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MarkoH01: That is in fact the case. According to another thread they also shortened the introduction for some reason.
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Syphon72: The game seems fixed. The non-DOS version has functional AI that attacks, builds units, and rebuilds destroyed structures. Also, can change resolution to support HD
They fixed the broken AI of the Windows version?

https://www.pcgamingwiki.com/wiki/Earth_2140

I wonder if gog somehow got this unofficial patch to work, or if they found another solution?

https://github.com/notsure8x/e2140-unofficial-patch

After I tried installing that patch which doesn't work on the new gog version HD update, I made a post to the creator of that patch telling them of the new gog version that updates the Windows version to the newer HD build, and that their unofficial patch would need to be updated to work with it if possible.
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Syphon72: The game seems fixed. The non-DOS version has functional AI that attacks, builds units, and rebuilds destroyed structures. Also, can change resolution to support HD
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Lucian_Galca: They fixed the broken AI of the Windows version?

https://www.pcgamingwiki.com/wiki/Earth_2140

I wonder if gog somehow got this unofficial patch to work, or if they found another solution?
.
I have no idea about the patch, but after playing for several hours there is working AI on the windows version now. The AI was attacking, building units and keep rebuilding structures when I destroyed them which got little annoying. Haha
Post edited December 27, 2024 by Syphon72
high rated
Heads Will Roll: Reforged

Standalone installer updated: [Windows, Linux] 2.011a ⇒ 2.02
Standalone installer updated: [Windows, Linux] 2.0 ⇒ 2.011a
Bugfixing patch 2.02 is out now!

Changelog:
1. Fixed the issue that made allies lose maximum HP after levelling up instead of gaining it.
2. Fixed several issues that led to game freezing and crashing in combat (infinite loop errors).
3. Fixed several visual issues (incorrect placement for Charles of Navarre model in some dialogues and the absence of attack animation for knight's warhammer).
4. Fixed the issue with ending 24's achievement being unavailable.
5. Fixed the issue with Cecilia not accepting Knight's Last Hope sword for her quest.
6. Fixed a bunch of issues with allies' help in combat - now receiving items from them should not cause any more bugs or glitches.
7. Allowed the player to continue gathering militia through sergeant even after the Windsor has been captured.
8. Updated both localizations.
9. Fixed a bunch of other small issues and incorrect interactions.


Bugfixing patch 2.01 is out now!

List of fixed issues:
1. Removed virtue bonuses from kills that mistakingly were added into some of the French campaign fights. Added virtue bonues from kills to the Eva's quest in the first chapter of the French campaign.
2. Added scaling gold rewards for kills. The base amount of money that you receive from killed enemies will now depend on their class and level with militiamen and bandits yielding the fewest amount and knights yielding the largest.
3. Added an increased gold reward from kills for mercenary's companion shortsword.
4. Fixed an issue with fletcher's tools not counting properly in the DIY crafts. Expended DIY crafts list with various additional crossbow-related crafts. The list is planned to be further incrased with the coming patches.
5. Fixed another problem that happened during Paris riots event and made the game think that you have no weapon despite you possibly having even several.
6. Fixed several smaller issues and updated both Russian and English localization.


Bugfixing patch 2.0f is out now!

List of fixed issues:
1. Fixed routier camp in Navarre becoming unavailable after completing De Roche's quest about poisoning the wells.
2. Fixed an issue with one of Eva's backgrounds missing.
3. Reworked interactions for De Roche's Ratcatcher quest. Now he should tell you what precisely your squad member is missing in order to be accepted for the quest.
4. Fixed a couple of additional issues with Rouen's baclsmith (his dialogue menu sometimes sending you to another character's dialogue and his orders being buggy and uninteractable.
5. Fixed an issue with Windsor sometimes still being on the map in York chapter.
6. Fixed an issue with strong homebrew poison's craft causing an error message.
7. Fixed an issue with one of the Rennes' bosses Rallying cry ability causing error messages to pop up.
8. Fixed wanted poster not working properly in the first chapter of French campaign.
9. Fixed an issue with receiving bolts from ally in battle breaking your pouch and causing phantom items to appear.


Bugfixing patch 2.0e is out now!

