We’re a legendary gaming platform where passion for games meets cutting-edge technology and an amazing community. Every month, millions of gamers visit GOG to explore a catalog of over 9,000 titles – from cult classics to the hottest indie, AA, and AAA hits. We generate $50M in annual revenue, but for us, it’s not just about numbers – it’s about keeping the spirit of gaming alive for generations.
Through our Preservation Program, we work tirelessly to bring classic games back to life, making them accessible and fully playable on modern systems. We believe that no great game should ever be forgotten.
As part of the CD PROJEKT Group (creators of Cyberpunk 2077 and The Witcher series), we’re on a mission to make games live forever. If you’re a gamer at heart and want to shape the future of digital gaming, come join us! This role of Publishing Technical Manager is not only about being a leader, but also about being a technical mentor for the junior team members, as well as a partner in conversation for the senior ones. You will take charge of two crucial areas at GOG - Build Production (QA, automation and a bit of infrastructure) and Technical Production (reverse engineering for games and preparing inhouse builds for the upcoming releases). Together it’s around 9 people. Both teams are a part of Publishing - a key department that is as close to the GOG mission as it gets!
You don’t have to be an expert in any of those fields in particular, though you have to know your way around technology and be a great communicator, a creative person and a team player.
If you want to know a bit more about what we do, take a look here and here Join our Team and help us make games live forever!
50% of time spent on team management
50% of the time spent on technical work:
If you think you’ve got what it takes, please submit your CV in English below.