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Pimmalage: I do have a Copy of ring of red somewhere in some box in my house (Hopefully) so tomorrow i might go look for an old PS2 to play it, but a PC port would be amazing.

Also a site note; This game should have been more popular than it was.
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somegamer786: Czech out my video I linked, since there is an entire emulator out there, GOG doesn't have to support it!
I have tried this method and it didn't work whatsoever, I couldn't even boot the PS2 menu it was so buggy.
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somegamer786: ]Wasn't the Amiga made by Atari?
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rampancy: No. The Amiga was made by one of Atari's competitors in the home computer hardware market, Commodore. Like Atari however, companies have tried to succeed in the software market (in Amiga's case, by pushing a combined hardware/software platform) by trying to bank on its name.
I've heard people joke that the engineers who made the Atari 8bit made the Commodore Amiga and those behind the Commodore 64 made the Atari ST. :D
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cogadh: Can they? Yes. Will they? Probably not. With all of the major consoles already selling their old libraries on their respective stores, the odds that GOG will be allowed to sell console games are pretty low. There could be some exceptions, like the old Sega library that is already available on Steam and other places, but don't expect anything from still viable console lines to show up here.
Well even if games bundles with emulators are possible, I wouldn't realistically say ports were possible. Far too expensive, and that's only if they still have the source code...
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JudasIscariot: Porting usually implies having access to the source code. GOG doesn't have access to the source of the games that we have here now...
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cogadh: However, in the case of console games, they would just wrap them in an emulator, no need for source code at all. It would be like the same thing Sega has done with its old Genesis/Master System titles and Sony is currently doing with its PS2 library.
I guess I was going by the title of the thread. AFAIK, porting and wrapping in an emulator a la DOSBox are two different beasts.
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SirPrimalform: Well even if games bundles with emulators are possible, I wouldn't realistically say ports were possible. Far too expensive, and that's only if they still have the source code...
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JudasIscariot: I guess I was going by the title of the thread. AFAIK, porting and wrapping in an emulator a la DOSBox are two different beasts.
I was assuming that the OP was using the word "port" in the same way people talk about GOG "porting" DOS games to modern OSes. Not a port in the true technical sense, but still a port in the sense that the game is now playable on a different system than it was built for via the use of emulators.
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rampancy: No. The Amiga was made by one of Atari's competitors in the home computer hardware market, Commodore. Like Atari however, companies have tried to succeed in the software market (in Amiga's case, by pushing a combined hardware/software platform) by trying to bank on its name.
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Snickersnack: I've heard people joke that the engineers who made the Atari 8bit made the Commodore Amiga and those behind the Commodore 64 made the Atari ST. :D
According to this guy it was-http://www.youtube.com/watch?v=3boqpQBfsLA&feature=relmfu
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JudasIscariot: I guess I was going by the title of the thread. AFAIK, porting and wrapping in an emulator a la DOSBox are two different beasts.
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cogadh: I was assuming that the OP was using the word "port" in the same way people talk about GOG "porting" DOS games to modern OSes. Not a port in the true technical sense, but still a port in the sense that the game is now playable on a different system than it was built for via the use of emulators.
Gotcha.