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Kyp be needing a
Spectral wrapping of Ghost Touch on rapier
1 potion of mental resist
1 British breakfast (and asks Argy if we have any British style pastries that will pair nice with it)
1 bandage
and take the loaner item of the heart shaped music box

(I want to be mentally strong since I think with me having some basic telepathic capabilities that I would be more prone to mental attacks and forces)
Post edited January 16, 2025 by aCyborg
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bjgamer: 1) Yes you need to specify because you may want to save it for another mission (as some others have been) and don't want to automatically waste it, or you may have more than one tea and need to specify which you want.
2) Yes you can have more than 1 tea, just not picking the same type all in one loot pick so to be fair to others.
But can I drink more than one for one mission?
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bjgamer: 1) Yes you need to specify because you may want to save it for another mission (as some others have been) and don't want to automatically waste it, or you may have more than one tea and need to specify which you want.
2) Yes you can have more than 1 tea, just not picking the same type all in one loot pick so to be fair to others.
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ssling: But can I drink more than one for one mission?
Not and have both fully active. Like herbs and some drugs, certain potions and teas don't combine well and counteract or dull each other and while mint cools, it is also often used to enhance sleep formulas, thus partially counters the British Breakfast. (The Mint tea on its own won't actually put you to sleep though.)

So that's a No, just to be clear.
Post edited January 16, 2025 by bjgamer
Devin will request
- Mint Tea
- holy water
- the Water of Purify, and
- Pirate Pete's Pain-Killing Rum.
I'll wait to let others choose before I select my last, Fair One.

I be taking it ye mean the Chalcedony to be akin to Devin's Calm bardic? If so then while it be the most effective against Fear, it also does similar to the music box in resisting mental influences of anger, pain, paranoia, passions - although only for one instead of the radius. Something Kyp and others may wish to consider.
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Devsea: I be taking it ye mean the Chalcedony to be akin to Devin's Calm bardic? If so then while it be the most effective against Fear, it also does similar to the music box in resisting mental influences of anger, pain, paranoia, passions - although only for one instead of the radius. Something Kyp and others may wish to consider.
Good point. Yes, the Chalcedony would be a permanent Calm influence, like a mood stabilizer to help resist against environmental/magical/mental influences ... Fear being the main one, but it would also protect against other controlling passions like you said; Rage/Anger, Paranoia, Lust, Hilarity, Anguish, etc.
BenKii will go to Admiral Clíodhna and inform her that he intends to begin a long term relationship with Aeshma. He will also ask for advice of what kind of things Aeshma likes for a potential gift. Also, he will ask the admiral what these "trade tokens" are and what he is supposed to do with them?

Before beginning the mission, BenKii will drink his Earl Grey tea... hot of course.
Editing this in to the Briefing above, but making note of it here to draw it to Crew's attention. This is from some of Grog'tial's information from his contacts:

"Grog'tial and Devin have both been working on gathering information for Crew. Devin mentioned the forge, which they are working on. Grog'tial's contacts have led to a disturbing rumor of a new foe they are calling a Gorc sighted recently in the Weirding Sea. It seems to be a hybrid of goblin, orc and possibly chuul. They seem to be big and probably quite strong like an orc, but cunning like a goblin, with four arms. Two of those arms are said to have pincer claws like a chuul (Mission 4), and crustacean armoring, so hardened or explosive bolts may be called for on these and strikes of weapons to their joints or unarmored areas. They are also reported to have tentacles around the mouth like a chuul, so be aware those may have the same chuul paralyzing poison and be immune to most poisons themselves. Goblins are also known to use poisons, so if we do face these Gorcs and any goblins are among them, take care that any goblin darts, arrows or blades may be poisoned."

