Posted April 08, 2014
I didn't post this as a question because I'm confident there is no well known distinction (i.e. no obvious answer). This is more a discussion thread, bringing up an idea and breaking it down.
Onto the subject:
I've noticed when people refer to 'Character Customization' two separate things are being referred to.
Actual visual character design and designing how a character works (stats, skills, abilities, etc.).
This makes it really inconvenient for me, who obsesses over deep character functionality customization (not as much visual, though it's a good thing to have), when I'm looking for games that have that and all the games people are recommending are games with a wide variety of looks for a character.
Has anyone else experienced the same thing?
Also, feel free to recommend games with deep character functionality customization (Path of Exile, Neverwinter Nights are obvious ones).
Onto the subject:
I've noticed when people refer to 'Character Customization' two separate things are being referred to.
Actual visual character design and designing how a character works (stats, skills, abilities, etc.).
This makes it really inconvenient for me, who obsesses over deep character functionality customization (not as much visual, though it's a good thing to have), when I'm looking for games that have that and all the games people are recommending are games with a wide variety of looks for a character.
Has anyone else experienced the same thing?
Also, feel free to recommend games with deep character functionality customization (Path of Exile, Neverwinter Nights are obvious ones).