Posted August 18, 2009
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You are in control of 4 Russian soldiers. Their goal is to board a train with one of their informants. Catch is, the enemy numbers are around 30+ and have 3 mounted guns and a tank. Have fun.
You get to manage their equipment, control them, it is pretty damn fun.
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Not really. It's very manageable. I hate heavy micromanagement in any RTS, and Soldiers is still one of my favorite games. Definitely a good recommendation, but with a few warnings: 1. you have to think tactically to really enjoy it; 2. it's quite challenging, specially if you forget warning #1.
Let me give you some other examples of how great the game is. In a certain mission, I had to retrieve something from an area guarded by an armored car - and I was out of anti-armor weaponry. Then, it ocurred to me - maybe, if I throw a (regular) grenade under the car, the explosion might not destroy it, but it may be enough to flip it over.
Guess what? It was. The armored car was not destroyed, but it was now sideways and unable to move, and the line of fire of its turret was such that I could get inside the building and retrieve my objective with no risk to my soldiers. Later that mission, I found some anti-armor grenades, and finally took the car out of its misery - but the "flip the car" moment (and the realization that you can indeed think outside the box in this game) was the one that made me fall in love with the game.
In another mission, I had to face a light tank with no anti-tank weapons or grenades. As I wondered how I could beat it (or get past it), I noticed some fuel barrels in the general area. I retrieved them, and positioned them next to a house, around a corner (in a way the tank wouldn't see it until it made the turn), and used one of my soldiers as bait. The tank followed my soldier as he dodged in and out of sight, going behind the house. As the tank turned the corner, I used another soldier to shoot at the fuel barrels. The explosion knocked the tank out (and destroyed the house too), allowing me to progress.