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foxworks, thanks and +rep for this very generous offering!

I'd like to be in for the choose-your-own prize(s) please.

Some memorable XpeereeNz-S:

MDK — Gliding downhill a longer stretch in-game into a wider valley of sorts utilizing the Coil Suit, feeling like a bizarre Sci-Fi incarnation of Batman. It's one of those moments that seem prolonged time-wise, a slow event of sorts; made it a special, perfect moment.

Castlevania: Symphony of the Night — SPOILER AHEAD — On your way up to the throne room, there's an elevator flanked with stone lion heads that light up from within as you pass them, ascending. You only see this happening once, they stay lit afterwards for the rest of the game. The detail in this title, I will always love SotN.

Castlevania: Curse of Darkness — Not a game that got a lot of love from a wider audience, and sure, there are some obvious flaws you can't deny. But when I limited myself in a Crazy Mode playthrough to: no consumables, no Innocent Devils — you suddenly could see how much work had gone into the different attack patterns of all enemies. Where before this was practically hidden due to the ability to binge on health potions and your companions adding a ridiculous amount of damage in every encounter.
Leaving all that behind, you had to learn what made foes tick, or you didn't have much chance in fighting them. Boss battles took a long while, as you had to whittle their HP down bit by bit, but an eventual victory felt like a real accomplishment when it finally happened. I loved the challenge these self-imposed limitations gave me in this case.
Post edited April 06, 2014 by chevkoch
Thanks so much for the chance, foxworks! I have all the Tex Murphy games, so I'd love to enter for Tesla Effect +1

I've been playing Defender's Quest *a lot* recently and I will always remember beating the Super Sheep. Anyone who's battled against it has not won the first time; it feels like an impossible feat. I don't know how many times I tried and failed. I didn't even get close. But I went away, levelled up, honed my technique and beat it. This experience is in stark contrast to Shank 2 (also played recently), which has boss fights that just made me rage quit. Developers walk a fine line between encouraging players to practice or quit. Defender's Quest succeeded, so I'll remember it for a long time.
I'm in for 3x 5.99 games.
[My PC propably cant run this game - although it depends if the system requirements are final, these 4gb ram are bugging me, considering the game's suppoused to support Win XP - they might have the 64bit ver in mind though]

Gaming memory? Hmm - generally, playing games when I was younger. Playing titles such as Max Payne...or even Desperados, tasted like a forbidden fruit (the former - blasting people in the face with the shotgun, the latter - sneaking and taking them out).

Max Payne was so dark...damn, the ambience was just overwhelming me - the heart was racing, it was so exciting, and stressful (in the same way that a horror might be - keeps you on the edge). Its quite hard to get that feeling again.

Also, playing World of Warcraft - damn, that one really pulled me in, there were some memorable moments, some pretty cool ppl used to play that game. What a time sink that was.
I'm in for Tesla Effect: A Tex Murphy Adventure Pre-Order please. (if I win I'll giveaway the free older tex game it comes with)

Either my mind is failing me or I'm too tired... not about 1 game really, but a time frame (middle/high school).
I have fond memories playing games with my friends during the Nintendo64 days.
I could never forget playing Golden Eye to death. License to kill with pistols and often times proximity mines -_-.
So much time wasted on Golden Eye (heck and I'm not a big 1st person shooter fan) when I could of been doing other stuffz hehe.
Mario Kart and a few other multiplayer games rounded out my n64 multiplayer days.
SAD, I moved, then perfect dark came out and I had no new friends to play it with :( Luckly I ended up making a couple friends I played it with shortly.

I remember playing Golden Eye for the first time and being blown away.. sadly the graphics have not aged so well.
I'm only miffed that so few people mention n64 (guess no one is around my age and played n64 during middle/highschool).
Bad memory was that bomberman 64 game, nothing like the super awesome snes 5 (or was it 6) player game! that was fun.

I'll exclude ps1 from this timeframe, as I mainly use that for single player games.
So many great experiences. Thanks for sharing! It reminds me how much I've forgotten. I just fired up Wing Commander 1+2 for the first time in over 20 years late last night. Took seconds to install compared to the multi-floppy disk install with the speech pack. Watching the install indicator slowly creeping along. That completely dredged up my time spent during high school. One thing I do not miss: squeezing every ounce of conventional memory I could (if extended memory wasn't supported). I think I'll have to do a quick play through in the next few weeks.
Thank you foxworks, great giveaway indeed!

Please count me in for The Generous User Also Known As K_1269.

Speaking of my gaming experience, I remember the disappointment I felt when I found out that [url=http://en.wikipedia.org/wiki/Prince_of_Persia_2:_The_Shadow_and_the_Flame]Prince of Persia 2[/url] won't run on my 386, and the joy I've experienced when I was able to make it run simply adding some expanded memory in my CONFIG.SYS.
I'm in for the Tex Murphy experience.


