I played the flipping heck out of this game! Hundreds of hours!
Although not really technically relatable to previous MM series...
MM X Legacy is both a continuation and a homage to the earlier entries in the MM RPG series, particularly the grid-based, first-person entries like MM III–V (the "World of Xeen" era).
Here's how it relates (and doesn't) to previous games:
1. It returns to the turn-based, grid-based exploration and combat found in the classic entries (I–V), rather than the more open-world, real-time hybrid style of VI–VIII.
2. You control a party of four characters, each with customizable classes, stats, and skills — very much in the spirit of the older games.
3. Set in Ashan, the world introduced in Heroes of Might and Magic V (after Ubisoft acquired the franchise), it uses factions and mythology consistent with the Ubisoft era games which is kinda lame and little bland.
4. References to previous elements like the Blades of Order, elemental magic, and ancient ruins echo classic Might and Magic themes.
The doesn't part:
1. Earlier games (I–IX) are set in the sci-fi/fantasy fusion worlds of VARN, XEEN, and Enroth. M&M X is set in Ashan, which lacks the same blend of science fiction and leans heavily on fantasy tropes, which is ok but not true to the lore imho.
2. Some players found Legacy’s systems (like skills, class promotions, and spell variety) less deep than those in M&M VI–VIII.
Longtime fans may miss the Ancients/Kreegan mythos, which is literally absent from Ashan.
Summary:
Might & Magic X: Legacy is relatable to older M&M games in gameplay and feel, especially to fans of the early turn-based, dungeon-crawling titles. However, it's less connected in story and universe due to the shift to Ubisoft’s Ashan setting. It's essentially a spiritual successor to the early games, but not directly in narrative.
This would be a great addition to already astonishing collection on GoG, and my library...
Do not buy it on steam, its bu