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Siannah: Uhmm... World of Goo, developed by a indie company with 2 guys, no DRM, gotten praises everywhere, has been pirated to hell and back. As much as I hate DRM, I don't see piracy anywhere near being misused as a scapegoat.
Reasonable Developers? Yeah....
BioWare where the DRM has been put on the DLCs. Won't count how many times I ran into problems because of that, not even to mention that on- and offline savegames are different. Reasonable? I haven't had as much problems with ALL my Steam games, as with DA:O alone....
Blizzard I'd say remains to be seen. It's not that they've put out a lot of games after WoW, who has it's own DRM. We shall see where they'll heading with the "new" Battle.net.... a bit too early to sing those praises....

We're looking in different places. Try and [url=http://www.1up.com/do/newsStory?cId=3179364]here, for starters. And you're only taking the surface data from that example. Regardless of that debate, 2D Boy is still vehemently against DRM and very happy with its World of Goo sales, with its "pay what you want" events, too.
I don't define the DLC as DRM. You can feel free. A lot of the problems were misunderstood and were actually just bugs, not authentication crap. Aside from that, anyone who craps on a company for trying something progressive and trying to incentivize pirates versus what Ubisoft is doing or what EA used to do...I dunno. You're just being an arse. Dragon Age has insane amounts of content without any of the DLC, and I don't consider any of it essential. At least give them credit for trying. I've never had a problem with a Steam game. That's not the point at all.
Are you kidding? It's StarCraft. There is simply no room for question. I'm not a Blizzard fanboy or anything, it's just...it will sell huge and that's all there is to it. I'll give you a 0.01% chance it doesn't. :P
Post edited June 08, 2010 by chautemoc
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Siannah: Uhmm... World of Goo, developed by a indie company with 2 guys, no DRM, gotten praises everywhere, has been pirated to hell and back. As much as I hate DRM, I don't see piracy anywhere near being misused as a scapegoat.

And the devs of World of Goo said it wasn't pirated any heavier than games with DRM. Games with DRM are pirated to hell and back too. DRM makes no difference and inconveniences no one but the paying customer.
I don't like Steam, so I'll be taking a pass on FO:NV. Too bad, as it was on my very small 'games to buy' list.
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bowlingotter: You really think that PC gamers can be trusted without some form of DRM?

This entire site and the philosophy behind it is based on that assumption.
Post edited June 08, 2010 by Coelocanth
Sounds good to me. Good thing I'm not a NEERRRRRDDDDDD like some people here, buttraging over a video game.
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Delixe: Fallout: NV is going to live or die depending on how true this claim is:
"For those concerned, this will have no affect on mod development whatsoever. Modders will still be able to create and distribute their plugins the same way they have in the past."
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Navagon: Agreed. But Valve games have tons of mods. So does Fallout 3. So I'm not seeing any cause for concern on that count. The main concern for me is if the base game is going to be stable and complete enough for mods to really have enough to work with.

I'm not saying they will stop mods, not trying any scaremongering here. I'm just a little surprised they made that statement. I guess people are worried after the whole MW2 DLC debacle.
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Navagon: Agreed. But Valve games have tons of mods. So does Fallout 3. So I'm not seeing any cause for concern on that count. The main concern for me is if the base game is going to be stable and complete enough for mods to really have enough to work with.
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Delixe: I'm not saying they will stop mods, not trying any scaremongering here. I'm just a little surprised they made that statement. I guess people are worried after the whole MW2 DLC debacle.

No, they are saying this because of the common misconception that Steam can't run mods. People still think this, even though the only times it ever has problems with "mods" is when the mods are actually hacks that involve changing the executable (just changing resources doesn't cause a problem).
Assuming that Obsidian didn't actually change everything about the engine and interface (quite possible, it IS Obsidian :p), it will load mods the same way that TES games have since Morrowind, and there won't be a problem due to Steam.
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Delixe: I'm not saying they will stop mods, not trying any scaremongering here. I'm just a little surprised they made that statement. I guess people are worried after the whole MW2 DLC debacle.

Well MW2 was quite deliberate so they could get away with massively overpricing recycled content. That was the intention from the outset.
I'd imagine there will be DLC for NV, but if F3 is anything to go by, it will be of sufficient quality so as to not have anything to worry about from mods.
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Gundato: People still think this, even though the only times it ever has problems with "mods" is when the mods are actually hacks that involve changing the executable (just changing resources doesn't cause a problem).

Which is made all the more strange by the fact that NV isn't a multiplayer game and subsequently won't 'suffer' from VAC banning.
Post edited June 08, 2010 by Navagon
Meh, I passed on Fallout 3 because of the bugs (and pretty much have lost interest in it since then), I'll be passing on Civ 5 because of the Steam requirement, and if I'm willing to pass up a new entry in the Civ series then FO:NV really doesn't stand a chance. The bottom line is that there are far more interesting games out there than I have time to play, so what a game is offering needs to be pretty damn competitive in order for me to spend my money and time on it. Any kind of online activation component in a single-player game is not what I'd consider a competitive offer.
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bowlingotter: You really think that PC gamers can be trusted without some form of DRM?

Take a close look at the site you're posting on. I think this should answer your question.
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RSHabroptilus: Sounds good to me. Good thing I'm not a NEERRRRRDDDDDD like some people here, buttraging over a video game.

Why are you here then?
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DarrkPhoenix: Take a close look at the site you're posting on. I think this should answer your question.

This site works on the principal that the publishers are no longer trying to meet sales targets with the games released here. Even taking that into account, it's still difficult enough for GOG to convince publishers.
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phanboy4: Why are you here then?

Perhaps to enjoy games instead of nerd raging over them?
Post edited June 08, 2010 by Navagon
Time to surrender to your Steam overlords.
None of you mentioned so far that the Steamworks API is the only really workable way to implement achievements on the PC at the moment, since GFWL is a complete joke.
That may have had some impact on the decision as well. Because ACHURVMANTS ARE TEH HOT (seriously, they are).
Post edited June 09, 2010 by stonebro
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Syme:
Jason Bergman, Senior Producer at Bethesda Softworks: Yes. Fallout: New Vegas will fully utilize the Steamworks SDK. This means that retail PC copies will activate via Steam.

From http://forums.bethsoft.com/index.php?/topic/1096751-fallout-new-vegas-fan-interview/

so?
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stonebro: None of you mentioned so far that the Steamworks API is the only really workable way to implement achievements on the PC at the moment, since GFWL is a complete joke.
That may have had some impact on the decision as well. Because ACHURVMANTS ARE TEH HOT (seriously, they are).

Could not care less and would prefer games not having them as any time spend on making them is taken from more important features. All so called community features are useless in single player games anyway.
I don't want Fallout new vegas on Steam I want to play it without Steam. I only use Steam when I really have to or to play CSS.
I'm not buying Fallout NV now. Not if I am forced to play it with Steam. A shame really because Fallout NV looked really good now they have ruined it by forcing people to use Steam.
Just a curious and hence stupid question over Steam. If for some reason my Steam account gets banned, will I still have access to the games over some alternate way or will they be gone for good?