My most memorable gaming experience? That's not an easy one, I've had quite a few in my days. One that really stands out though has to be something that happened in Ultima Online.
I was in a roleplaying guild, and we were at war with another guild at that time. Our enemies had not had much luck in the war, and the players were getting a bit demoralized, so their guild leaders had come to an agreement that we were supposed to lose. We regular players did not know this though (not even the officers in the guild, of which I was one).
Our forces were going to split into two, and we were told that it was going to be a pincer-move, one group would attack from the front, and the other from the back. Our chosen field of battle were at the gates of Trinsic, so the ones that would sneak through the city and attack from behind would obviously have to take quite a detour. The intention was for the front attack force to arrive first, get slaughtered and then the ones attacking from behind would show up. The problem was that I did not know this, so I decided to move slowly, trying to predict roughly how long it would take for the others to reach the enemy. The end result was that we managed to show up at almost exactly the same time, thus executing what looked like one of the most well coordinated attacks ever seen in Europe. The enemy was slaughtered, the ones attacking from behind were able to cut down their mages with ease, while the ones attacking from the front made short work of their more heavily armoured people.

There were a lot of whining going on from our enemies after that. They complained about us cheating (using ICQ to communicate), which we did not do, and their guild leaders were also a bit grumpy. But I remember it was one of the most beautiful things I've ever seen in that game. Such (accidental) coordination is rarely seen. And when you work together, you can take down a far stronger foe (they outnumbered us, but then again, they always did).
I'm in for the gog games, thanks.

One of my memorable experiences is the ending of Final Fantasy 6. After the defeat of Kefka and the party is fleeing, various scenes are shown focusing on a character. One of the best endings I watched, with a bit of a sour note when I realized that Shadow was not with the party and his scene meant he did not make it.
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RWarehall: I'm in for the new Tex Murphy game.
The first time beating the flagship in FTL after hours and hours of attempts was very satisfying. I expect the same feeling when I beat Hard mode for the first time. Playing it this weekend now that my desktop is back up and running after hard drive death.
I'd be curious how the Advanced Edition is. With all the new enhancements, I'm a little worried they may have tried to do too much and have it not be as enjoyable. Either way, looking forward to diving back in!
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RWarehall: I'm in for the new Tex Murphy game.
The first time beating the flagship in FTL after hours and hours of attempts was very satisfying. I expect the same feeling when I beat Hard mode for the first time. Playing it this weekend now that my desktop is back up and running after hard drive death.
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foxworks: I'd be curious how the Advanced Edition is. With all the new enhancements, I'm a little worried they may have tried to do too much and have it not be as enjoyable. Either way, looking forward to diving back in!
So far it seems good. A lot of nice things like saving your crew positions and a button to return your crew to the set points. The new "Advanced" stuff seems balanced enough but also different enough. But just in case, there is a an option to still play without the new "Advanced" equipment. Have not played much of it yet, recovering from a hard drive crash and slowly, every day catching up on the Windows updates as well. But I'm not disappointed so far.
Thanks for the giveaway. +1

I'm in for Tesla Effect then.

Soo, great gamin experience.. I'm a big fan of lassic adventures games and i share a lot of xperience with them. I would guess.. Simon the Sorere could be one of the nicest memories. Not only, that it had some interesting story, funny characters and puzzles as well ( yust thinking of how to convince the wizards, that you you, that they are wizards..). But than the nice drawn graphics and little animations whenever you wander around the big forest. i loved that alot, this details.
I missed this kind of detail a bit in the second part, still that was fun as well. Until today the whole roleplaying group in StS2 is one of the longest dialogs, my character didn't even took part in, i have ver listened to...
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RWarehall: So far it seems good. A lot of nice things like saving your crew positions and a button to return your crew to the set points.
I definitely like the idea of saving crew positions. After a hair-raising battle, too much time was wasted trying to get everyone back to their correct posts! haha Thanks for the info!
I am in, albeit a bit late!
I don't know Tex Murphy games but the Tesla Effect looks amazing...so that is the one I would love!
I was a big fan of the Gabriel Knight series..especially the second one with the FMV...

My first game experience had to be The Longest Journey, and then Syberia...both amazing games....
Thank you foxworks for this awesome giveaway, I'd like to join for Tesla Effect: A Tex Murphy Adventure.

I remember when I was a little kid and I use to play Wolfenstein 3D and Doom 2 on my dad's old pc.

If Steam existed by that time it would have shown and incredible amount of hours put in those two hehe.

Thanks once again, you're awesome!
Thank you, foxworks, for your generousity! +1

I'm in for other games. :)

One of my most memorable gaming experience is when I playing my first point-and-click adventure game which is Indiana Jones and the Fate of Atlantis, and that moment was made me love this genre of games till this day.