Tokimeki Memorial Girl's Side: 2nd Kiss

Tokimeki Memorial Girl's Side: 2nd Kiss (2006)

by Konami
Genres:Simulator, Point-and-click
Themes:Fantasy, Romance
Game modes:Single player
Story:The protagonist is a high school student at Hanegasaki High School, located in Habataki City, the city of the first game (the game starts around the time the first game's protagonist graduates) While leading a normal high school life including academics, club activities and part-time work, it is also possible to become friendly with boys who can make a declaration of love on graduation day.Show more
user avatarAdded by @Zimbalawe
Vote to bring this game to GOG and help preserve it.
55
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Tokimeki Memorial Girl's Side: 2nd Kiss?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Tokimeki Memorial Girl's Side: 2nd Kiss and inspire others.
Those games also need your vote!
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
43 664
1163
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
76 314
70
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
91 307
217
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 305
537
Nemesis of the Roman Empire
Nemesis of the Roman EmpireIn the height of its glory Carthage was the greatest power in the ancient world. With trade routes throughout the entire Mediterranean there the was no other nation to dispute its strength. Goods, gold and slaves poured in to the majestic city – the source of its might. Countless mercenaries armies were constantly bought to ensure that all who threatened Carthage or its interest would be dealt with. However, another Empire was also on the rise. The city of Rome too had begun to gain strength. The Romans soon decided openly to challenge their Carthaginian rivals. The time of the Punic Wars had begun. The game is a sequel to Celtic Kings: Rage of War, originally titled Celtic Kings: The Punic Wars.
Action
Fantasy
Historical
Action
Fantasy
Historical
41
Shenmue
Shenmue"He shall appear from a far Eastern land across the sea. A young man who has yet to know his potential. This potential is a power that can either destroy him, or realize his will. His courage shall determine his fate. The path he must traverse, fraught with adversity, I await whilst praying. For this destiny predetermined since ancient times... A pitch, black night unfolds with the morning star as its only light. And thus the saga, begins..." This first chapter of Shenmue kicks off Yu Suzuki's cinematic Dreamcast tour-de-force, an exploration-heavy adventure that has players immerse themselves in Yokosuka, Japan. Players slip into the role of a young martial artist named Ryo Hazuki, who is on the trail of his father's killer. On the way, players must talk with hundreds of characters, engage in martial arts battles, and marvel at the realistic depiction of the Japanese coastal town.
Open world
Fantasy
Historical
Sandbox
Open world
Fantasy
Historical
Sandbox
6 870
2
Goat Simulator
Goat SimulatorGoat Simulator is a third-person perspective game in which the player controls a goat. There does not appear to be any kind of storyline or plot. The player is free to explore the game's world as a goat, destroying things in the environment, running, jumping, and licking. "Goat Simulator is like an old school skating game, except instead of being a skater, you're a goat, and instead of doing tricks, you wreck stuff," explained the game's creators. The game boasts the fact that various glitches and bugs have been intentionally left in the game, as to add to the light-hearted entertainment value. Another gameplay feature is the ability to "lick" objects with the goat's absurdly long tongue, which will then stick to the goat's tongue and can be carried and swung around to provide an alternative method of wreaking havoc on the game environment. With over 2.5 million sales (on IOS, Android & 6PC combined) this Indie Game is the most successfull game of Coffee Stain Studios
Open world
Action
Comedy
Sandbox
Open world
Action
Comedy
Sandbox
125
Fire Emblem Warriors: Three Hopes
Fire Emblem Warriors: Three HopesPrepare for a different story set in the same universe as Fire Emblem: Three Houses. Shez, a mercenary whose team was decimated by Byleth in battle, joins the military academy of Garreg Mach Monastery and becomes a student in one of three classes, each including students from one of the three nations of the continent of Fódlan. Like in Three Houses, the game allows players to decide which class to join, leading to different story paths and playable characters.
Action
Fantasy
Action
Fantasy
202
Tom Clancy's Rainbow Six: Rogue Spear
Tom Clancy's Rainbow Six: Rogue SpearFollowing the collapse of the Soviet Union in 1991, the economic situation in Russia and the former Eastern Europe falls into chaos. Terrorism in the region is commonplace as people fight a seemingly endless stream of battles for supplies and other necessities. In this power vacuum though a dangerous a situation arises: the Russian mafia has begun buying up surplus military equipment with the assistance of current members of the Russian Army. During one such arms deal Rainbow forces raid the meeting grounds and recover weapons grade plutonium, tracing the fissile material to a nearby naval base.
Action
Warfare
Action
Warfare
5 687
12
MechWarrior 4: Vengeance
MechWarrior 4: VengeanceMechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. This game is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons (autocannons, lasers, missiles, and more) to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002.
Action
Science fiction
Action
Science fiction
10 895
8