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timppu: So I guess I will just make a bat file that enables the service before it runs Flatout, and on exit it will disable the service again. I guess GOG could make a similar change to their Flatout launcher to make it work on Windows Vista/7/8.1. No idea how big a security risk it is that that service is temporarily enabled, just as long as you play the game.
That won't work on most systems, as in their default configuration they require a restart after any service change. So there cannot be a quick enable->play game->stop service->disable run ;)
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timppu: Oh ok then. I guess you just need to fix it properly then. :) But at least I have a way to play my Flatout now.

Is this the only GOG game with this "inert Safedisc issue"? I think there are other GOG games too which had some sort of Safedisc variant in the original retail version, yet they are marked Windows 10 compatible. For instance, Carmageddon 2.
Either fix it or remove from store.
Flatout depends on those drivers in unusual way, beyond simple copy protection. So far it is the only GOG game affected or at least that's what QA tells me.
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Geralt_of_Rivia: Huh, what? Since when? As long as it isn't a system critical service that makes Windows crash when it is stopped you can start and stop services at any time. No system restart required.
My machine didn't require that but all testlab PCs did. At lest when it comes to that particular service and switching from 'Disabled' status.

Apparently you can start / stop services at any time, but not enable it if it's disabled. It is probably dependent on some policy setting or Home / Pro OS version.

Nevertheless if it doesn't work even on some of our testlab comps, it won't work for ~100x amount of users ;)
Post edited September 25, 2015 by Thiev