-
Also moved the sentence about the trade tokens out of the main Briefing part to down by the Loot List and added more explanation so it is more obvious what they are for. ;)

"The port Devin refers to primarily uses the trade tokens over silver and gold, which be why we found so many aboard the vampirate ship," Clíodhna says. "Crew should also be able to trade any unwanted items there if you find the right merchant."
Count Karnstein:
As the Crew chooses their loot, Aeshma overhears you wondering aloud if you can use both teas for one mission and looks at you, appalled. "No. You. Can. Not. Nor should you. It's not quite like mixing Frost and Fire type potions together, but they do still have a counteraction to each other." She shakes her head and huffs. "Lady of Winds, isn't it enough for you to survive being speared through your heart, struck by lightning, surviving a High Council mage's trapped cabin and pledging yourself to some hussy vampiress? Must you try to experiment on yourself mixing substances too? How about a primer ... Heal Potions go with almost everything except don't work on diseases or poisons, for those you need the Cure Potions. Cure Potions CAN go together or with Heals and be used after Resistances if need be. Resistances do NOT go together and should only be used four hours apart, the exception being a Mental Resistance potion CAN be used with others without a counter-reaction. Don't make me have to pour Argy's rum-garlic chicken broth down you to make you throw up bad mixes." She gives you a stern look, then turns away muttering to Argy , "Honestly, some males will do anything to get someone to play nurse." [ :P ]

Durik:
You inform Admiral Clíodhna that you think Durik has had enough adventure for now. You saw your mum humie released just before you were thrown into the cell, but you don't know if Beckett's people really let her go. Captain Faelan should be able to sneak you back home to check on her, and his ship and crew aren't wanted or being watched too closely. It will be strange not having Dakka on your back, and you'll miss him, but the admiral tells you that as soon as the Ship completes their mission she'll see Dakka released from his oath and find a way to reunite you. She thanks you for being a part of the Crew and gives you a hug, agreeing that Durik has other things on his mind than the Ship's mission, and Captain Faelan is more likely to hunt treasures like Durik seeks in the future. [Thanks for being a part of the Crew. Fair winds and best of luck to you!]

Captain BenKii:
Later that day you manage to catch Admiral Clíodhna alone in the navigation room and inform her that you intend to begin a long term relationship with Aeshma. You also ask for advice of what kind of things Aeshma likes for a potential gift.

Clíodhna regards you for a long moment. "Freedom, Captain BenKii. Aeshma enjoys light and airy freedom, be it in mind, body or relationships. She craves to live and move free and easily under the open sky, unhindered and not boxed in. Aeshma be air attuned, so needs to feel its free movement to be healthy and flourish. It be why she doesn't stay in her cabin much, even during storms, and why her shop be up on deck in the forecastle where she can open the portholes to feel the breeze and step out on deck in the sun and wind." She smiles at you regretfully, and you get the feeling she understands the dilemma she poses to you on a very deep personal level of her own. "Long term, Captain? Are you planning on staying? Aeshma's magics are formed by the Elysian plane and tied into the planes of this world. Have you considered how that is to work?"

"As for gifts, that be easy. You already know Aeshma enjoys dancing. Light, air, music and free movement all appeal to her. She would be delighted with small silver bells, crystals, prisms, small feathers for her hair or earrings, ribbons, smaller wind chimes, a music box, woven scarves in the colors of sky blues, yellows, pinks, lavenders, ivories or whites, but no black, a kite to fly, air plants for her cabin or shop, small pouches or herb satchels made of natural woven fabrics ... and honeyed puffed pastries as she has quite a sweet tooth for airy style pastries," she says with a wink. "Does that help?"
Post edited January 17, 2025 by bjgamer
In that case Count will swap mint tea for bandages. Can't overdose on those :P
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bjgamer: Clíodhna regards you for a long moment. "Freedom, Captain BenKii. Aeshma enjoys light and airy freedom, be it in mind, body or relationships. She craves to live and move free and easily under the open sky, unhindered and not boxed in.
"Huh, how fitting." said BenKii, "Freedom is the name of my ship. I named it that to embody the spirit of free exploration unhindered by any obstacles that may get in our way. Whether it be rules, laws, regulations, or physical obstructions.

