Syphon72: Agree, AB2012 has some good construction criticism posts for GOG. Even though I disagree with him on something,
I’m positive he dislikes me. Lol. His posts are pretty informative.
AB2012: Eh? I can assure you, I don't dislike anyone here yourself included. :-) Not even sure why I'm talked about here as I haven't even posted in this thread. LOL.
I do get frustrated when GOG come up with a Great Idea (tm), ends up breaking something chasing "the Fad of the Day on a shoestring budget", but then rather than making at least an attempt to fix it, just dumps it and walks off. So I 100% agree with Brian (and know full well many other regulars do as well) that the first step in Game Preservation is for 3rd party stores (like GOG) to at least not add more of their own bugs (and fix them when they do).
When GOG slip up, they simply need to acknowledge it and fix it, not just let it be another abandoned problem left to rot. People get "tired of hearing" griping about problems, yet people will gripe harder the longer problems go unfixed and they feel like they aren't being listened to. GOG desperately, desperately need to fix these communication skills as the notorious endless silent treatment / 'radio silence' is by far the root cause of much discontent here vs
"Hey guys, we're aware of this issue and are looking into it". Syphon72: "BrianSim of all people should know high rated post mean nothing on GOG forms. You only need two or three thump's up to get high rated post. Lol "
AB2012: I think it's 5, though all the high rated posts in this thread asking for GOG to fix what they broke is probably more indicative that a lot of people here just want broken games fixed than some social media thing. ;-)
I explained in this thread the Dragon Age Origin problem in technical detail so I won't repeat all that. The over-griping on DAO isn't just about that game, it's a healthy reminder that despite "Game Preservation" somehow being misinterpreted here as
"I want every game to run out of the box for everyone with 1-click", at the end of they day PC's aren't consoles.
I've edited several hundred PCGamingWiki entries, and there's a lot of CPU-specific, GPU-specific, resolution-specific, OS-specific, etc, tweaks that need applying individually. Perfect example - the
UI scaling fix for DAO comes in 3 versions : 4k, 1440p, Ultrawide. For Fallout 3, Intel iGPU's
need this fix, but AMD / nVidia users don't. GOG cannot "preserve" one pre-applied fix for everyone and it's best to be honest about GOG's Preservation program limitations rather than engage in clumsy "over-tweaking".
Edit: For those interested, the definite fix for FEAR is
EchoPatch. No idea if GOG have included that in their "preserved" version as I haven't had time to test, but if not then those serious about Game Preservation should download and back that up alongside their game. It's often minor Github projects like this, that's where all the real-world Game Preservation work is done beyond the PR pitch.
Thanks AB2012, I am definitely interested in that FEAR fix and thanks for continuing tp post clear, informed and useful information. I follow your posts with great interest.