Posted May 04, 2012
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That's the distinction that I make in my mind already now: many (competitive and challenging) games are more like sports (especially online multiplayer games), while others are more like pieces of art that I'm just supposed to admire as I wade through them, and/or make you think. Prime freeware examples of the latter that I've "played" lately: "The Stanley Parable" and "The Cat and the Coup".
http://www.moddb.com/mods/the-stanley-parable
http://en.wikipedia.org/wiki/The_Cat_and_the_Coup
Maybe I agree a bit with you that concentrating on the artistic values (e.g. storytelling, music etc.?) may affect the gameplay part negatively, e.g. by making the game more linear. I'm generally not the biggest fan of games trying to be like movies (that includes Wing Commander 3-4), but I don't oppose games having good music and gripping stories, where applicable.