Medieval Dynasty Updated to 2.3.0.3 (Galaxy & Offline Installer) Changelog from SteamDB: Patch 2.3.0.3
Dear Players,
We share with you update 2.3.0.3 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
• Option to disable Remote Storage Access in the game Customisation Options
• Tool durability loss tab in the economy summary window
• Option to hide Survival Parameters in the User Interface settings
• The crafting slider now shows the resource requirements and where the items are taken from (player inventory or remote storage)
• Missing sounds of snow and cloth being struck by melee weapons (pickaxes, cudgels, hammers, spears)
Fixed
• NPCs (mainly vendors) not moving due to being overloaded
• Stacking of items not working in the details of the building
• Production summary tabs not replicating to client correctly
• Various instances where the player could walk faster than intended, e.g. when encumbered
• Fish that could not be caught in the northern part of the map
• Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
• The Inventory list would scroll to the selected item while another player was crafting items
• Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
• The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
• Loading tip about the deleted Handyman skill will no longer be displayed
• Translation errors in pl, ko, ru, ua, nl, de and hu
• Goods sold at Market Stalls were not included in the Economy Summary tab
• Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
• Only one cradle was visible when having two babies
• D-pad didn't work in the trade menu
• Sorting items by condition
• Inspector mode being still on after leaving the trade menu or the chest menu
• After moving the stack in or out of the chest, an item below the transferred one might dissapear
• Player could build furniture without all required resources
• Remote Storages work with Simple Bags and Bags now
• Collapsable lists in the village management window sometimes showed 0 entries
Updated
• Economy Summary tab shows current number of items in the Storages now
• Optimised animals
• Optimised Inspector Mode
• Optimised item memory usage
• Optimised audio memory usage
• Optimised UI memory usage
• Optimised some particle systems
• All languages
• The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
• The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
• The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
• Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
• Time periods in the Production Summary tab now have special icons
• “Transfer All” now transfers only unequipped items
Kind regards
Render Cube and Toplitz teams