Dungeon Master II: Skullkeep

Dungeon Master II: Skullkeep (1994)

Genres:Role-playing (RPG)
Story:Chaos Strikes Back was a semi-sequel to seminal RPG Dungeon Master, but a true sequel came several years later. The game fuses real-time battles with puzzle solving and travelling, although the game now auto-maps. Rain and magic usage effects are incorporated into the engine. The first part of the game is spent above ground, visiting villages with shops and temples, and trawling through forests.Show more
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Stories about this game (3)
What’s your memory of Dungeon Master II: Skullkeep?Share your favorite moments and see what others remember about this game.
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user avatar@Saamatuser avatar@Saamat
February 12, 2025
1996... Those were the good old days. Back the I dreamt of having my first low-end PC. To achieve that i went to work in a hospital with a friend during summer break. I was still a minor back then, so my options were limited. The reason for going through the whole thing? Yep, you guessed it - Dungeon Master 2. Morning till afternoon at work and evening spent on playing this game on my friend's coomputer. That was the highlight after a day's job. Hunting giant lizards and bats, fighting spectres, thieving Vikings, whirlwinds, worms, wolves and flying magic minions. Then opening the Skullkeep tower, going up the tower, solving riddles, leveling up, until the final battle with Dragoth. Climatic music, unique rune spellcasting system. We leveled up pretty high, getting ours fighter, wizard and priest skills to MON Master. Only the grandmaster rank is higher. I still have my originnal CD published by CD Proojekt, when the were sttarting with localizing games. I still have my saves and I still have that need to go back and level up to grand master. Ah... the good old days.
user avatar@Rotpar82user avatar@Rotpar82
February 25, 2025
Not sure why there are two versions of this on here. Man, I loved this game. The friend I played it alongside and I nicknamed all the monsters since we didn't know what they were called, "mud puppies", "MINE!s", and of course Sandaldude the merchant. He was the coolest thing ever, being able to haggle with him, watching the character think about the offer, the fact that he'd give you the small change possible if you traded your money box. We loved the Sandaldude Stomp, the "dance" he did when you tricked him into buying tons of items, and he's animated to take stuff off the table and stash it in his inventory. THUMP THUMP thump THUMP thump thump THUMP. Finally an organized money box spun over to us. The strategy guide was great too; a narrative about the last party that almost won. With the beautiful joke that they made it to the end boss, suffered a near-total party wipe, and the cowardly wizard grabbed the bodies and fled. He was absolutely going to resurrect them but he deserved a night at the tavern before they stormed off to get revenge and save the world. And he got so drunk he forgot where he buried his teammates. Just a fantastic game.
user avatar@Protecuser avatar@Protec
May 15, 2025
We used to have so much fun playing this game. I remember the voice when character ate or drank something and I used to mimic that noise when I was eating. I remember there was a huge thunderstorm outside when we played this, and it really added to the mood. Great game. I hope to play this again someday.
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