Posted August 11, 2009
Short version:
EA, THQ, and Take 2: What on earth are you thinking?
Long version:
I'd really like to see an analysis on who distributes games throughout Australia at the moment, what sort of market share they hold, and what distribution rights they've sold to other companies, because I believe it has a big impact on the prices we're seeing.
From what I can tell, the landscape of distributors in Australia consists of:
* Namco Bandai (Sega, Atari, Square Enix, Konami, others)
* Ubisoft (self-distributor)
* Take 2 (Rockstar, GOD, 2K, others)
* THQ (self-distributor, Capcom, Gamecock)
* EA (self-distributor)
* Microsoft (self-distributor)
* Activision (self-distributor, LucasArts)
* Auran (self-distributor, some Stardock retail, some JoWood?)
* Allinteractive (several small studios, and sub-distributors for most of the above)
Namco has done a decent job in trying to keep Australia in line with the rest of the world as far as digital distribution and sales are concerned. Activision has been good, too, and I've noticed that they've been doing a good job of getting old LucasArts IP back onto Australian shelves (we've been able to get a few classics like Full Throttle at budget prices for a couple of years now). Ubisoft has been picking up its game, too, albeit slowly.
I've seen arguments before about how distribution licence agreements in Australia are complicated and therefore we can't get in on the sales, but I just don't understand it.
EA is pretty much a global nightmare and should be embarrassed about the way they've handled their own distribution, especially for their old IP.
I find it amusing that independent Australian distributors like Manaccom (boxed retail releases of shareware games), Auran (also the developers of Dark Reign), and Red Ant (now defunct; was a distributor for Zenimax/Bethesda and Konami) seem to have caused less roadblocks with digital distribution than their globalised counterparts.
EA, THQ, and Take 2: What on earth are you thinking?
Long version:
I'd really like to see an analysis on who distributes games throughout Australia at the moment, what sort of market share they hold, and what distribution rights they've sold to other companies, because I believe it has a big impact on the prices we're seeing.
From what I can tell, the landscape of distributors in Australia consists of:
* Namco Bandai (Sega, Atari, Square Enix, Konami, others)
* Ubisoft (self-distributor)
* Take 2 (Rockstar, GOD, 2K, others)
* THQ (self-distributor, Capcom, Gamecock)
* EA (self-distributor)
* Microsoft (self-distributor)
* Activision (self-distributor, LucasArts)
* Auran (self-distributor, some Stardock retail, some JoWood?)
* Allinteractive (several small studios, and sub-distributors for most of the above)
Namco has done a decent job in trying to keep Australia in line with the rest of the world as far as digital distribution and sales are concerned. Activision has been good, too, and I've noticed that they've been doing a good job of getting old LucasArts IP back onto Australian shelves (we've been able to get a few classics like Full Throttle at budget prices for a couple of years now). Ubisoft has been picking up its game, too, albeit slowly.
I've seen arguments before about how distribution licence agreements in Australia are complicated and therefore we can't get in on the sales, but I just don't understand it.
Dear Take 2, THQ and other global companies,
How can you have so much trouble ironing out distribution problems when you own your own distributors?
Something is very, very wrong with your organisational structure.
Love,
Domgrief
How can you have so much trouble ironing out distribution problems when you own your own distributors?
Something is very, very wrong with your organisational structure.
Love,
Domgrief
EA is pretty much a global nightmare and should be embarrassed about the way they've handled their own distribution, especially for their old IP.
I find it amusing that independent Australian distributors like Manaccom (boxed retail releases of shareware games), Auran (also the developers of Dark Reign), and Red Ant (now defunct; was a distributor for Zenimax/Bethesda and Konami) seem to have caused less roadblocks with digital distribution than their globalised counterparts.
Post edited August 11, 2009 by domgrief