FraterPerdurabo: . However unlike what SimonG said, it's getting better and I'm enjoying the latter bits more than the first half (better level design)...
SimonG: Now wait a second laddy!
Imo, the worst two missions are Berlin and the mine. (Which are the last two "normal" iirc, as I consider the last mission more as a bonus mission)
Manhattan had a very good pacing, and so did London. The Africa missions had at least some sort of opener level design (not much,just open courtyards, but still better than room after room).
Paris was soso and Prague was a bit better than Paris. The castle was really boring, as you just tagged along... well and then it really went downhill.
Also "storywise", the game pretty much falls apart after Prague. Whoops, the biggest war since WW2 is all of a sudden over.
My order, just SP.
MW>MW3>MW2>BOps
On a side note, I just finished the "new" Medal of Honor, and it is surprisingly good (SP)
So I finished the game some time last week and I still rest my case. I do still think that the second part of the game is much better than the first.
Oh finally put my GTX580 in as well (had to change the case and PSU). Not that it really made a difference, I maxed everything out and I'm sure that it looks exactly the same as with my GTX285. Or possibly I didn't notice because I don't care much for graphics.
I think that the big reason for why I prefer the latter part of the game is level design. The early game provides larger (seemingly, it's still on rails) levels, whereas the latter part is more corridor-based. Anyway, I stick to everything that I said about the SP campaign earlier.
Spec Ops is frankly a disappointment. Make that a major disappointment considering that I bought the game for it. I have thus far completed all but 4 (Veteran, solo).
There are some good 'episodes', but the issue is that most of them are just too bloody long. Way too long. You can easily spend 15min on a particular mission and then die. It's simply not fun. By long, I mean that there are just way too many waves of enemies to be taken out. It's not hard, it's simply time-consuming and tedious.
Actually, that is also my issue with the SP campaign. Too many waves of enemies. You're literally inching forward, because each trigger spawns 5+ more enemies who are good at hiding. Once again, killing them is just time-consuming.
Oh and forgot to mention - Spec Ops is different now. You get +100 pts for each kill and more for additional stuff (i.e. finishing a particular mission) and you're constantly gaining levels to unlock stuff in the Survival mode. Near idea, but Survival is boring. You hole up in some random level and waves of enemies spawn, rushing your position (enemies includes dogs, Juggenauts, etc), which goes on until you die. In between waves you have half a minute to buy stuff for the money that you've earned (i.e. Predator missiles, weapons, Claymores, etc). But it's just boring. Perhaps it's centred around 2-player action, but even then, I simply don't imagine it being fun.
If I gave the Spec Ops in MW2 4.5/5, then MW3's Spec Ops gets 3/5.