Terrapin2190: However, my graphics processing power is at a minimum. I have some acceleration from my integrated graphics chip, but little to no 3D processing power. I plan on streaming with an 800x600 resolution for the first few levels of the first two games, then upscaling to 1024x768 and 1360x768 progressively through the game.
My recommendation: Don't.
Increasing the resolution only increases the amount of bitrate required for it to work, and doesn't improve the quality, it will actually degrade it and give you more work for your encoder. Since the C&C games are at fixed resolutions and sprites, all they do is multiply how large 1 block is, which will probably add more artifacting for no gain. If you want a larger resolution to include other things like your own face, chat and other details by all means, but scaling it up isn't going to give you any real benefit otherwise. Players scale very very well usually so you'll get as good quality on lower resolutions than higher for those games.
Terrapin2190: My question now is, will I be able to handle streaming or capturing video set in these resolutions with such low GPU specifications? And if you stream at all, do you have any recommendations?
I do have a few free screen capture applications I can utilize. I'll have to check the names of them. I believe one is Ashampoo Snap 7?
There's a few you can try, while XSplit can offer more... on the spot customizations, it is a paid product and will harp you each time you load it up, plus it has some bugs i've seen where you can't stop the stream without crashing the program sometimes.
OBS on the other hand is fully free and open, and will probably do you just fine.
As for testing. I'd say give it a try either way. You can encode and save to a file and then review your saved stream file. It also has a 'stream test' where it will encode but not send the data, so you can tell if there's dropped frames, check your volume for your microphone, check the general bitrate it's using, etc.
If you don't plan on live streaming but just screen capturing and then posting it later, another option is VirutalDub, which has a capturing feature, but it doesn't have a lot of features for editing, mostly re-encoding, cropping, resizing, adding/cutting clips (
of identical data/rates/types together). Although doable to some extent it's not recommended.