Posted August 18, 2011
Thanks! I just asked since we played a friendly once with our human players assigned.
On a side-note, would you happen to know the average Fitness loss on friendlies? Does it scale with the experience gain (assuming correctly set 'Avoid Getting Tired' orders at Yes)?
It would be kind of relieving to see it as 'default' setting (which is visible to everybody in the team) with the option to switch it back if somebody should object :p
Should we keep a mixture of Positioning, Technique and Game Vision for Team Training, or head for other skills?
On a side-note, would you happen to know the average Fitness loss on friendlies? Does it scale with the experience gain (assuming correctly set 'Avoid Getting Tired' orders at Yes)?
It would be kind of relieving to see it as 'default' setting (which is visible to everybody in the team) with the option to switch it back if somebody should object :p
Should we keep a mixture of Positioning, Technique and Game Vision for Team Training, or head for other skills?