_neuron_: Guess I'm just going to put this game down until this bug gets patched since I don't feel like wasting hours sitting through dialogue I've already heard on my first playthrough.
itsmagic2010: Bug fixed or not, this won't get much better. The game constantly throws long "non-gameplay" sections on you that for some reason need user input every 30 seconds just to push things forward. 90% of the time you input is totally meaningless. Just think of the BD introduction with Judy. 10 minutes of people telling you exactly what buttons to push. None of it skip able. It's an absolute chore on subsequent playthroughs.
I vastly prefer Kojima style here. Throw 20 minutes of cut-scene at me and let me decide whether I want to watch or skip it.
Yeah, I know what you mean -- the problem of unskippable time sinks certainly isn't limited to the dialogue. But a second playthrough really becomes intolerable if on top of the tedious, minimally interactive BD, reconnaissance, and other sequences, you also have to sit through all the dialogue you heard on the first playthrough (with few meaningful changes to conversations/outcomes based on what responses you pick).
Also, an update: I made one last attempt to identify the problem quest/dialogue, and it turned out to be Chippin' In. I'd initially ruled that quest out because on my first playthrough I probably ran by Johnny at the Afterlife half a dozen times (and had him start the "you ready to do this?" dialogue) without proceeding with the quest or having it break my ability to skip dialogue elsewhere. But for some reason this playthrough it messed things up. Anyway, just wanted to put it out there in case Chippin' In is the culprit for others as well.