StingingVelvet: Yeah, ME on easy. More talking in those games than combat really.
But that is just not true. Combat:talking is about 50:50 if I'm generous, and I'm talking about the first game here. Vast majority of problems in the game require you to shoot trough to them, and even if you come to a peaceful solution, it basically means it'll just require a bit less shooting. I agree that ME games are an amazing adventure, but saying that they're not at all combat oriented is just untrue. And it gets worse in the second and third part, which continue the story and basically throw you into a combat corridor with a dialogue at the end.
X series are great tho, if not really all that much mission-oriented. You can get missions tho, some of them are fun, some not really, and there's ton of them scattered around the game's universe.