Posted July 15, 2010
I don't see how it could possibly be a matter of preference. Nobody prefers having bugger all options for controls. Especially in a comparatively complex game like Risen. I've only ever seen that level of shoddiness in the absolute worst console ports out there.
If you're talking about the full game and the full game actually knows what a keyboard is rather than thinking that it has as many keys as a 360 controller has buttons (funny, that), then fair enough. But there's no excusing the demo, even if you personally didn't have a problem with it.