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You can't kill the metal, the metal will live on.



<span class="bold">Slain!</span>, a heavy-metal action/platformer full of facemelting gore, is now available, DRM-free on GOG.com for Windows, Mac, and Linux, with GOG Galaxy support for achievements and a 10% launch discount.

Metalheads, sharpen your oversized swords and prepare your sensitive ears. This is the epic, gory, and totally heavy-metal story of Bathoryn, the long-haired hero that decided to storm six creepy-looking towers, home to six terrible overlords. Will you help him wipe the toothy grins off their ugly mugs or will you let him get Slain?

You need to master three deadly weapons, learn their gruesome combos, then figure out which one serves you best in any given situation. Switching between them quickly and timing your attacks perfectly are key to overcoming the cunning traps and the demonic hordes spread across this gothic land. Learn your craft well and your enemies will explode into a deadly bouquet of pixel-art gore. Τake one wrong step and they will get the metallic taste of your blood in their mouths. Probably while listening to the awesome soundtrack, courtesy of heavy-metal legend Curt Victor Bryant. Those bastards.



Steel your heart and hand with heavy-metal and don't let your legend get <span class="bold">Slain!</span>, DRM-free on GOG.com. The 10% discount will last until March 31, 6:59 PM GMT.
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Dalthnock: Bathoryn?

Based on the band, the countess or both?

I need that critical information before I make a purchase.
I would lean more towards the Countess as you bathe in quite a lot of blood in this one :P
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JudasIscariot: I would lean more towards the Countess as you bathe in quite a lot of blood in this one :P
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mrkgnao: What is the save scheme in the game?
Checkpoints.
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Lobuno: Nice game, needs some polish though, gamepad controls are a bit rough. Animation is great, reminds me of ol classics like Flashback. Music is superb!! Back to gaming...
i am playing with an XBOX 360 pad here on Linux and I haven't noticed any input lag but maybe it's just my NES background talking where I compensate for everything :)
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tinyE: As has been mentioned several times, looks like Castlevania.

Is it as hard as Castlevania?
Not even close. Two different games.
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Chacranajxy: Apparently, the wrong version was submitted to GOG, and a patch is being uploaded soon. Thus, why it's not up on Steam yet. Hopefully, it resolves these issues.
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TheTome56: That would certainly explain the issues I'm having.

There's not even a "Quit" Option in the main menu. You have to Alt Tab and manually close the game
We've received a new build that will fix this and we'll roll it out tomorrow.
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Jonathan_The_Gamer: I played it the whole morning, and I like it.

It's not a run and kick some ass game. It's just like Volgarr. Think wisely and watch your step.

There are some bugs. Not only in the "Menu", but also in the game.

In the first Tower, almost at the end I could not beat the firehounds. I died (a lot) and on the main menu I continued. For some reason the game thinks I beated the Towel level and the next level started (in the forest with a witch).

I hope the patch will fix more bugs :-)

Bytheway, you can do easily combo's when standing still. You even kick light enemies away.
New patch (1.0.5927.27778) is out for Windows and Linux. Mac is still in the works :)
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JudasIscariot: New patch (1.0.5927.27778) is out for Windows and Linux. Mac is still in the works :)
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Bambusek: Nice. Sharing the changelog would be even nicer :)
Sure:

General
- Added longer delay between menu input polling
- Increase joystick threshold for menu input
- Fixed quit option. Wasn't working correctly.

Skull Pub Hub
- Activated sewers portal
- Changed flow req on portals: Sewers is unlocked after WW and Old Town is unlocked after WT

Castlebridge
- Removed fire font from skelly fire fight
- Pulled out vroll guards that were still getting activated
- Replaced hound master for vroll guard final portal event to hogre
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rampancy: the fact that you get knocked back when you get hit
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phaolo: Isn't that in like 99% of platformers?
Maybe you meant the damage-on-contact.

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rampancy: combat is too simplistic and shallow
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phaolo: The main character can use other attacks (eg: head slash), can hit projectiles back and can use magic.

Anyway, the main problems for me seem more the instakill traps\obstacles already at level 1 and the super low sound effects.
But they are visible, if you see a bunch of birds hanging around a spot, that means there is a trap there. I, for one, am glad there are traps even in level 1 as it keeps people on their toes :)
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JudasIscariot: I, for one, am glad there are traps even in level 1 as it keeps people on their toes :)
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phaolo: The lava pools, however, seem a bit frustrating for such an early level.
I've only watched an LP, though.
Nah, they're easy as you can observe most of their patterns except maybe the furthest one in a row.

Still, it's meant to be challenging so it may not be for everyone :)