List of fixed issues:
1. Fixed a bunch of issues with enemies skipping their turns in combat.
2. Fixed an issue with a mssing image for stamina recovery battle blessing.
3. Fixed an issue with player's model when two handed scimitar was equipped.
4. Fixed an issue with numbing remedy's recipe being incorrect (will take effect after campaign restart).
5. Fixed an issue with uninteractable surcoat item in Navrre.
6. Fixed an issue with recruitment sometimes being unavailable during the Kingdom of London section.
7. Prison break section in French campaign now also includes luck, agility and coordination checks. The first enemies you kill should always spawn at least one weapon. After defeating them you will also be able to explore the prison and acquire additional loot before fighting you way out.
8. Fixed several small glitches with lucky dice.
9. Fixed another bug that happened when attempting to complete the baclksmith quest in Rouen.
12. Fixed another reason that might force the player into an infinite gauntlet of bandits fights in Roeun.
13. Fixed an issue that broke the player visual model and made the shield and left hand models to disapper after the weapon has been broken.
14. Fixed an issue with the Scottish knight duel in Kingdom of London that made him take infinite turns.
15. Fixed an issue with missing backgrounds in several new quests.
16. Fixed a bunch of various smaller issues.


Bugfixing patch 2.0c is out now!

List of fixed issues:
1. Fixed missing blacksmith quest in Rouen.
2. Fixed the issue with infinitely respawning enemies in Paris when attempting to free the guards.
3. Fixed a bug during the Paris riots events that made the game always think that player has no weapon despite the player finding and equipping one.
4. Fixed a critical error in Boulogne woods when player attempted to strike a deal with routiers.
5. Lowered STR requirement to break out of prison from 35 to 30.
6. Fixed missing tooltips on the map in Rennes.
7. Fixed a critical error with "heist_loot2_" during heists.
8. Fixed Tarrare's missing Blood Money questline.


Bugfixing patch 2.0a is out now!

List of fixed issues:
1. Fixed a bug with Huntsman civic talent that would trigger error messages after each attack in battle.
2. Fixed an issue with Haggler civic talent that would trigger error messages when trying to examine items in shop.
3. Fixed a bunch of various issues with two handede flanged mace (equipping, unequipping, attacks etc.).
4. Fixed a critical bug that happens when an ally attempts to give the player a shield.
5. Fixed an infinite gauntlet of enemies during Road to Rouen quest that happens if you fail to defeat the bandits in time.
6. Fixed an issue with various Rennes quests not disappearing after the start of Grace and Glory campaign and possibly breaking the game if triggered.
7. Fixed an error that would happen if a wandering crusader attempted to join the player's squad.
8. Fixed several instances of invisible text that would make it impossible to see dialogue choices.
9. Added Proving Grounds mode.
10. Fixed a bunch of issues in localizations (this work will be continued).
11. Fixed an issue that would make allies start the battle with negative stamina after running into an ambush.
12. Fixed an issue with medicine crafting that would sometimes consume more resources than the recipe implied.
13. Fixed a visual bug with random numbers popping up during Respite action.
Post edited December 29, 2024 by surfer1260
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KetobaK: What they have shortened?
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MarkoH01: According to this German post
https://www.gog.com/forum/general_de/sammelthread_zu_deutschmods_und_sprachpatches_fur_spiele_die_hier_nur_auf_englisch_erhaltlich_sin/post4290

GOG has deleted over 80% of the introduction (it once was about 5 minutes and now is about 1 minute). Prior to the intro there were also some text files which have been deleted as well. I don't know or own the game but the user who posted it does and what he said is usually based on own knowledge and experience. He just stated that this is the fact - nobody knows why they did it - including myself.
I already download the game, I will check later and report.
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surfer1260: Heads Will Roll: Reforged

Standalone installer updated: [Windows, Linux] 2.011a ⇒ 2.02
Standalone installer updated: [Windows, Linux] 2.0 ⇒ 2.011a

No Changelog
Looks like they also released a major expansion without GOG announcing it, unless I missed the announcement:

https://www.gog.com/en/game/heads_will_roll_reforged_threads_of_destiny
Post edited December 27, 2024 by shmerl
high rated
Stellar Tactics

Version 0.727
A few fixes today:

Fixed - When using player generated custom portraits, the paper doll area of the inventory was not displayed correctly.

