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Wow, I can't believe how this game has migrated from a HoMM clone to a Civilization clone. But I actually like it. And to be fair, perhaps this migration began with AoW 3 as I didn't play that one enough yet to see.

But everything about this game reeks Civilization, most esp Civ V. But I'll give them this... what I've seen so far is quite good. And you could certainly do worse than cloning a Civ game that's for sure.

Anybody else getting the Civ feeling when playing this? Now the battles are different than Civ, as they are still tactical like HoMM where you control individual units and such. It's almost like a Civ game with tactical battles. And so far I'm very impressed. And no bugs yet!!! That's a wonder for a new release.
Thank you for informing me that the game is not for me at all.
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Themken: Thank you for informing me that the game is not for me at all.
You're welcome. LOL

I hope it's not really just because of me though, as I read some Steam reviews and while a couple of them mentioned Civ most of them mentioned X=Com and Endless Legends. I haven't played those so I didn't know. I just got a real Civ feeling while playing this... BUT, I've only played a couple of hours and haven't gotten very far in.
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OldFatGuy: X=Com and Endless Legends. I haven't played those
You're missing out
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OldFatGuy: X=Com and Endless Legends. I haven't played those
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Pheace: You're missing out
Mmmm.... you may be right. I've owned them for some time but just now downloaded the first one (I think... the UFO one) and have read the first 40 pages of the manual and it does sound like a game I would like. Gonna play them in order if I can. Is release date on the store pages accurate enough to do that? It looks like one was released according to the store page in 1993, 1995, 1997, 1998, 1999, and 2001. Wait... that's six but there's only five I think.... guess my memory fails again. Anyway, that should be accurate right if one wants to play them in order?
AOW 3 already had a Civilization 5 feel to it. I'm going to pick this up some time later, as I don't have time to play it anyway.
Age of wonders has never been a Heroes of Might and Magic clone. It was a Master of Magic clone, with the added heroes characters, which in my opinion was one of it's best features. Personally I don't have much nostalgia for Master of Magic, while I've played Age of wonders to death.

Considering that Master of Magic was panned on release, because the reviewers viewed it as a Civ clone, I'm not surprised Planetfall might suffer the same faith, being compared to Civ 5-6.

I haven't played Age of Wonders 3, though I have it here on GOG, so I can't comment on how much it has changed to resemble Civ.
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MadalinStroe: Age of wonders has never been a Heroes of Might and Magic clone. It was a Master of Magic clone, with the added heroes characters, which in my opinion was one of it's best features. Personally I don't have much nostalgia for Master of Magic, while I've played Age of wonders to death.

Considering that Master of Magic was panned on release, because the reviewers viewed it as a Civ clone, I'm not surprised Planetfall might suffer the same faith, being compared to Civ 5-6.

I haven't played Age of Wonders 3, though I have it here on GOG, so I can't comment on how much it has changed to resemble Civ.
Huh, when I played AoW 1 all I ever got was an HoMM feeling. I'm not saying that's bad or anything, just that when I played 1 (and 2) that's the vibe I got playing it. As I said in the original post I haven't played 3 so I wasn't sure how 3 was but boy this one really gives off the Civ vibe. To me at least. As I said above, after I posted this I went to Steam to read some reviews (there weren't any here to read yet) and it seemed more of them referenced Endless Legend and X-Com (most especially X-Com). So I'm probably wrong o all of this anyway. lol
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MadalinStroe: Age of wonders has never been a Heroes of Might and Magic clone. It was a Master of Magic clone, with the added heroes characters, which in my opinion was one of it's best features. Personally I don't have much nostalgia for Master of Magic, while I've played Age of wonders to death.

Considering that Master of Magic was panned on release, because the reviewers viewed it as a Civ clone, I'm not surprised Planetfall might suffer the same faith, being compared to Civ 5-6.

I haven't played Age of Wonders 3, though I have it here on GOG, so I can't comment on how much it has changed to resemble Civ.
Ditto. +1

Played Master of Magic to death. Then AoW. Still have the original disk. AoW has been the best next thing to MoM, with quite a lot of improvements. But, of course, MoM was the first to do it right. Anyway, still playing AoW (right now Shadow Magic). Will finish it before trying out AoW 3.

By the way, people who like Heroes of Might and Magic ought to give Disciples 2 a shot. Way more interesting than HoMM 5 and 4, hands down. Also, it is in beautiful 2D, for those who abhor 3D.

