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marcob: They're aiming too high for a debut. They're building expectations. And that was the fault of Cyberpunk2077 in the first place: they're repeating the error. And for CP2k77 it was still more human/reasonable, since they had come from the accolades of Witcher3
CP2077's biggest problem was executives forcing the game to release early. It would have been dope if they hadn't set an impossible deadline, then met it even with the game unfinished. With this new studio, they may not have that problem, but they will still need money to fund it.
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marcob: They're aiming too high for a debut. They're building expectations. And that was the fault of Cyberpunk2077 in the first place: they're repeating the error. And for CP2k77 it was still more human/reasonable, since they had come from the accolades of Witcher3
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paladin181: CP2077's biggest problem was executives forcing the game to release early.
This is a really huge cope. They had like 6 years of development and a virtually unlimited budget. I think it needs to be said that CDP Red probably has a lot of deadweight lazy/untalented employees whom they've been unwilling to let go. Always falling back on blaming the big bad executives and corporate management is too easy an excuse.
Post edited February 20, 2022 by Crosmando
I wish them good luck and many happy seasons, CDPR certainly needs some competition after CyberPlunk 2077. Will be fun to see what kind of RPG game they will cook up. :D
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paladin181: CP2077's biggest problem was executives forcing the game to release early.
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Crosmando: This is a really huge cope. They had like 6 years of development and a virtually unlimited budget. I think it needs to be said that CDP Red probably has a lot of deadweight lazy/untalented employees whom they've been unwilling to let go. Always falling back on blaming the big bad executives and corporate management is too easy an excuse.
Shut up lol
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MadalinStroe: A brand new studio working on crpg, hoping to make "the holy grail of computer RPGs".

I mean... good luck to you guys, but talk about setting your sights high. I think CRPGs are the most difficult games to design, and to make the best one ever...
Yeah, there's not exactly a duct of viability between the typical one person studio like Spideweb Software and the Too Many Cooks of EA/Ubisoft. Love to see this be otherwise, but better companies have tried.

Not to mention that the association with CDPR is a bit of a resume stain and if they're still working in Poland, that comes with a lotta problems.
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Crosmando: This is a really huge cope. They had like 6 years of development and a virtually unlimited budget. I think it needs to be said that CDP Red probably has a lot of deadweight lazy/untalented employees whom they've been unwilling to let go. Always falling back on blaming the big bad executives and corporate management is too easy an excuse.
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Linko64: Shut up lol
Keep blaming le evil corporate badguy instead of the people who actually made a bad game lol
...
Post edited May 24, 2022 by clarry
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clarry: Lots of revered classics from the 90s and early 00s were made by studios that would today be considered small. And IME that's the space occupied by the best of indies today (with a few exceptions).
Sure. But are they going to try and act like a fine studio of independent developers, or will they make the same corpratist pratfalls their previous company made? "Rebel Wolves" doesn't exactly speak of confidence, more teen edge.
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marcob: They're aiming too high for a debut. They're building expectations. And that was the fault of Cyberpunk2077 in the first place: they're repeating the error. And for CP2k77 it was still more human/reasonable, since they had come from the accolades of Witcher3
I guess it depends on how you interpret it.

You see it as they expect this new game to really be their shot in creating the “holy grail of RPGs”.

To me, it seems to just be goal setting which is different from what CP2077 did.

Its clear to me that CDPR subscribes to the Collins method of management and as former developers of CDPR, these guys probably follow the same ideas, one of it being set an almost unrealistic goal for them to achieve (in this case the holy grail of RPGs). I do think its a problem that this was announced to the public instead of kept internally within the company but Im guessing this is all it is.

Problem with CDPR and CP2077 was they promised concrete features and mechanisms that didnt appear in the final product. They promised a clear vision that they didnt deliver upon and since we can clearly assess where CDPR fell short, their product objectively did not meet expectations.

I dont think that this new studio cant make a good game just because they are small. They are comprised of former developers for a renown studio so Im just keeping an open mind on what they will produce. I do think one of the best studios in the business right now is Platinum games and they only have 300 staff. I also personally feel that Square made better games when they were smaller and more agile than now when they are a big entity with specified departments and teams. Although the graphics and production value of recent Square games are higher, I still find the older games to be more fun.
"Rebel Wolves is working on its debut game, which as Tomaszkiewicz tells GamesIndustry.biz, aims to become "the holy grail of computer RPGs.""

my skepticism is augmented....

joke aside, good luck to them and hope to see their games made drm free as well :)
Post edited February 21, 2022 by de_v1to
I like their ambition. Let them have it. What's the worst that could happen -their game is not the Holy Grail of RPGs?

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MadalinStroe: A brand new studio working on crpg, hoping to make "the holy grail of computer RPGs".
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Crosmando: "the holy grail of computer RPGs", except that you know it'll be a single character (no party) action/shooter RPG where you play as a preset character (ie Geralt of Rivia) whom you can't change gender, name, race, class etc. CRPG my ass
It depends on what type of story they want to tell. Gameplay-wise, character customization is great, but some stories need a fixed protagonist.
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ConsulCaesar: I like their ambition. Let them have it. What's the worst that could happen -their game is not the Holy Grail of RPGs?

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Crosmando: "the holy grail of computer RPGs", except that you know it'll be a single character (no party) action/shooter RPG where you play as a preset character (ie Geralt of Rivia) whom you can't change gender, name, race, class etc. CRPG my ass
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ConsulCaesar: but some stories need a fixed protagonist.
I cannot agree. For example, Baldur's Gate has a protagonist (the Bhaalspawn) but it still allows you to choose name/gender/race/class etc.
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To call working on CDPr a stain...whoah how provoking is fashionable these days! Pick any solid company that has had some success and one big fail and it would be the same. But probably is not.
As to "the holy grail" is another provocation, a sort of challenge to former coworkers/bosses. Too much drama. I'd have preferred for them to be more low profile and then go bang! That would be a real win imho.
Also...is it a pun for ..an RPG about The Holy Grail? No, eh? :-p
Post edited February 22, 2022 by marcob
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"As we hire more developers, we want to make sure that we create a diverse company, with many different voices and perspectives."
ah born as dead :=
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MadalinStroe: A brand new studio working on crpg, hoping to make "the holy grail of computer RPGs".

I mean... good luck to you guys, but talk about setting your sights high. I think CRPGs are the most difficult games to design, and to make the best one ever...
Yeah, It's this kind of overblown expectation/promise that's lead to so many failed or mediocre kickstarter projects from veteran game developers, the ambition tends to far outstrip the reality of an indie budget, time frame, and the general ability to work within these restraints.

Notice how most of the most polished, successful indie games come from people who learned throigh being independent, not starting out relying on a big publisher or parent company with resources for days.

I mean, I hope they actually know what they're doing, I'll be happy if they can turn out a quality product, but I'm gonna be trepidatious until I see some results.
Post edited February 22, 2022 by ReynardFox