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high rated
Larger companies will not jump to conclusions based on such an association. They actually do their homework first and their decision making process is generally more diplomatic, tactful and reasonable than the likes of, say, Zombie Orpheus.
Denuvo recently released a report framing each and every pirated copy as lost sales as usual. Funny how companies think pirates happen to have tens of thousands of dollars to spend on games every year and would drop the full dollar amount on day one if all those games were DRM protected and uncracked. Meanwhile, Capcom and Square Enix (both companies that use Denuvo) have reported huge losses recently. Dragon Quest XI sold 4 million copies on PS4, 3DS, and Steam, with Steam only accounting for 100,000 copies. Activision on the other hand, which doesn't use 3rd party DRM, is releasing more games through Battle.net instead of Steam, and has continued to bring games to GOG, has had a record profit this year.
In addition to previous post here (see comments section) there is doubt about the validity of the number given by Denuvo. I am not properly familiar with torrent technology but far as I understand its not trivial to figure out how many successful full downloads by different people there were.

Edit: somehow I managed to make the forum work somewhat but it messed up all my earlier attempts at quoting.

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SCPM: Larger companies will not jump to conclusions based on such an association. They actually do their homework first and their decision making process is generally more diplomatic, tactful and reasonable than the likes of, say, Zombie Orpheus.
Denuvo recently released a report framing each and every pirated copy as lost sales as usual. Funny how companies think pirates happen to have tens of thousands of dollars to spend on games every year and would drop the full dollar amount on day one if all those games were DRM protected and uncracked. Meanwhile, Capcom and Square Enix (both companies that use Denuvo) have reported huge losses recently. Dragon Quest XI sold 4 million copies on PS4, 3DS, and Steam, with Steam only accounting for 100,000 copies. Activision on the other hand, which doesn't use 3rd party DRM, is releasing more games through Battle.net instead of Steam, and has continued to bring games to GOG, has had a record profit this year.
Post edited November 09, 2018 by Zrevnur
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SCPM: Larger companies will not jump to conclusions based on such an association. They actually do their homework first and their decision making process is generally more diplomatic, tactful and reasonable than the likes of, say, Zombie Orpheus.
In a ideal world. However I've noticed that the bigger something gets, the more disconnect it gets from it's user/support base (just think of politicians, for example). This is why larger companies are making flops, when they did better when they were smaller (microsoft is a classic example).

Denuvo recently released a report framing each and every pirated copy as lost sales as usual. Funny how companies think pirates happen to have tens of thousands of dollars to spend on games every year and would drop the full dollar amount on day one if all those games were DRM protected and uncracked. Meanwhile, Capcom and Square Enix (both companies that use Denuvo) have reported huge losses recently. Dragon Quest XI sold 4 million copies on PS4, 3DS, and Steam, with Steam only accounting for 100,000 copies. Activision on the other hand, which doesn't use 3rd party DRM, is releasing more games through Battle.net instead of Steam, and has continued to bring games to GOG, has had a record profit this year.
Perfect excuse for bad numbers at crunch time. Piracy is basically natural disaster, since it's pretty difficult (if not impossible) to prevent, therefore you can't hold it against the CEO, thus he, and those under him, keep their jobs.
Post edited November 09, 2018 by kohlrak
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fronzelneekburm: Don't worry, they'll do that anyway. :P
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firstpastthepost: DRM being cracked quickly can only be good for GoG. It removes the excuse for games not being released here, since the pirated Steam version is already out there. The fact that publishers don't recognize this already and just do a staggered release on GoG a month or two after Steam is something I don't quite understand. It would only make their customers happy, and realistically it shouldn't require that much effort on their part if they plan their release in such a way.
For GOG perhaps but it likely means games are going to continue to veer towards online integration/social features that require online connections as well as Games as a Service. At which point those games may come here eventually but control over your purchase will still be largely lost. But hey, it might be DRM-Free for the parts that still don't require online
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idbeholdME: Honestly, I admire these people. The amount of talent and dedication they have to have to be able to break these things seemingly without much effort... Hackers in general are some of the most talented IT people out there.
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Lukaszmik: I can't speak for the state of affairs in the last few years, but a long time ago when I did some related work there were a lot of payloads in the most popular "distributions."

