battle, players can select two more to attempt the level again until all X-Men are used. Power-ups include an "S" that stops time, temporary invincibility, and a health restore. Additionally, a Magnet power-down (symbolizing Magneto) temporarily immobilizes the X-Men.
Action
Science fiction
Action
Science fiction
15
Shadow Dancer
Shadow DancerShadow Dancer is an action platform game developed by Sega for the Sega System 18 arcade system in 1989. A port of the game was published by Sega for the Sega Master System, and ports to several home computers were published by U.S. Gold. It was the first sequel to Shinobi, alongside The Revenge of Shinobi. A similar game titled Shadow Dancer: The Secret of Shinobi was released for the Sega Mega Drive, which features an entirely different set of stages. A terrorist group is planting numerous time bombs throughout the city. The player, a ninja master accompanied by a canine partner, sets out on four missions to dismantle the bombs and destroy the criminal syndicate behind these acts.
Action
Action
70
Gar-Type
Gar-TypeGORESTAR, the living planet, is on a direct course for Earth. It's time to debut our secret weapon duo: Ace pilot Jon Starbuckle, and his prototype starfighter, Gar-Type D. Your mission: save humanity! Defend the Earth from the alien invaders!
New
Action
Horror
Science fiction
New
Action
Horror
Science fiction
1