Summer Pockets Reflection Blue

Summer Pockets Reflection Blue (2020)

by Key
Genres:Adventure, Visual Novel
Themes:Comedy
Game modes:Single player
Story:Summer Pockets Reflection Blue is a new version of the game Summer Pockets with new routes, scenes and a new heroine called Shiki Kamiyama.
user avatarAdded by @OneSh0tGone
Vote to bring this game to GOG and help preserve it.
36
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Summer Pockets Reflection Blue?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Summer Pockets Reflection Blue and inspire others.
Those games also need your vote!
Silent Hill: Origins
Silent Hill: OriginsSilent Hill: Origins is the fifth installment in the Silent Hill survival horror series, and a prequel to the original game. As in the previous entries, the player move back and forth between nightmare and real versions of the town, gathering items used to solve puzzles and open up new areas. Monsters of various types provide obstacles and, in series tradition, are mostly disturbingly twisted versions of humanity. The main character can fight with his bare fists or use melee weapons. Unlike previous games in the series, melee weapons break after a time. There are also one-shot items that can be thrown and several guns. There is no HUD, but the edge of the screen turns red when the protagonist is near death.
Horror
Survival
Horror
Survival
7 697
4
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 475
540
Rule of Rose
Rule of RoseRule of Rose is a survival horror game in which the player, who controls Jennifer, explores the game environments and furthers the plot by accomplishing tasks and experiencing cut-scenes while sporadically encountering enemies and bosses. Taking place in England in 1930, Rule of Rose centers on Jennifer, a young woman who is led to an abandoned orphanage by a small boy.
Horror
Survival
Horror
Survival
3 232
38
D2
D2A survival horror video game developed by WARP for the Dreamcast. It was published by WARP in Japan in 1999 and then by Sega in North America in 2000. D2 was written and directed by Kenji Eno, and serves as the third and final entry in the D series after D and Enemy Zero. Like the previous two games, D2 stars the digital actress Laura and serves as an independent story unrelated to either game. D2 is also WARP's final game before changing their name to "Superwarp" and transitioning from video game development to online network services in August, 2001.
Action
Horror
Survival
Action
Horror
Survival
312
5
Haunting Ground
Haunting GroundThe story follows Fiona Belli, a young girl who the player must guide through Belli Castle and its immediate environments in an effort to escape. Along the way, players must solve puzzles, unlock doors and evade, hide or attempt to fight against the castle's inhabitants. Fiona is accompanied by Hewie, a White Shepherd and the two must work as a team to solve certain puzzles and outwit their pursuers.
Horror
Survival
Horror
Survival
3 215
45
Condemned 2: Bloodshot
Condemned 2: BloodshotIn Condemned 2: Bloodshot, players will engage in visceral combat using a variety of firearms, blunt instruments and an all-new fighting system complete with defensive and offensive combo chains, as well as grapples and holds. To help track the killer and solve the mysteries behind Condemned 2: Bloodshot, players will crack open an all-new set of high-tech forensic tools. Using wits and brute strength, murders can be solved a number of different ways to keep players guessing throughout each suspenseful investigation. Delivering the most brutal hand-to-hand combat experience the first-person genre has ever seen, Condemned 2 follows Ethan Thomas through a string of gruesome murders. Use all-new fighting mechanics and high-tech tools to unravel the mysteries within.
Action
Horror
Survival
Mystery
Action
Horror
Survival
Mystery
3 519
18
Monster Hunter Stories Collection
Monster Hunter Stories CollectionA compilation of the HD port of Monster Hunter Stories and Monster Hunter Stories 2: Wings of Ruin.
2 773
Nocturne
NocturneNocturne is a survival horror adventure video game set in the late 1920s and early 1930s – the Prohibition and Great Depression era. The player takes the part of The Stranger an operative of a fictional American Government secret organization known as "Spookhouse", which was created by President Theodore Roosevelt to fight monsters. He investigates four strange cases and saves people from classic monsters such as werewolves, zombies, and vampires.
Action
Fantasy
Historical
Horror
Science fiction
Survival
Action
Fantasy
Historical
Horror
Science fiction
Survival
7 716
26
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's MaskThe Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.
Open world
Action
Fantasy
Horror
Open world
Action
Fantasy
Horror
747
2
MediEvil 2
MediEvil 2MediEvil 2 or MediEvil II in its NA release, sequel to the popular MediEvil takes place after the noble but bony Sir Dan Fortesque defeats the evil wizard Zarok. After a new villain by the name of Lord Palethorn arises, poor Dan is awakened along with everything dead and forgotten. The game allows you to explore past levels as well as collecting the Chalice which gives a new weapon once 100% of the souls have been returned in the level. The game has many comedic moments, such as when Sir Dan tries conversing with a bunch of midgets in the city sewers who think he is an almighty God.
Action
Comedy
Horror
Action
Comedy
Horror
1 063
2