Fixed - Corrected portraits of Kchor and Fabricants in the recruit display.
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mrkgnao: Because the changes, whatever they are, are currently limited to galaxy and not reflected in the offline installers.
I suppose you read the changelogs of the 2 above games mentioned, in fact there are some changes which concern the offline installers.

And by the way, a changelog is a changelog, no matter if it concerns the offline installers or not, if GOG fragments changelogs it's just a nightmare for everyone.

I don't stop to tell to the support to proper includes a changelog when a game is updated (offline installers), obviously they REALLY don't care at all. Prior the client was created, changelogs were properly included at each update but right now it's totally ruined most of the times.
Post edited December 27, 2024 by DyNaer
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Syphon72: The game seems fixed. The non-DOS version has functional AI that attacks, builds units, and rebuilds destroyed structures. Also, can change resolution to support HD
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Lucian_Galca: They fixed the broken AI of the Windows version?

https://www.pcgamingwiki.com/wiki/Earth_2140

I wonder if gog somehow got this unofficial patch to work, or if they found another solution?

https://github.com/notsure8x/e2140-unofficial-patch

After I tried installing that patch which doesn't work on the new gog version HD update, I made a post to the creator of that patch telling them of the new gog version that updates the Windows version to the newer HD build, and that their unofficial patch would need to be updated to work with it if possible.
Earth 2140 Trilogy GOG version 1.1 is basically the same executable as Earth 2140 HD version on Steam. AI is the same as in the Steam version, so basically still not working as in the vanilla game, eg. virtual generals not working, enemy ships/subs not attacking, AI not laying mines. As for unofficial patch, it's not working with this 1.1 update, if you want to use it, just downgrade your installation from 1.1 to 1.0 and apply the patch.
Post edited December 28, 2024 by notsure8x
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Lucian_Galca: They fixed the broken AI of the Windows version?

https://www.pcgamingwiki.com/wiki/Earth_2140

I wonder if gog somehow got this unofficial patch to work, or if they found another solution?

https://github.com/notsure8x/e2140-unofficial-patch

After I tried installing that patch which doesn't work on the new gog version HD update, I made a post to the creator of that patch telling them of the new gog version that updates the Windows version to the newer HD build, and that their unofficial patch would need to be updated to work with it if possible.
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notsure8x: Earth 2140 Trilogy GOG version 1.1 is basically the same executable as Earth 2140 HD version on Steam. AI is the same as in the Steam version, so basically still not working as in the vanilla game, eg. virtual generals not working, enemy ships/subs not attacking, AI not laying mines. As for unofficial patch, it's not working with this 1.1 update, if you want to use it, just downgrade your installation from 1.1 to 1.0 and apply the patch.
That's what I figured it was just HD version from Steam. Thank you for confirming it. The AI doesn't seem much different from DOS version.

I remember the AI being so broken they did not even build units.
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KetobaK: What they have shortened?
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MarkoH01: According to this German post
https://www.gog.com/forum/general_de/sammelthread_zu_deutschmods_und_sprachpatches_fur_spiele_die_hier_nur_auf_englisch_erhaltlich_sin/post4290

GOG has deleted over 80% of the introduction (it once was about 5 minutes and now is about 1 minute). Prior to the intro there were also some text files which have been deleted as well. I don't know or own the game but the user who posted it does and what he said is usually based on own knowledge and experience. He just stated that this is the fact - nobody knows why they did it - including myself.
Reporting after testing the game:
Yes, the HD version's got a shorter version, the DOS version included in the goodies contains the full cinematic of about 5 minutes.
This seems to be a decision of the publisher TopWare Interactive, Steam version has te same cinematic.
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MarkoH01: According to this German post
https://www.gog.com/forum/general_de/sammelthread_zu_deutschmods_und_sprachpatches_fur_spiele_die_hier_nur_auf_englisch_erhaltlich_sin/post4290

GOG has deleted over 80% of the introduction (it once was about 5 minutes and now is about 1 minute). Prior to the intro there were also some text files which have been deleted as well. I don't know or own the game but the user who posted it does and what he said is usually based on own knowledge and experience. He just stated that this is the fact - nobody knows why they did it - including myself.
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KetobaK: Reporting after testing the game:
Yes, the HD version's got a shorter version, the DOS version included in the goodies contains the full cinematic of about 5 minutes.
This seems to be a decision of the publisher TopWare Interactive, Steam version has te same cinematic.
Thank you. Good to know.
high rated
Heads Will Roll: Reforged

Standalone installer updated: [Windows, Linux] 2.02 ⇒ 2.02b.
Bugfixing patch 2.02b and the Roadmap

Hello guys!

