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Warning: May contain crystal skulls!

La Mulana, a challenging free-form platformer in ancient Mayan ruins, is now available on GOG.com for only $9.99. That's 33% off the regular price until Thursday, October 11 at 10:59 AM GMT.

The ancient Mayan city of La-Mulana is said to hold innumerous secrets. The mysterious tribe guarding it from the outside world claims that the ancient knowledge locked within the forgotten tombs holds the key to understanding the purpose and origin of life itself. A daring young archeologist by the name of Lameza Kosugi--an Indiana Jones lookalike with Japanese roots--takes on the quest to unravel the mystery of the foreboding ruins. With his trusty whip (standard archeology-issue) and a vintage "Mobile Super X" laptop, he ventures into the unknown. Some say that he might be the chosen one. Otherwise the tribe of protectors wouldn't let him go anywhere near the ruins. True question remains: does he really have what it takes to face the treacherous traps, menacing monsters, and gigantic guardians of La-Mulana?

The original low-res version of La Mulana met with critical acclaim as one of the most difficult and elaborate indie platformers of the 2000s. Its high-res remake delivers the same challenge and scale but this time with colorful pixel-art graphics your eyes can feast upon. Gamers worldwide fell in love with La-Mulana's free-form archeological action/exploration gameplay. Now it's your turn to put on an adventurer's hat, grab that handy whip, and set off for the huge Mayan ruins, that hold the secret of the origin of life on Earth. Don't miss out on one of the greatest challenges for the fans of platformer genre!

Search every corner of the ancient ruins, reach seemingly unreachable platforms, and defeat many fearsome guardians to uncover the secret of La Mulana, for the launch promo price of only $9.99!
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SirPrimalform: The original version was very 8-bit computer looking. This is definitely more 16-bit looking (actually I'd say even more colours than that). I think it is a bit higher res than the original, but not by much so it was a bit of a weird thing for GOG to say.
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jamyskis: That's the thing - it seems to use the 16-bit 4,096 colour palette style that we saw in a lot of later-gen Amiga games like Nemac IV, Capital Punishment and so on without using the higher resolution provided by SVGA at the time.

It's too colourful to really be 16-bit style, and too cartoony and low-res to be PC SVGA DOS-era.
Since the first version of the game featured 256×192px resolution, "high-res" seemed appropriate for this version :-)
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Fenixp: Why on earth would someone do an intentionally bad translation for trailer, which is supposed to be a representative of the game?
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SimonG: The same kind of people that shut down a game library for two days for marketing?
Actually, the trailer was provided by the devs. But to their defense--it's got vintage translation of Japanese games written all over and it made some of us feel very nostalgic :-)
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SimonG: The same kind of people that shut down a game library for two days for marketing?
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G-Doc: Actually, the trailer was provided by the devs. But to their defense--it's got vintage translation of Japanese games written all over and it made some of us feel very nostalgic :-)
Wait until you guys meet some of the shopkeepers :D Y'all are not prepared :D
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makr3la: How about the X360 gamepad support in this game? Also great La Mulana Checker, GOG. Is this app your work?
Xbox 360 pad support should be in the game and the La Mulana Checker isn't our work, that's a gift from the publisher :D
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Vestin: They say that smart people are never bored.

Then again, Schopenhauer said that in life we are either bored or suffering... Huh :|.
Given the difficulty level of La Mulana I do believe that Schopenhauer would find it extremely NOT BORING. ;-)
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JudasIscariot: Xbox 360 pad support should be in the game and the La Mulana Checker isn't our work, that's a gift from the publisher :D
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makr3la: Thank you for the quick answer :)
Anytime :D