It's the perfect venue for establishing a botnet, much less simple remote access. People who torrent generally keep their machines online much more than others, they may not notice much slowdown in connection speeds (especially if they keep their torrent client up), and, for that matter, often are rather technically illiterate.

Not saying there aren't people getting their kicks from solving such technical problems as DRM (and, honestly, fuck anybody contributing to it), but I suspect the presence of quietly-backed private or state players is pretty high there.
While I don't doubt torrents are a factor the majority of people don't use them. Highest vectors are emails, ads, unpatches sytems, people clicking on things they shouldn't, zero days, etc. I haven't seen much in torrents or cracks. 9/10 it's a false positive.
low rated
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tremere110: https://www.dsogaming.com/news/denuvo-5-2-anti-tamper-tech-used-in-newer-games-has-already-been-cracked/

I'm assuming this isn't the same initiative started by GoG but a random group of crackers using the logo. I am rather worried how this will look to publishers on GoG - I'm hoping none of them associate GoG with supporting piracy.
I do hope that GOG gets associated with them. Its about time they get some backlash for this immature and unprofessional business move.
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firstpastthepost: DRM being cracked quickly can only be good for GoG. It removes the excuse for games not being released here, since the pirated Steam version is already out there. The fact that publishers don't recognize this already and just do a staggered release on GoG a month or two after Steam is something I don't quite understand. It would only make their customers happy, and realistically it shouldn't require that much effort on their part if they plan their release in such a way.
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Pheace: For GOG perhaps but it likely means games are going to continue to veer towards online integration/social features that require online connections as well as Games as a Service. At which point those games may come here eventually but control over your purchase will still be largely lost. But hey, it might be DRM-Free for the parts that still don't require online
You might as well blame the incarceration industry on pot smokers and people who steal bread.
Well, GOG installers are all the rage on torrent sites, so what will change really?
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tremere110: https://www.dsogaming.com/news/denuvo-5-2-anti-tamper-tech-used-in-newer-games-has-already-been-cracked/

I'm assuming this isn't the same initiative started by GoG but a random group of crackers using the logo. I am rather worried how this will look to publishers on GoG - I'm hoping none of them associate GoG with supporting piracy.
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BleepBl00p: I do hope that GOG gets associated with them. Its about time they get some backlash for this immature and unprofessional business move.
Seriously, what is wrong with you?
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BleepBl00p: I do hope that GOG gets associated with them.
I hope GOG is them. Anyone who starts a FCKDRM campaign and then starts cracking obnoxious DRM is a hero. We don't have enough heroes. Just p***ies like me..
Post edited November 09, 2018 by clarry
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clarry: I hope GOG is them. Anyone who starts a FCKDRM campaign and then starts cracking obnoxious DRM is a hero. We don't have enough heroes. Just p***ies like me..
You do realize why GOG can't honestly and openly support this openly, even if they're actually helping or really behind it, don't you?
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paladin181: You do realize why GOG can't honestly and openly support this openly, even if they're actually helping or really behind it, don't you?
Of course. That's so clever.. start a campaign, then release cracks under the name.. "oh that's totally not us, someone just stole our name! (it was totally us)!"
Post edited November 09, 2018 by clarry
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Plokite_Wolf: Well, GOG installers are all the rage on torrent sites, so what will change really?
Last time i looked (about 3 months ago)

out of the first 300 entries listed by seed, GoG installers accounted for less than 30. More so there was plenty of games which have GoG installers but listed was Steam cracked versions.
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clarry: I hope GOG is them. Anyone who starts a FCKDRM campaign and then starts cracking obnoxious DRM is a hero. We don't have enough heroes. Just p***ies like me..
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paladin181: You do realize why GOG can't honestly and openly support this openly, even if they're actually helping or really behind it, don't you?
Don't feed the trolls XD
Just for the record, clarry is not a troll.