I'm happy to inform you that the game has been updated to the version 2.02b.

Changelog:
1. Fixed the issue with Numbing Remedy being unavailable for use from the pouch menu in battle and also causing a glitch when used out of battle.
2. Fixed a bug with stats loss\randomization from the lucky dice.
3. Fixed the issue with the recruitable hunter in Rouen having increasingly negative stats (I'm not 100% sure that the issue is totally resolved - let me know if it continues to happen).
4. Fixed several issues for game freezes in battle and in shop.
5. Expanded the list of DIY crafts.
6. Fixed the issue with Acrobat, Woodsman and Haggler civic talents sometimes being invisible during random character creation.
7. Fixed a bunch of smaller issues. glitches and incorrect interactions.

With this patch out of the way and the game being in a pretty stable state (of course I'm going to jinx it) I intend to take a couple of weeks off. During that time I will still monitor the situation and, if something really urgent happens, will come up with new hotfixes. Once my short break ends I plan to being the work on creating several free content updates that will expand the third DLC - primarily Grace and Glory campaign and the King's route. If everything works out, the first update should arrive around the end of January.

Once those updates are done I plan to start the work on the promised Italian campaign which should arrive (together with the Outremer\Emma's expansion) as its own DLC - probably the last one I will do for Heads Will Roll.

These are my plans. Obviously, nothing I wrote here is set in stone and anything is subject to change. However I'm pretty sure that this will more or less be the way that things will happen in.

As always - big thanks to everyone who reports the bugs and helps me fix them - your cooperation is greatly appreciated. Sorry to everybody who's been affected by the technical issues. Unfortunately it is what it is - the game is absolutely huge and maintaining its technical state alone is very hard. If you need any help - don't be afraid to reach out to me on Discord and I will try to help you if I can.

Happy New Year everybody and Merry Christmas!

1917 Studios
high rated
STAR WARS™: Bounty Hunter™

Standalone installer updated: [Windows] 1.1_Patch_1_GOG ⇒ 1.1_Patch_2_GOG.
Patch 2 Full Changelist:
• Fixed an issue where Jango would occasionally get stuck in a hanging animation when trying to roll down an exit.
• Fixed an issue where button inputs performed while in a cutscene would count as in-game inputs.
• Made various improvements to Mouse and Keyboard control functionality.
• Made various graphical improvements for all platforms.
• There are no longer invisible grabbable edges on Chapter 2, Level 3: Upper City.
high rated
Shadow Warrior Classic Redux

Standalone installer updated: [Windows, Linux] 1.1.7 ⇒ 1.1.9.
Patch 1.1.9 (16 December 2024)

• Fixed landmines position in Twin Dragon addon
• Fixed 4k+ resolution support
• Fixed Twin Dragon logo overlapping credits
• Fixed menu items clipping on non-full HD resolutions
• Fixed invisible mines with voxels=on option
• Fixed incorrect brightness slider in video options
• Fixed issues related to DPI settings
• The cursor is now hidden after input from gamepad
• UI fixes
• Stability fixes
high rated
The Dark Eye - Chains of Satinav:
Offline installers updated from 2.0.0.4 (1 .exe and 4 .bins) to 3.0.351.5499 (1 .exe and 1 .bin)

Changelog has been posted in an earlier thread:
https://www.gog.com/forum/general/the_what_did_just_update_thread_part_2_the_search_for_more_updates/post4374

Quote: (Somehow the link to the older post doesn't seem to work)

Changelog from Steam DB:
MAJOR update for 23 December 2024 - Patch 3.0.351
Added linux/steamdeck support.
Added gamepad support.
Activated cloud saves.
Updated engine.
Reworked codebase.
Reworked pathfinding.
Major and minor bugfixes.

update for 24 December 2024 - Hotfix for Patch 3.0.351
Fixed black screen on startup
Fixed missing sd videos

update for 25 December 2024 - Hotfix #2 for Patch 3.0.351
Fixed steam achievements not working

Thanks to bjgamer! (post #4374)
Post edited December 31, 2024 by BreOl72