Quest 64. Some of the criticisms of that game are for things like simplicity. the lack of cutscenes, and the fact that it doesn't have the same heavy focus on story that other RPGs of its era have. Thing is, I don't mind the simplicity, and I actually prefer the game to not be story-driven.
The game does have a few legitimate issues, but here is a tip that will mitigate one of them significantly; whenever you finish a battle, you will be facing the same direction you were facing before the battle started.
Also:
Final Fantasy 5 is often considered a weaker entry in the series, particularly in comparison to 4 and 6, by non-Japanese gamers, but it's actually my favorite in the series.
Final Fantasy Mystic Quest is a simple RPG that I like if I'm not in the mood for complexity.
Dragon Warrior (NES) may seem simple and "grindy" by today's standards, but if I'm in the right mood, I enjoy spending hours just wandering around in circles, killing random enemies, and slowly watching my XP grow.
Also, Dragon Warrior 2 (GBC), because normal encounters can actually be challenging, to the point where I actually need to think in each encounter, and where it feels like simply getting to the next town is an accomplishment. This particular version makes the endgame a bit more fair. (With that said, some of the earlier parts are more satisfying in the NES version, plus there's a glitch that allows you to put the NES version's RNG into a state that lets you get a full party before the first battle.)
I've also enjoyed Phantasy Star 3, even if the game is too much for me to do 2 consecutive playthroughs back-to-back. (I've beaten the final boss without using any TP or consumables.)
Remembered another one: Zelda 2, which is actually my favorite game in the series.
Oh, and Castlevania 2, though it's been a while (though I do at least own the GOG version).
Post edited February 25, 2023 by dtgreene