Gudadantza: Compatibility with modern computers from scratch without external tweaks and for new
consoles. Official new content as a plus.
Anyways the option to keep playing the original version is still there.
rtcvb32: Except people already did engine rewrites.
GLQuake was released in 2009 on sourceforge which is a drop-in replacement for the executable, and when i tried it, it was quite nice. Though i do suppose having official support/update vs fans doing it.
Again I'm not sure '
remake' is necessary, simply recompiling and swapping out the 3D functions to use GL or DirectX or Vulkan, and fix any compile errors due to change in int sizes (
unless you force them to all stay 32bit, then it just stays the same, though instructions may be larger for no benefit except guaranteed compatibility). Guess it depends on how much is changing.
They also ported in and improved upon the AI tweaks and improvements that Ground Zero did, though I expect that Q2 source ports will also start integrating that into their ports soon enough.
Just a matter of time, like the case was with Q1 Enhanced so I will be check Yamagi's page with anticipation.