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bjgamer: "Long term, Captain? Are you planning on staying? Aeshma's magics are formed by the Elysian plane and tied into the planes of this world. Have you considered how that is to work?"
"I had not thought of that." said BenKii, "My duties do lie with my crew and my ship. I would not be able to abandon them. And I don't know how she'd feel about leaving her planet either. She'd be able to see other wondrous planets but then I suppose her magic wouldn't work. Perhaps I'll take it day by day for now with our relationship. I'll come to terms with that decision when that day arrives.

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bjgamer: "As for gifts, that be easy. You already know Aeshma enjoys dancing. Light, air, music and free movement all appeal to her. She would be delighted with small silver bells, crystals, prisms, small feathers for her hair or earrings, ribbons, smaller wind chimes, a music box, woven scarves in the colors of sky blues, yellows, pinks, lavenders, ivories or whites, but no black, a kite to fly, air plants for her cabin or shop, small pouches or herb satchels made of natural woven fabrics ... and honeyed puffed pastries as she has quite a sweet tooth for airy style pastries," she says with a wink. "Does that help?"
"Yes," said BenKii, "I believe that does help. Perhaps the port Devin referred to may have something for which I can trade these tokens in for something that she may like."
For the Loot picks, I'll be taking
- Frost Weapon Oil
- 1 Holy Water
- British Breakfast tea
- 1 Pain-Killing Rum


And I guess for reading material on this mission, it'll be Book of Puzzles.

Fair winds and good treasure-hunting be to Durik, his bonk-cudgel and trusty Dakka were always a reliable part of the Crew.

Additionally, in order to make sure Cap'n Baldbeard would be able to safely reconvene with Crew on the other side once his duties be attended to, Aylar will arrange for a secret meeting time and place in the Weirding Sea, based on the charts he's been going over so far.
Post edited January 18, 2025 by LordKaylar
Bellandra bowed to Devin after the dance. "Thank ye, master Devin, for the dance and for yer instruction. It was... enjoyable, more fun than I thought."

She was sorry to see Baldbeard and Durik go, and said goodbyes to both, wishing them well.

From the loot, she selected the cracked magical Handmirror, a Chalcedony, a Cure Poison Potion, a Fire Weapon Oil, and a Frost Weapon Oil. She also asked Aeshma to do a gem enhancement on the Chalcedony.
Post edited January 18, 2025 by DiffuseReflection
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DiffuseReflection: She also asked Aeshma to do a gem enhancement on the Chalcedony.
Aeshma would ask how Bellandra would want the Chalcedony set; in a ring, a pendant, an earring, a brooch, or her Cutlass?
After the briefing, Gilius was sad to hear of Durik's leave. The small dwarf approached the tall half-orc : "Thank ye fer yer 'elp, mate ! An' fair winds an' calm seas on yer future travels ! We'll take care o' Dakka fer ye !"

Regarding the loot, Gilius sets his choice on :
- 2 Cure Disease Potion
- 1 Potion of Fire Resistance
- 1 Potion of Force Resistance
- Playing for fun with the chessboard with whoever wants to play with him

Additionally, he will order an Acid Weapon Oil to Refyx and a Potion of Mental Resistance to Aeshma, as well as propose any of them of playing chess with him.
Post edited January 18, 2025 by Pouyou-pouyou
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DiffuseReflection: She also asked Aeshma to do a gem enhancement on the Chalcedony.
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bjgamer: Aeshma would ask how Bellandra would want the Chalcedony set; in a ring, a pendant, an earring, a brooch, or her Cutlass?
Bellandra requested the Chalcedony to be set as a ring, as she thought that the cutlass could perhaps be knocked out of her hand in a tough fight, so it would be better to have the Chalcedony in a separate item.
Post edited January 18, 2025 by DiffuseReflection