Posted July 27, 2011
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Trilarion
New User
Registered: Jul 2010
From Germany
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted July 27, 2011
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I'm not sure where you get the idea that most people would be fine or even prefer games as an online service.
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After all, if they didn't prefer physical copies, they would simply not accept it and refuse to buy their console games, right?
Post edited July 27, 2011 by timppu
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Trilarion
New User
Registered: Jul 2010
From Germany
Posted July 27, 2011
Timppu, I think you are too critical of Velvets arguments. Even if he does not 100% prove that customers accept Steam or any other online service then still it is very, very, very probable that he is just right - just from the many happy customers of Steam or other services that actually agree with it, agree with the DRM. You can try to prove the opposite, if you like! :)
Post edited July 27, 2011 by Trilarion
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted July 27, 2011
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If I ever see that console gamers demand that they should be able to download their AAA games instead of playing from DVD or BR disc (with the DRM restrictions that come with it, like that they can't lend their games to their friends, swap games or even sell them away), then I'm ready to believe you.
In PC it is hard to tell anymore which would sell better because games are not offered both as DVD-only games (with no umbilicar cord to authentication servers) and downloadable games. The only options nowadays pretty much are:
- physical game with umbilicar cord to authentication servers
- digital copy with umbilicar cord to authentication servers
It is important to make sure we are talking about the same thing. In this context when I talk about "physical games" and "downloadable/digital games":
physical game = a game delivered on e.g. DVD with only CD-check. No online authentication, limitations to re-installing or re-selling the game.
digital game = a game that can be delivered fully downloadable, and comes with DRM that requires you to have a connection to an authentication server at least upon installation, and usually limits that you are not able to e.g. swap games with your friends or sell your old games (or buy second-hand games, for that matter).
If we take other alternatives also (like GoG, which is DRM-free downloadable games), then of course I could say I prefer digitally distributed games, because GoG is my favourite. Physical CD-check games come second (as long as they don't have grazyass Starforce etc. protections that mess up my PC and cause compatibility issues with extra drivers).
Post edited July 27, 2011 by timppu
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted July 27, 2011
That's completely irrelevant, you can't compare console sales to PC digital sales to make a point. Console sales vastly outstrip PC sales on any level.
Now Xbox does have digital versions of some games but it's relatively rare, they always come out after the physical version and they are not priced right or put on sale, nor are they marketed. There is no comparison to make there yet.
Now Xbox does have digital versions of some games but it's relatively rare, they always come out after the physical version and they are not priced right or put on sale, nor are they marketed. There is no comparison to make there yet.
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted July 27, 2011
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As I said, the comparison can't be anymore made on PC side either because hardly any DVD games with mere CD-check are offered anymore. Do you think this is because people didn't want such games, but rather downloadable games with all kinds of extra DRM restrictions?
If you are offered kick to the balls, or kick to the balls and shot to the head, choosing the first one does not necessarily mean you enjoy being kicked to the balls.
From the "Risen 2 will use Steam" discussion:
"I'm getting this on my Xbox so I don't have to worry about Steam"
That is just one opinion of course, but somehow I think these kinds of sentiments are much more common than the opposite, ie. someone choosing the PC version rather than the console version just because he can get it on Steam (with all the related extra DRM).
Hence, physical console games continue to sell better than PC games, not despite PC digital DRM deliveries, but partly because of it.
Post edited July 27, 2011 by timppu
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted July 27, 2011
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That is just one opinion of course, but somehow I think these kinds of sentiments are much more common than the opposite, ie. someone choosing the PC version rather than the console version just because he can get it on Steam (with all the related extra DRM).
Hence, physical console games continue to sell better than PC games, not despite PC digital DRM deliveries, but partly because of it.
Even if you are right and most consumers prefer boxed disc sales with no DRM or service aspect, they're still fucked. The Xbox and Playstation will be going more toward DRM and online services in future hardware and are already doing as much as they can this generation. Downloadable games are massive, DLC has been a huge part of this generation, Xbox Live and PSN offer Steam-like services and "project $10" and similar things make used copies less and less useful. It's only a matter of time until Xbox and Playstation games tie to an account just like Steam games.
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted July 28, 2011
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That is just one opinion of course, but somehow I think these kinds of sentiments are much more common than the opposite, ie. someone choosing the PC version rather than the console version just because he can get it on Steam (with all the related extra DRM).
Hence, physical console games continue to sell better than PC games, not despite PC digital DRM deliveries, but partly because of it.
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Even if you are right and most consumers prefer boxed disc sales with no DRM or service aspect, they're still fucked. The Xbox and Playstation will be going more toward DRM and online services in future hardware and are already doing as much as they can this generation. Downloadable games are massive, DLC has been a huge part of this generation, Xbox Live and PSN offer Steam-like services and "project $10" and similar things make used copies less and less useful. It's only a matter of time until Xbox and Playstation games tie to an account just like Steam games.
For the second part, the point of this discussion was not whether the whole game market (including console games) is going towards digital distribution with strict DRM (on console side I could see one such DRM limitation to be that the game is always locked to just one console, ie. you would not be able to swap games with your friends; that's where the corporations are pushing console games already with personal DLC). I think that is very much what the corporations wish, and will push of course (ever since CircuitCity DIVX) Your argument appeared to be that this move is because the majority of consumers want it that way, I disagreed (especially after they personally face the first problems with it).
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted July 28, 2011
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Consumers embrace digital distribution and the service model. There is no question about it. It will take longer in countries with lesser internet availability and some kind of boxed product will always exist for big releases, but media as a whole is moving online. More frighteningly, media as a whole is moving toward subscription and away from purchase. It is happening because consumers embrace it.
Post edited July 28, 2011 by StingingVelvet
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Trilarion
New User
Registered: Jul 2010
From Germany
Posted July 28, 2011
My feeling is that PC gaming never really was going down so much as they said it was. I never really played much console games and always played PC games. Steam has even rather restricted my choice of PC games. So, while Steam certainly made gaming on PCs more convenient for some people, I think that the temporary dip in PC gaming was greatly exaggerated. However, PC gaming is not the biggest share in the gaming market since long time probably since the first XBox, PS2, ... And then came smartphones, ... so the available plattforms grow and grow and PC gaming will slowly decline. And the superior graphics performance of a PC is fine, but in most cases not really needed, while the higher hardware costs are always annoying.
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Stuff
Resident Old Man
Registered: Dec 2008
From United States
Posted July 28, 2011
Nintendo 3DS price slashed to $170 according to this article. Sorta off topic but thought I would share . . . =)
Link to Article
Google + Games Article mentions EA
Link to Article
Google + Games Article mentions EA
Post edited July 28, 2011 by Stuff
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d3drocks
New User
Registered: Apr 2009
From Canada
Posted July 28, 2011
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http://www.defectivebydesign.org/nintendo
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Stuff
Resident Old Man
Registered: Dec 2008
From United States
Posted July 28, 2011
I agree but . . . I have fond memories of Zelda . . . =)
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serpantino
New User
Registered: Feb 2010
From United Kingdom
Posted July 29, 2011
I always prefer getting single player games on the PC.... First because my pc can perform better than the consoles and second (and most importantly) they're cheaper. If the game has draconian DRM like ubisoft's then I won't buy it on pc but nor will I rush to buy it on console. I'll wait till it comes down to £17.99 or £10 and then buy it.
Multiplayer games, at least ones that my friends will be playing, I begrudgingly get on console.
Multiplayer games, at least ones that my friends will be playing, I begrudgingly get on console.