If you get it from GOG, do not forget to choose the largest resolution in the settings (it is a separate program in the same folder) and set your monitor/screen to keep the aspect ratio.
Post edited August 07, 2019 by Carradice
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Carradice: By the way, people who like Heroes of Might and Magic ought to give Disciples 2 a shot. Way more interesting than HoMM 5 and 4, hands down. Also, it is in beautiful 2D, for those who abhor 3D.
I've played both Disciples 1&2 and I've always preferred the elves from Disciples 1. They were pale and looked so close to the elves from the Lord of the Rings films. The fact that I saw Fellowship of the Ring at the cinema, and when I got home I started playing Disciples 1 for the first time, must have had something to do with my nostalgia for that game.
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OldFatGuy: X=Com and Endless Legends. I haven't played those
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Pheace: You're missing out
Well, I've started three games (X-COM UFO Defense), and all three were on the easiest setting, and in all three I can't even get past the first battle. Now maybe I suck at games, but I don't think I suck THAT badly. Is this game intentionally incredibly hard? Or am I maybe missing something? I mean I'm not coming close to completing the very first mission on the easiest setting there is. Not. Even. Close. All of my men are dead before I've even gotten close to disabling more than one or two of theirs.

I don't get it. I've played tactical strategic games a million times and while I'm no expert I don't usually suck this badly. I can't figure it out.
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Pheace: You're missing out
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OldFatGuy: Well, I've started three games (X-COM UFO Defense), and all three were on the easiest setting, and in all three I can't even get past the first battle. Now maybe I suck at games, but I don't think I suck THAT badly. Is this game intentionally incredibly hard? Or am I maybe missing something? I mean I'm not coming close to completing the very first mission on the easiest setting there is. Not. Even. Close. All of my men are dead before I've even gotten close to disabling more than one or two of theirs.

I don't get it. I've played tactical strategic games a million times and while I'm no expert I don't usually suck this badly. I can't figure it out.
It seems that you have to rethink your strategy completely, then. As in equipment, use of weapons and tools (light grenade for night battles: each member of the team should carry at least one; smoke grenades: they can make a great difference in survival), movement in the field, mutual support, management of time units, reserving time for reaction shots, kneeling, etcetera.

Think that just leaving the air vehicle is tactical already: you need to use smoke grenades, then step out (or be killed if you are unlucky: it may happen). Kneel some units with time for reaction shots so that they provide cover for the rest of the team. Use the cover that you can find, kneel, use light grenades when in the night... This is just for leaving the plane!

Think where is the alarm: it might happen that as you arrive the night falls and you will find yourself in a night battle without light grenades. Ouch.

Part of the fun is equipping your team for a mission. Another part of the fun was building your bases and distributing them around the world. The key for air combat is knowing when to quit before your plane is downed... And try to equip your fighters well so that they win.

The modern X-COM is way more gamey and very simplified, while the original games were simulations and demanded more from the player. Terror from the Deep was even more difficult. Apocalypse was different and very playable today.

If you find that it is too much, you might want to try X-Com: Apocalypse, which is a terrific game, and you can play it in real time with tactical pause and different speeds, if you want. It is tough as well but a different game, and there is no need for light grenades.

A couple thoughts more: the game is hard but very rewarding. You grow fond on your troopers. Getting some of them becoming colonels is really nice: they can help the rest of the team, but they need to be babysitted as well. Two is one, one is none, remember that. Never alone. Yet some of the most wonderful moments in this game come from surviving against overwhelming odds: See your team member infected and becoming a monster. Ouch. The rest of the team killing it, or becoming crazy and shooting anything in sight, or dropping their weapons (pistols add weight but might be a lifesaver). Scraping ammo from corpses in a protracted shooting. Facing an invasion from the enemy in a second-tier support base of yours with ill-trained troopers and obsolete rifles.

Troopers will die, it is up to you that they do not die in vain.
Post edited August 08, 2019 by Carradice
AOW was never a "HOMM clone" by any means and nothing I've seen about Planetfall suggests it's a Civ clone. I've played a lot of all of those, there's nothing more than superficial similarities with any of them. Can't comment on Master of Magic since I haven't played that.

And yeah, X-Com isn't that hard. You must be playing it completely wrong, or maybe you do suck that badly after all. ;) Terror from the Deep, on the other hand, is excessively hard due to a glitch with the difficulty settings.
For those who have played AoW3: Classic turns or simultaneous turns?

Edit: Nevermind, there is this thread:
https://www.gog.com/forum/age_of_wonders_series/simultaneous_vs_classic/?search=simultaneous

Simultaneous turns worked great in M.A.X.. Lots of fun. But for it to work well a lot depends on the implementation.
Post edited August 08, 2019 by Carradice
Wrong files for download ?

Hello,

Planet fall is composed by 6 files to download, But :
File 1/6 is the same than file 4/6
File 2/6 is the same than file 5/6
File 3/6 is the same than file 6/6

Does someone can fix that ?

[edit] ok, only 3 files are mandatory for installation
Post edited August 08, 2019 by Mourioche