Choomba or choombatta. Definitely.
"Worst thing" is, it shouldn't even be that hard to implement, given the recent cross-save function. With both players using the same game version - obviously with mods, if installed on either player profile - it shouldn't be that hard for 2 players to load their own character into the same game.
It could have certain restrictions over the internet, but on a LAN game, I don't see what the problem would be. Maybe even skip out on network features by using UDP for less stutter, just like good ol' StarCraft for LAN gaming.
Given the data intensity of Cyberpunk 2077, I think LAN exclusivity would be best to avoid stuttering on lower-end connections.
I would love to try my 10 GbE home network and TP-Link TL-SX1008 switch for gaming sometime. ^^
Post edited June 13, 2023 by PaladinNO